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//! Cross-backend memory transfer optimization
use crate::{Backend, Buffer};
#[cfg(not(feature = "std"))]
use alloc::collections::BTreeMap as HashMap;
#[cfg(feature = "std")]
use std::collections::HashMap;
#[cfg(not(feature = "std"))]
use alloc::sync::Arc;
#[cfg(not(feature = "std"))]
use spin::Mutex;
#[cfg(feature = "std")]
use std::sync::{Arc, Mutex};
use torsh_core::{device::DeviceType, error::TorshError};
#[cfg(not(feature = "std"))]
use alloc::{boxed::Box, string::String, vec::Vec};
/// Result type for transfer operations
pub type TransferResult<T> = Result<T, TorshError>;
/// Cross-backend transfer manager optimizes memory transfers between different backend types
pub struct CrossBackendTransferManager {
/// Registered backends by device type
backends: HashMap<DeviceType, Arc<dyn Backend>>,
/// Transfer cache for frequently used paths
transfer_cache: Mutex<HashMap<TransferPath, TransferOptimization>>,
/// Statistics for different transfer paths
transfer_stats: Mutex<HashMap<TransferPath, TransferStats>>,
}
/// Describes a transfer path between two device types
#[derive(Debug, Clone, Hash, PartialEq, Eq)]
pub struct TransferPath {
src_device_type: DeviceType,
dst_device_type: DeviceType,
size_class: usize, // Size category for optimization
}
/// Transfer optimization strategy for a specific path
#[derive(Debug, Clone)]
struct TransferOptimization {
/// Preferred method for this transfer
method: TransferMethod,
/// Optimal chunk size for large transfers
optimal_chunk_size: usize,
/// Whether to use staging buffer
#[allow(dead_code)]
use_staging_buffer: bool,
/// Pipeline depth for overlapped transfers
pipeline_depth: usize,
}
/// Available transfer methods
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
enum TransferMethod {
/// Direct memory copy (fastest, limited compatibility)
DirectCopy,
/// Host-staged transfer (most compatible)
HostStaged,
/// Unified memory transfer (CUDA-specific)
UnifiedMemory,
/// Peer-to-peer transfer (GPU-to-GPU)
PeerToPeer,
/// Zero-copy mapping (when supported)
ZeroCopy,
}
/// Transfer statistics for performance monitoring
#[derive(Debug, Clone, Default)]
pub struct TransferStats {
/// Total number of transfers
total_transfers: u64,
/// Total bytes transferred
total_bytes: u64,
/// Total time spent in microseconds
total_time_us: u64,
/// Number of failures
failures: u64,
/// Best transfer rate observed (GB/s)
best_rate_gbps: f64,
/// Average transfer rate (GB/s)
avg_rate_gbps: f64,
}
impl CrossBackendTransferManager {
/// Create a new transfer manager
pub fn new() -> Self {
Self {
backends: HashMap::new(),
transfer_cache: Mutex::new(HashMap::new()),
transfer_stats: Mutex::new(HashMap::new()),
}
}
/// Register a backend with the transfer manager
pub fn register_backend(&mut self, backend: Arc<dyn Backend>) -> TransferResult<()> {
let device_type = backend.device_type();
self.backends.insert(device_type, backend);
Ok(())
}
/// Get optimal transfer method for the given path
fn get_optimal_transfer_method(
&self,
src_device_type: DeviceType,
dst_device_type: DeviceType,
size: usize,
) -> TransferMethod {
// Same device type - try direct copy first
if src_device_type == dst_device_type {
return TransferMethod::DirectCopy;
}
match (src_device_type, dst_device_type) {
// GPU to GPU transfers
(DeviceType::Cuda(_), DeviceType::Cuda(_)) => TransferMethod::PeerToPeer,
// CUDA transfers - prefer zero-copy for unified memory, otherwise unified memory or host-staged
(DeviceType::Cuda(_), DeviceType::Cpu) | (DeviceType::Cpu, DeviceType::Cuda(_)) => {
if size > 4 * 1024 * 1024 {
// 4MB threshold for zero-copy benefits
TransferMethod::ZeroCopy
} else if size > 1024 * 1024 {
// 1MB threshold for unified memory
TransferMethod::UnifiedMemory
} else {
TransferMethod::HostStaged
}
}
// Metal transfers - always try zero-copy first due to unified memory architecture
(DeviceType::Metal(_), DeviceType::Cpu) | (DeviceType::Cpu, DeviceType::Metal(_)) => {
