use std::net::SocketAddr;
use std::sync::Arc;
use derive_more::derive::Display;
use derive_more::Constructor;
use tokio::sync::oneshot;
use tokio::task::JoinHandle;
use super::launcher::Launcher;
use crate::bootstrap::jobs::Started;
use crate::core::Tracker;
use crate::servers::signals::Halted;
#[derive(Constructor, Copy, Clone, Debug, Display)]
#[display("(with socket): {bind_to}")]
pub struct Spawner {
pub bind_to: SocketAddr,
}
impl Spawner {
pub fn spawn_launcher(
&self,
tracker: Arc<Tracker>,
tx_start: oneshot::Sender<Started>,
rx_halt: oneshot::Receiver<Halted>,
) -> JoinHandle<Spawner> {
let spawner = Self::new(self.bind_to);
tokio::spawn(async move {
Launcher::run_with_graceful_shutdown(tracker, spawner.bind_to, tx_start, rx_halt).await;
spawner
})
}
}