topoglyph-video 0.2.3

Video/frame-sequence to TopoGlyph animation format (.tglyph) conversion
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
//! Video-to-`.tglyph` animation conversion. Native-only (uses `ffmpeg` via
//! `vectomancy-video`, which can't target `wasm32`), so this crate is
//! intentionally *not* part of the wasm-facing dependency graph (see
//! `topoglyph-docs/TODO.md` 0.5.0 and the comment in the workspace
//! `Cargo.toml`).
//!
//! A video is treated as nothing more than a sequence of images: each
//! decoded frame is run through the exact same
//! smoothing -> grid-clipping -> glyph-matching pipeline the still-image CLI
//! path uses (`topoglyph_vectomancy::adapter`, `topoglyph_core::clipping`,
//! `topoglyph_core::matching`), then the resulting [`TextCanvas`] sequence
//! is handed to [`topoglyph_output::animation::TglyphAnimation`] for
//! delta-encoding into the final `.tglyph` text document.

use std::collections::BTreeMap;
use std::io::{Seek, Write};
use std::sync::{mpsc, Arc, Condvar, Mutex};

use image::DynamicImage;
use rayon::prelude::*;
use topoglyph_atlas::atlas::GlyphAtlas;
use topoglyph_core::canvas::TextCanvas;
use topoglyph_core::geometry::GridOptions;
use topoglyph_core::matching::{MatchOptions, MatchWeights};
use topoglyph_core::{clipping, matching};
use topoglyph_output::animation::{TglyphAnimation, TglyphError};
use topoglyph_output::stream::{AnimationFormat, StreamError, StreamingEncoder};

pub mod audio;
use topoglyph_vectomancy::adapter::{self, SmoothingOptions};

#[derive(Debug, thiserror::Error)]
pub enum VideoConvertError {
    #[error("failed to open video: {0}")]
    Decode(String),
    #[error("failed to encode a frame to PNG for the raster pipeline: {0}")]
    FrameEncode(String),
    #[error("failed to convert a decoded frame: {0}")]
    FrameConvert(String),
    #[error("no frames were decoded from the input")]
    NoFrames,
    #[error(transparent)]
    Animation(#[from] TglyphError),
    #[error("thread count must be at least 1")]
    InvalidThreadCount,
    #[error("failed to build render thread pool: {0}")]
    ThreadPool(#[from] rayon::ThreadPoolBuildError),
    #[error("video render pipeline disconnected")]
    PipelineDisconnected,
    #[error("video render worker panicked")]
    WorkerPanic,
    #[error(transparent)]
    Stream(#[from] StreamError),
}

/// Options controlling how each decoded video frame is turned into a
/// [`TextCanvas`], mirroring the still-image CLI's render options
/// (`topoglyph-cli render`'s `RenderArgs`).
#[derive(Debug, Clone)]
pub struct FrameRenderOptions {
    pub columns: usize,
    pub rows: Option<usize>,
    pub smoothing: SmoothingOptions,
    pub weights: MatchWeights,
    pub match_options: MatchOptions,
    pub sample_color: bool,
}

impl Default for FrameRenderOptions {
    fn default() -> Self {
        Self {
            columns: 120,
            rows: None,
            smoothing: SmoothingOptions::default(),
            weights: MatchWeights::default(),
            match_options: MatchOptions::default(),
            sample_color: false,
        }
    }
}

/// Renders one decoded frame (already an in-memory image, not yet a
/// `.tglyph` frame) into a [`TextCanvas`], reusing the exact same
/// skeleton-extraction -> smoothing -> clipping -> matching pipeline the
/// still-image CLI path uses. Frames are independent of each other in this
/// step (no temporal smoothing/interpolation), so callers can run this in
/// parallel across frames — see [`convert_frames`].
pub fn render_frame(
    image: &DynamicImage,
    atlas: &GlyphAtlas,
    options: &FrameRenderOptions,
) -> Result<TextCanvas, VideoConvertError> {
    let mut bytes = Vec::new();
    image
        .write_to(
            &mut std::io::Cursor::new(&mut bytes),
            image::ImageFormat::Png,
        )
        .map_err(|e| VideoConvertError::FrameEncode(e.to_string()))?;

    let scene = adapter::raster_to_smoothed_scene(&bytes, options.sample_color, &options.smoothing)
        .map_err(VideoConvertError::FrameConvert)?;

    let grid_opts = GridOptions {
        columns: options.columns,
        rows: options.rows,
        ..Default::default()
    };
    let (out_cols, out_rows, cell_descriptors) = clipping::process_scene(&scene, &grid_opts);

    let canvas = matching::match_scene_indexed(
        out_cols,
        out_rows,
        &cell_descriptors,
        &atlas.glyphs,
        Some(&atlas.index),
        &options.weights,
        &options.match_options,
    );

    Ok(canvas)
}

/// Renders every frame in `images` (in order) into a [`TextCanvas`]
/// sequence, in parallel (each frame's pipeline run is independent), then
/// assembles them into a delta-encoded [`TglyphAnimation`].
///
/// `fps` and `include_color` are passed straight through to
/// [`TglyphAnimation::encode`]; per `topoglyph-docs/TODO.md`, callers
/// should default `include_color` to `false` ("颜色默认关闭,由用户选择开
/// 启") and only pass `true` when the caller has explicitly opted in.
pub fn convert_frames(
    images: &[DynamicImage],
    atlas: &GlyphAtlas,
    options: &FrameRenderOptions,
    fps: f32,
    include_color: bool,
) -> Result<TglyphAnimation, VideoConvertError> {
    if images.is_empty() {
        return Err(VideoConvertError::NoFrames);
    }

    let canvases: Vec<TextCanvas> = images
        .par_iter()
        .map(|image| render_frame(image, atlas, options))
        .collect::<Result<_, _>>()?;