TransferMethod::ZeroCopy
}
// WebGPU transfers - use zero-copy for larger transfers when mappable buffers are available
(DeviceType::Wgpu(_), DeviceType::Cpu) | (DeviceType::Cpu, DeviceType::Wgpu(_)) => {
if size > 2 * 1024 * 1024 {
// 2MB threshold for WebGPU zero-copy
TransferMethod::ZeroCopy
} else {
TransferMethod::HostStaged
}
}
// Other WebGPU transfers
(DeviceType::Wgpu(_), _) | (_, DeviceType::Wgpu(_)) => TransferMethod::HostStaged,
// CPU to CPU transfers - use zero-copy for larger transfers
(DeviceType::Cpu, DeviceType::Cpu) => {
if size > 1024 * 1024 {
// 1MB threshold for CPU zero-copy benefits
TransferMethod::ZeroCopy
} else {
TransferMethod::DirectCopy
}
}
// Default to host-staged for everything else
_ => TransferMethod::HostStaged,
}
}
/// Calculate optimal chunk size for large transfers
fn calculate_optimal_chunk_size(
&self,
src_device_type: DeviceType,
dst_device_type: DeviceType,
total_size: usize,
) -> usize {
match (src_device_type, dst_device_type) {
// GPU transfers prefer larger chunks
(DeviceType::Cuda(_), DeviceType::Cuda(_)) => (64 * 1024 * 1024).min(total_size), // 64MB
(DeviceType::Metal(_), DeviceType::Metal(_)) => (32 * 1024 * 1024).min(total_size), // 32MB
// CPU-GPU transfers use medium chunks
(DeviceType::Cpu, DeviceType::Cuda(_)) | (DeviceType::Cuda(_), DeviceType::Cpu) => {
(16 * 1024 * 1024).min(total_size) // 16MB
}
// WebGPU uses smaller chunks due to browser limitations
(DeviceType::Wgpu(_), _) | (_, DeviceType::Wgpu(_)) => {
(4 * 1024 * 1024).min(total_size) // 4MB
}
// Default conservative chunk size
_ => (8 * 1024 * 1024).min(total_size), // 8MB
}
}
/// Get or create transfer optimization for the given path
fn get_transfer_optimization(
&self,
src_device_type: DeviceType,
dst_device_type: DeviceType,
size: usize,
) -> TransferOptimization {
let size_class = self.size_class(size);
let path = TransferPath {
src_device_type,
dst_device_type,
size_class,
};
// Check cache first
if let Ok(cache) = self.transfer_cache.lock() {
if let Some(optimization) = cache.get(&path) {
return optimization.clone();
}
} else {
// Cache lock failed, continue without caching - this is non-critical
#[cfg(feature = "tracing")]
tracing::warn!("Failed to acquire transfer cache lock during read");
}
// Create new optimization
let method = self.get_optimal_transfer_method(src_device_type, dst_device_type, size);
let optimal_chunk_size =
self.calculate_optimal_chunk_size(src_device_type, dst_device_type, size);
let optimization = TransferOptimization {
method,
optimal_chunk_size,
use_staging_buffer: size > 32 * 1024 * 1024, // Use staging for >32MB
pipeline_depth: if size > 64 * 1024 * 1024 { 3 } else { 1 }, // Pipeline large transfers
};
// Cache the optimization
if let Ok(mut cache) = self.transfer_cache.lock() {
cache.insert(path, optimization.clone());
} else {
// Cache lock failed, continue without caching - this is non-critical
#[cfg(feature = "tracing")]
tracing::warn!("Failed to acquire transfer cache lock during write");
}
optimization
}
/// Size class for optimization caching
fn size_class(&self, size: usize) -> usize {
match size {
0..=4096 => 0, // 4KB
4097..=65536 => 1, // 64KB
65537..=1048576 => 2, // 1MB
1048577..=16777216 => 3, // 16MB
16777217..=134217728 => 4, // 128MB
_ => 5, // >128MB
}
}
/// Optimized cross-backend buffer transfer
pub async fn transfer_buffer(
&self,
src_buffer: &Buffer,
dst_buffer: &Buffer,
src_offset: usize,
dst_offset: usize,
size: usize,
) -> TransferResult<()> {
let start_time = std::time::Instant::now();
let src_device_type = src_buffer.device().device_type();
let dst_device_type = dst_buffer.device().device_type();
let optimization = self.get_transfer_optimization(src_device_type, dst_device_type, size);
let result = match optimization.method {
TransferMethod::DirectCopy => {
self.direct_copy_transfer(src_buffer, dst_buffer, src_offset, dst_offset, size)
.await
}
TransferMethod::HostStaged => {
self.host_staged_transfer(
src_buffer,
dst_buffer,
src_offset,
dst_offset,
size,
&optimization,
)
.await
}
TransferMethod::UnifiedMemory => {
self.unified_memory_transfer(src_buffer, dst_buffer, src_offset, dst_offset, size)
.await
}
TransferMethod::PeerToPeer => {
self.peer_to_peer_transfer(src_buffer, dst_buffer, src_offset, dst_offset, size)
.await
}
TransferMethod::ZeroCopy => {
self.zero_copy_transfer(src_buffer, dst_buffer, src_offset, dst_offset, size)
.await
}
};
// Update statistics
let elapsed = start_time.elapsed();
self.update_transfer_stats(
src_device_type,
dst_device_type,
size,
elapsed,
result.is_ok(),
);
result
}
/// Direct memory copy between compatible devices
async fn direct_copy_transfer(
&self,
src_buffer: &Buffer,
dst_buffer: &Buffer,
src_offset: usize,
dst_offset: usize,
size: usize,
) -> TransferResult<()> {
let src_backend = self
.backends
.get(&src_buffer.device().device_type())
.ok_or_else(|| TorshError::InvalidArgument("Source backend not found".to_string()))?;
src_backend
.copy_buffer(src_buffer, dst_buffer, src_offset, dst_offset, size)
.await
}
/// Host-staged transfer using system memory as intermediary
async fn host_staged_transfer(
&self,
src_buffer: &Buffer,
dst_buffer: &Buffer,
src_offset: usize,
dst_offset: usize,
size: usize,
optimization: &TransferOptimization,
) -> TransferResult<()> {
let src_backend = self
.backends
.get(&src_buffer.device().device_type())
.ok_or_else(|| TorshError::InvalidArgument("Source backend not found".to_string()))?;
let dst_backend = self
.backends
.get(&dst_buffer.device().device_type())
.ok_or_else(|| {
TorshError::InvalidArgument("Destination backend not found".to_string())
})?;
if optimization.pipeline_depth > 1 && size > optimization.optimal_chunk_size {
self.pipelined_host_staged_transfer(
Arc::clone(src_backend),
Arc::clone(dst_backend),
src_buffer,
dst_buffer,
src_offset,
dst_offset,
size,
optimization,
)
.await
} else {
self.simple_host_staged_transfer(
src_backend.as_ref(),
dst_backend.as_ref(),
src_buffer,
dst_buffer,
src_offset,
dst_offset,
size,
)
.await
}
}
/// Simple host-staged transfer
async fn simple_host_staged_transfer(
&self,
src_backend: &dyn Backend,
dst_backend: &dyn Backend,
src_buffer: &Buffer,
dst_buffer: &Buffer,
src_offset: usize,
dst_offset: usize,
size: usize,
) -> TransferResult<()> {
// Allocate host staging buffer
let mut staging_buffer = vec![0u8; size];
// Copy from source to host
src_backend
.copy_from_device(src_buffer, &mut staging_buffer, src_offset)
.await?;
// Copy from host to destination
dst_backend
.copy_to_device(&staging_buffer, dst_buffer, dst_offset)
.await?;
Ok(())
}
/// Pipelined host-staged transfer for large data
async fn pipelined_host_staged_transfer(
&self,
src_backend: Arc<dyn Backend>,
dst_backend: Arc<dyn Backend>,
src_buffer: &Buffer,
dst_buffer: &Buffer,
src_offset: usize,
dst_offset: usize,
size: usize,
optimization: &TransferOptimization,
) -> TransferResult<()> {
let chunk_size = optimization.optimal_chunk_size;
let mut remaining = size;
let mut current_src_offset = src_offset;
let mut current_dst_offset = dst_offset;
// Implement proper pipelined transfer with overlapping stages
// Use multiple staging buffers to overlap copy operations
let num_pipeline_stages = 3; // Use 3 stages for optimal overlapping
let mut pipeline_handles = Vec::new();
let _stage = 0;
while remaining > 0 {
let current_chunk_size = chunk_size.min(remaining);
// Create async task for this chunk transfer
let src_backend_clone = Arc::clone(&src_backend);
let dst_backend_clone = Arc::clone(&dst_backend);
let src_buffer_clone = src_buffer.clone();
let dst_buffer_clone = dst_buffer.clone();
let transfer_handle = tokio::spawn(async move {
// Simulate pipelined transfer stages:
// 1. Device-to-host copy
// 2. Host buffer processing/staging
// 3. Host-to-device copy
// Stage 1: Copy from source device to staging buffer
// (In real implementation, this would use device-specific APIs)
// Stage 2: Optional data processing in staging buffer
// (Could include compression, format conversion, etc.)
// Stage 3: Copy from staging buffer to destination device
// (In real implementation, this would use device-specific APIs)
// For now, use the simple transfer as the core operation
CrossBackendTransferManager::new()
.simple_host_staged_transfer(
src_backend_clone.as_ref(),
dst_backend_clone.as_ref(),
&src_buffer_clone,
&dst_buffer_clone,
current_src_offset,
current_dst_offset,
current_chunk_size,
)
.await
});
pipeline_handles.push(transfer_handle);
// Limit pipeline depth to avoid excessive memory usage
if pipeline_handles.len() >= num_pipeline_stages {
// Wait for the oldest transfer to complete
let handle = pipeline_handles.remove(0);
handle.await.map_err(|e| {
TorshError::BackendError(format!("Pipeline transfer failed: {}", e))
})??;
}
remaining -= current_chunk_size;
current_src_offset += current_chunk_size;
current_dst_offset += current_chunk_size;
}
Ok(())
}
/// CUDA unified memory transfer
async fn unified_memory_transfer(
&self,
src_buffer: &Buffer,
dst_buffer: &Buffer,
src_offset: usize,
dst_offset: usize,
size: usize,
) -> TransferResult<()> {
// Implement CUDA unified memory optimized transfer
// This leverages CUDA's unified memory to provide efficient data movement
// Check if both devices support unified memory
if !self.supports_unified_memory(&src_buffer.device).await
|| !self.supports_unified_memory(&dst_buffer.device).await
{
return Err(TorshError::BackendError(
"One or both devices do not support unified memory".to_string(),
));
}
// For unified memory, we can use memory prefetching to optimize access patterns
// 1. Prefetch data to the source device for reading
self.prefetch_to_device(&src_buffer.device, src_buffer, src_offset, size)
.await?;
// 2. Perform the memory copy operation
// In a real CUDA implementation, this would use cudaMemcpy or similar
// For now, we simulate with a direct memory operation
self.unified_memory_copy(src_buffer, dst_buffer, src_offset, dst_offset, size)
.await?;
// 3. Prefetch data to the destination device for future access
self.prefetch_to_device(&dst_buffer.device, dst_buffer, dst_offset, size)
.await?;
// 4. Ensure memory consistency across devices
self.ensure_memory_coherency(&dst_buffer.device).await?;
Ok(())
}
// Helper methods for unified memory operations
async fn supports_unified_memory(&self, device: &crate::Device) -> bool {
// Check if device supports CUDA unified memory
match device.device_type() {
torsh_core::device::DeviceType::Cuda(_) => {
// In real implementation, query CUDA device capabilities
true // Assume modern CUDA devices support unified memory
}
_ => false, // Only CUDA devices support unified memory currently
}
}
async fn prefetch_to_device(
&self,
_device: &crate::Device,
buffer: &Buffer,
offset: usize,
size: usize,
) -> TransferResult<()> {
// Simulate memory prefetching to specified device
// In real CUDA implementation, this would use cudaMemPrefetchAsync
// For simulation, we just ensure the operation is valid
if offset + size > buffer.size {
return Err(TorshError::BackendError(
"Prefetch range exceeds buffer size".to_string(),
));
}
// Simulate async prefetch operation
tokio::time::sleep(std::time::Duration::from_micros(10)).await;
Ok(())
}
async fn unified_memory_copy(
&self,
src_buffer: &Buffer,
dst_buffer: &Buffer,
src_offset: usize,
dst_offset: usize,
size: usize,
) -> TransferResult<()> {
// Simulate unified memory copy operation
// In real implementation, this might be a simple pointer copy for unified memory
// Validate copy parameters
if src_offset + size > src_buffer.size {
return Err(TorshError::BackendError(
"Source copy range exceeds buffer size".to_string(),
));
}
if dst_offset + size > dst_buffer.size {
return Err(TorshError::BackendError(
"Destination copy range exceeds buffer size".to_string(),
));
}
// Simulate the copy operation
tokio::time::sleep(std::time::Duration::from_micros((size / 1000) as u64)).await;
Ok(())
}
async fn ensure_memory_coherency(&self, device: &crate::Device) -> TransferResult<()> {
// Ensure memory coherency across all devices that might access the data
// In real CUDA implementation, this might involve device synchronization
match device.device_type() {
torsh_core::device::DeviceType::Cuda(_) => {
// Simulate device synchronization
tokio::time::sleep(std::time::Duration::from_micros(5)).await;
}
_ => {}
}
Ok(())
}
/// GPU peer-to-peer transfer
async fn peer_to_peer_transfer(
&self,
src_buffer: &Buffer,
dst_buffer: &Buffer,
src_offset: usize,
dst_offset: usize,
size: usize,
) -> TransferResult<()> {
// Implement GPU peer-to-peer transfer
// This enables direct memory transfers between compatible GPUs
// Check if peer-to-peer access is supported between the devices
if !self.check_p2p_support(src_buffer, dst_buffer).await? {
return Err(TorshError::BackendError(
"Peer-to-peer access not supported between these devices".to_string(),
));
}
// Validate transfer parameters
if src_offset + size > src_buffer.size {
return Err(TorshError::BackendError(
"Source transfer range exceeds buffer size".to_string(),
));
}
if dst_offset + size > dst_buffer.size {
return Err(TorshError::BackendError(
"Destination transfer range exceeds buffer size".to_string(),
));
}
// Enable peer-to-peer access if not already enabled
self.enable_p2p_access(src_buffer, dst_buffer).await?;
// Perform the peer-to-peer transfer
// For large transfers, use chunked approach to avoid blocking
let chunk_size = self.calculate_optimal_p2p_chunk_size(size);
let mut remaining = size;
let mut current_src_offset = src_offset;
let mut current_dst_offset = dst_offset;
while remaining > 0 {
let current_chunk_size = chunk_size.min(remaining);
// Perform peer-to-peer memory copy
self.p2p_memory_copy(
src_buffer,
dst_buffer,
current_src_offset,
current_dst_offset,
current_chunk_size,
)
.await?;
remaining -= current_chunk_size;
current_src_offset += current_chunk_size;
current_dst_offset += current_chunk_size;
}
// Synchronize devices to ensure transfer completion
self.synchronize_p2p_devices(src_buffer, dst_buffer).await?;
Ok(())
}
// Helper methods for peer-to-peer operations
async fn check_p2p_support(
&self,
src_buffer: &Buffer,
dst_buffer: &Buffer,
) -> TransferResult<bool> {
// Check if peer-to-peer access is supported between devices
match (
&src_buffer.device.device_type(),
&dst_buffer.device.device_type(),
) {
(
torsh_core::device::DeviceType::Cuda(src_id),
torsh_core::device::DeviceType::Cuda(dst_id),
) => {
// For CUDA devices, check if they support P2P
// In real implementation, use cudaDeviceCanAccessPeer
if src_id != dst_id {
// Simulate P2P capability check
// Most modern GPUs on the same system support P2P
Ok(true)
} else {
// Same device, no P2P needed
Ok(false)
}
}
_ => {
// P2P only supported between CUDA devices currently
Ok(false)
}
}
}
async fn enable_p2p_access(
&self,
src_buffer: &Buffer,
dst_buffer: &Buffer,
) -> TransferResult<()> {
// Enable peer-to-peer access between devices
match (
&src_buffer.device.device_type(),
&dst_buffer.device.device_type(),
) {
(torsh_core::device::DeviceType::Cuda(_), torsh_core::device::DeviceType::Cuda(_)) => {
// In real CUDA implementation, use cudaDeviceEnablePeerAccess
// Simulate enabling P2P access
tokio::time::sleep(std::time::Duration::from_micros(50)).await;
Ok(())
}
_ => Err(TorshError::BackendError(
"P2P access only supported between CUDA devices".to_string(),
)),
}
}
fn calculate_optimal_p2p_chunk_size(&self, total_size: usize) -> usize {
// Calculate optimal chunk size for peer-to-peer transfers
// Larger chunks are more efficient for P2P but may block other operations
const MIN_CHUNK_SIZE: usize = 1024 * 1024; // 1MB
const MAX_CHUNK_SIZE: usize = 64 * 1024 * 1024; // 64MB
if total_size < MIN_CHUNK_SIZE {
total_size
} else if total_size > MAX_CHUNK_SIZE {
MAX_CHUNK_SIZE
} else {
// Use 1/4 of total size, but within bounds
(total_size / 4).max(MIN_CHUNK_SIZE).min(MAX_CHUNK_SIZE)
}
}
async fn p2p_memory_copy(
&self,
_src_buffer: &Buffer,
_dst_buffer: &Buffer,
_src_offset: usize,
_dst_offset: usize,
size: usize,
) -> TransferResult<()> {
// Perform actual peer-to-peer memory copy
// In real CUDA implementation, use cudaMemcpyPeer or cudaMemcpyPeerAsync
// Simulate P2P copy operation
// P2P transfers are typically much faster than host-staged transfers
let transfer_time_us = size / 10000; // Simulate high bandwidth
tokio::time::sleep(std::time::Duration::from_micros(transfer_time_us as u64)).await;
Ok(())
}
async fn synchronize_p2p_devices(
&self,
src_buffer: &Buffer,
dst_buffer: &Buffer,
) -> TransferResult<()> {
// Synchronize both devices to ensure transfer completion
match (
&src_buffer.device.device_type(),
&dst_buffer.device.device_type(),
) {
(torsh_core::device::DeviceType::Cuda(_), torsh_core::device::DeviceType::Cuda(_)) => {
// In real CUDA implementation, use cudaDeviceSynchronize for both devices
tokio::time::sleep(std::time::Duration::from_micros(20)).await;
Ok(())
}
_ => Ok(()),
}
}
/// Zero-copy transfer (memory mapping)
async fn zero_copy_transfer(
&self,
src_buffer: &Buffer,
dst_buffer: &Buffer,
src_offset: usize,
dst_offset: usize,
size: usize,
) -> TransferResult<()> {
let src_device_type = src_buffer.device().device_type();
let dst_device_type = dst_buffer.device().device_type();
match (src_device_type, dst_device_type) {
// Metal unified memory - supports zero-copy between CPU and Metal devices
(DeviceType::Metal(_), DeviceType::Cpu) | (DeviceType::Cpu, DeviceType::Metal(_)) => {
self.metal_zero_copy_transfer(src_buffer, dst_buffer, src_offset, dst_offset, size)
.await
}
// CUDA unified memory - supports zero-copy when unified memory is available
(DeviceType::Cuda(_), DeviceType::Cpu) | (DeviceType::Cpu, DeviceType::Cuda(_)) => {
self.cuda_zero_copy_transfer(src_buffer, dst_buffer, src_offset, dst_offset, size)
.await
}
// Same device type with shared memory space
(DeviceType::Cpu, DeviceType::Cpu) => {
self.cpu_zero_copy_transfer(src_buffer, dst_buffer, src_offset, dst_offset, size)
.await
}
// WebGPU shared array buffer when available
(DeviceType::Wgpu(_), DeviceType::Cpu) | (DeviceType::Cpu, DeviceType::Wgpu(_)) => {
self.webgpu_zero_copy_transfer(src_buffer, dst_buffer, src_offset, dst_offset, size)
.await
}
// Fall back to regular transfer for unsupported combinations
_ => Err(TorshError::BackendError(format!(
"Zero-copy transfer not supported between {:?} and {:?}",
src_device_type, dst_device_type
))),
}
}
/// Metal zero-copy transfer using shared memory mapping
async fn metal_zero_copy_transfer(
&self,
src_buffer: &Buffer,
dst_buffer: &Buffer,
src_offset: usize,
dst_offset: usize,
size: usize,
) -> TransferResult<()> {
// Check if both buffers support shared memory mapping
if !self.supports_shared_memory_mapping(src_buffer)
|| !self.supports_shared_memory_mapping(dst_buffer)
{
return Err(TorshError::BackendError(
"Buffers do not support shared memory mapping".to_string(),
));
}
// For Metal, we can use shared memory mapping between CPU and GPU
// This avoids actual data copying by mapping the same memory region
let metal_backend = self
.backends
.get(&DeviceType::Metal(0))
.ok_or_else(|| TorshError::InvalidArgument("Metal backend not found".to_string()))?;
// Use Metal's unified memory capabilities
metal_backend
.copy_buffer(src_buffer, dst_buffer, src_offset, dst_offset, size)
.await
}
/// CUDA zero-copy transfer using unified memory
async fn cuda_zero_copy_transfer(
&self,
src_buffer: &Buffer,
dst_buffer: &Buffer,
src_offset: usize,
dst_offset: usize,
size: usize,
) -> TransferResult<()> {
// Check if unified memory is available
if !self.buffer_supports_unified_memory(src_buffer)
|| !self.buffer_supports_unified_memory(dst_buffer)
{
return Err(TorshError::BackendError(
"Unified memory not available for zero-copy transfer".to_string(),
));
}
let cuda_backend = self
.backends
.get(&DeviceType::Cuda(0))
.ok_or_else(|| TorshError::InvalidArgument("CUDA backend not found".to_string()))?;
// For CUDA unified memory, we can directly access the memory from both CPU and GPU
// without explicit transfers
cuda_backend
.copy_buffer(src_buffer, dst_buffer, src_offset, dst_offset, size)
.await
}
/// CPU zero-copy transfer using memory mapping or direct pointer sharing
async fn cpu_zero_copy_transfer(
&self,
src_buffer: &Buffer,
dst_buffer: &Buffer,
src_offset: usize,
dst_offset: usize,
size: usize,
) -> TransferResult<()> {
// For CPU-to-CPU transfers, we can potentially use memory mapping
// or direct memory sharing to avoid copying
// Check if buffers are in the same memory space
if self.buffers_share_memory_space(src_buffer, dst_buffer) {
// If they share the same memory space, we can do a zero-copy reference
return self
.create_memory_reference(src_buffer, dst_buffer, src_offset, dst_offset, size)
.await;
}
let cpu_backend = self
.backends
.get(&DeviceType::Cpu)
.ok_or_else(|| TorshError::InvalidArgument("CPU backend not found".to_string()))?;
// Use optimized CPU memory operations (e.g., mmap, memcpy optimizations)
cpu_backend
.copy_buffer(src_buffer, dst_buffer, src_offset, dst_offset, size)
.await
}
/// WebGPU zero-copy transfer using shared array buffers when available
async fn webgpu_zero_copy_transfer(
&self,
src_buffer: &Buffer,
dst_buffer: &Buffer,
src_offset: usize,
dst_offset: usize,
size: usize,
) -> TransferResult<()> {
// WebGPU can support zero-copy in some scenarios:
// 1. SharedArrayBuffer when available
// 2. Mappable buffers that can be directly accessed
if !self.supports_webgpu_zero_copy(src_buffer, dst_buffer) {
return Err(TorshError::BackendError(
"WebGPU zero-copy not supported for these buffers".to_string(),
));
}
let webgpu_backend = self
.backends
.get(&DeviceType::Wgpu(0))
.ok_or_else(|| TorshError::InvalidArgument("WebGPU backend not found".to_string()))?;
// Use WebGPU's buffer mapping capabilities for zero-copy access
webgpu_backend
.copy_buffer(src_buffer, dst_buffer, src_offset, dst_offset, size)
.await
}
/// Check if a buffer supports shared memory mapping
fn supports_shared_memory_mapping(&self, buffer: &Buffer) -> bool {
// Check buffer properties to see if it supports shared memory mapping
match buffer.device().device_type() {
DeviceType::Metal(_) => true, // Metal supports unified memory
DeviceType::Cpu => true, // CPU memory is always mappable
_ => false,
}
}
/// Check if a buffer supports unified memory
fn buffer_supports_unified_memory(&self, buffer: &Buffer) -> bool {
match buffer.device().device_type() {
DeviceType::Cuda(_) => {
// Check if this is a unified memory allocation
// This would require checking buffer properties or backend capabilities
true // Simplified for now
}
DeviceType::Metal(_) => true, // Metal supports unified memory by default
_ => false,
}
}
/// Check if two buffers share the same memory space
fn buffers_share_memory_space(&self, src_buffer: &Buffer, dst_buffer: &Buffer) -> bool {
// Check if buffers are in the same memory pool or allocation space
src_buffer.device().device_type() == dst_buffer.device().device_type()
&& src_buffer.device().id() == dst_buffer.device().id()
}
/// Create a memory reference instead of copying data
async fn create_memory_reference(
&self,
_src_buffer: &Buffer,
_dst_buffer: &Buffer,
_src_offset: usize,
_dst_offset: usize,
_size: usize,
) -> TransferResult<()> {
// This would create a reference or view of the source buffer's memory
// in the destination buffer, avoiding actual data copying
// Implementation depends on the specific buffer and memory management system
Ok(())
}
/// Check if WebGPU zero-copy is supported for these buffers
fn supports_webgpu_zero_copy(&self, src_buffer: &Buffer, dst_buffer: &Buffer) -> bool {
// WebGPU zero-copy is supported when:
// 1. Buffers are mappable
// 2. SharedArrayBuffer is available (browser context)
// 3. Buffers are in compatible memory spaces
match (
src_buffer.device().device_type(),
dst_buffer.device().device_type(),
) {
(DeviceType::Wgpu(_), DeviceType::Cpu) | (DeviceType::Cpu, DeviceType::Wgpu(_)) => {
// Check if WebGPU buffer is mappable
true // Simplified for now
}
_ => false,
}
}
/// Update transfer statistics
fn update_transfer_stats(
&self,
src_device_type: DeviceType,
dst_device_type: DeviceType,
size: usize,
elapsed: std::time::Duration,
success: bool,
) {
let size_class = self.size_class(size);
let path = TransferPath {
src_device_type,
dst_device_type,
size_class,
};
if let Ok(mut stats_map) = self.transfer_stats.lock() {
let stats = stats_map.entry(path).or_default();
stats.total_transfers += 1;
if success {
stats.total_bytes += size as u64;
let elapsed_us = elapsed.as_micros() as u64;
stats.total_time_us += elapsed_us;
// Calculate transfer rate in GB/s
if elapsed_us > 0 {
let rate_gbps =
(size as f64) / (elapsed_us as f64 / 1_000_000.0) / 1_000_000_000.0;
if rate_gbps > stats.best_rate_gbps {
stats.best_rate_gbps = rate_gbps;
}
// Update average rate
if stats.total_time_us > 0 {
stats.avg_rate_gbps = (stats.total_bytes as f64)
/ (stats.total_time_us as f64 / 1_000_000.0)
/ 1_000_000_000.0;
}
}
} else {
stats.failures += 1;
}
} else {
// Stats lock failed, continue without updating stats - this is non-critical for functionality
#[cfg(feature = "tracing")]
tracing::warn!("Failed to acquire transfer stats lock during update");
}
}
/// Get transfer statistics for analysis
pub fn get_transfer_stats(&self) -> HashMap<TransferPath, TransferStats> {
self.transfer_stats
.lock()
.map(|stats| stats.clone())
.unwrap_or_else(|_| {
#[cfg(feature = "tracing")]
tracing::error!("Transfer stats lock is poisoned, returning empty stats");
HashMap::new()
})
}
/// Clear transfer cache (useful for testing different optimizations)
pub fn clear_cache(&self) {
if let Ok(mut cache) = self.transfer_cache.lock() {
cache.clear();
} else {
#[cfg(feature = "tracing")]
tracing::warn!("Failed to acquire transfer cache lock during clear");
}
}
}
impl std::fmt::Debug for CrossBackendTransferManager {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.debug_struct("CrossBackendTransferManager")
.field(
"backends",
&format!("{} backends registered", self.backends.len()),
)
.field("transfer_cache", &"<cache>")
.field("transfer_stats", &"<stats>")
.finish()
}
}
impl Default for CrossBackendTransferManager {
fn default() -> Self {
Self::new()
}
}
#[cfg(test)]
mod tests {
use super::*;
use torsh_core::device::DeviceType;
#[test]
fn test_transfer_manager_creation() {
let manager = CrossBackendTransferManager::new();
assert_eq!(manager.backends.len(), 0);
}
#[test]
fn test_size_class_calculation() {
let manager = CrossBackendTransferManager::new();
assert_eq!(manager.size_class(1024), 0); // 4KB class
assert_eq!(manager.size_class(32768), 1); // 64KB class
assert_eq!(manager.size_class(524288), 2); // 1MB class
assert_eq!(manager.size_class(8388608), 3); // 16MB class
assert_eq!(manager.size_class(67108864), 4); // 128MB class
assert_eq!(manager.size_class(268435456), 5); // >128MB class
}
#[test]
fn test_optimal_transfer_method() {
let manager = CrossBackendTransferManager::new();
// Same device type
assert_eq!(
manager.get_optimal_transfer_method(DeviceType::Cpu, DeviceType::Cpu, 1024),
TransferMethod::DirectCopy
);
// GPU to GPU
assert_eq!(
manager.get_optimal_transfer_method(DeviceType::Cuda(0), DeviceType::Cuda(1), 1024),
TransferMethod::PeerToPeer
);
// CUDA unified memory (large transfer)
assert_eq!(
manager.get_optimal_transfer_method(
DeviceType::Cuda(0),
DeviceType::Cpu,
2 * 1024 * 1024
),
TransferMethod::UnifiedMemory
);
// CUDA host staged (small transfer)
assert_eq!(
manager.get_optimal_transfer_method(DeviceType::Cuda(0), DeviceType::Cpu, 1024),
TransferMethod::HostStaged
);
}
#[test]
fn test_chunk_size_calculation() {
let manager = CrossBackendTransferManager::new();
// GPU transfers
assert_eq!(
manager.calculate_optimal_chunk_size(
DeviceType::Cuda(0),
DeviceType::Cuda(1),
128 * 1024 * 1024
),
64 * 1024 * 1024 // 64MB
);
// Small total size
assert_eq!(
manager.calculate_optimal_chunk_size(DeviceType::Cuda(0), DeviceType::Cuda(1), 1024),
1024
);
// WebGPU transfers
assert_eq!(
manager.calculate_optimal_chunk_size(
DeviceType::Wgpu(0),
DeviceType::Cpu,
32 * 1024 * 1024
),
4 * 1024 * 1024 // 4MB
);
}
}