    TglyphAnimation::encode(&canvases, fps, include_color).map_err(VideoConvertError::Animation)
}

/// Decodes every frame of the video at `path` via `ffmpeg`
/// (`vectomancy_video`) into a `Vec<DynamicImage>`, then converts the
/// sequence to a `.tglyph` animation via [`convert_frames`].
///
/// `fps` should reflect the *output* frame rate the caller wants recorded
/// in the `.tglyph` header (players use it purely as timing metadata; this
/// function does not itself resample/drop frames to hit a target rate —
/// every decoded frame becomes one output frame).
pub fn convert_video_file(
    path: &std::path::Path,
    atlas: &GlyphAtlas,
    options: &FrameRenderOptions,
    fps: f32,
    include_color: bool,
) -> Result<TglyphAnimation, VideoConvertError> {
    let (receiver, join_handle) = vectomancy_video::decode_video_to_channel(path)
        .map_err(|e| VideoConvertError::Decode(e.to_string()))?;

    let mut images = Vec::new();
    for frame in receiver.iter() {
        let image = frame
            .to_image()
            .map_err(|e| VideoConvertError::FrameConvert(e.to_string()))?;
        images.push(image);
    }

    join_handle
        .join()
        .map_err(|_| VideoConvertError::Decode("decoder thread panicked".to_string()))?
        .map_err(|e| VideoConvertError::Decode(e.to_string()))?;

    convert_frames(&images, atlas, options, fps, include_color)
}

#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub struct VideoConvertSummary {
    pub frame_count: usize,
    pub width: usize,
    pub height: usize,
}

#[derive(Debug, Clone, Copy, PartialEq)]
pub struct VideoOutputOptions {
    pub fps: f32,
    pub include_color: bool,
    pub threads: usize,
    pub format: AnimationFormat,
}

struct InFlightLimiter {
    available: Mutex<usize>,
    ready: Condvar,
}

impl InFlightLimiter {
    fn new(limit: usize) -> Arc<Self> {
        Arc::new(Self {
            available: Mutex::new(limit),
            ready: Condvar::new(),
        })
    }

    fn acquire(self: &Arc<Self>) -> InFlightPermit {
        let mut available = self
            .available
            .lock()
            .unwrap_or_else(std::sync::PoisonError::into_inner);
        while *available == 0 {
            available = self
                .ready
                .wait(available)
                .unwrap_or_else(std::sync::PoisonError::into_inner);
        }
        *available -= 1;
        InFlightPermit {
            limiter: Arc::clone(self),
        }
    }
}

struct InFlightPermit {
    limiter: Arc<InFlightLimiter>,
}

impl Drop for InFlightPermit {
    fn drop(&mut self) {
        let mut available = self
            .limiter
            .available
            .lock()
            .unwrap_or_else(std::sync::PoisonError::into_inner);
        *available += 1;
        self.limiter.ready.notify_one();
    }
}

/// Converts a video directly into a seekable `.tglyph` writer without ever
/// materializing the whole video or animation in memory.
///
/// The decoder channel is bounded by `vectomancy-video`; this function adds a
/// second bound around rendered canvases. At most `threads` completed frames
/// can wait for an earlier frame before backpressure stops more rendering.
/// Ordered frames are written immediately and only the previous canvas is
/// retained for delta encoding.
pub fn convert_video_file_to_writer<W: Write + Seek>(
    path: &std::path::Path,
    atlas: &GlyphAtlas,
    render_options: &FrameRenderOptions,
    output_options: VideoOutputOptions,
    writer: W,
) -> Result<(VideoConvertSummary, W), VideoConvertError> {
    let VideoOutputOptions {
        fps,
        include_color,
        threads,
        format,
    } = output_options;
    if threads == 0 {
        return Err(VideoConvertError::InvalidThreadCount);
    }

    let (receiver, decoder_handle) = vectomancy_video::decode_video_to_channel(path)
        .map_err(|error| VideoConvertError::Decode(error.to_string()))?;
    let pool = rayon::ThreadPoolBuilder::new()
        .num_threads(threads)
        .build()?;
    let limiter = InFlightLimiter::new(threads);
    let dictionary = atlas
        .glyphs
        .iter()
        .map(|glyph| glyph.token.clone())
        .collect::<Vec<_>>();

    let conversion_result = std::thread::scope(|scope| {
        let (result_sender, result_receiver) = mpsc::channel();
        let producer_limiter = Arc::clone(&limiter);
        let producer = scope.spawn(move || {
            pool.install(|| {
                receiver
                    .iter()
                    .enumerate()
                    .par_bridge()
                    .try_for_each(|(index, frame)| {
                        let permit = producer_limiter.acquire();
                        let result = frame
                            .to_image()
                            .map_err(|error| VideoConvertError::FrameConvert(error.to_string()))
                            .and_then(|image| render_frame(&image, atlas, render_options));
                        result_sender
                            .send((index, result, permit))
                            .map_err(|_| VideoConvertError::PipelineDisconnected)
                    })
            })
        });

        let mut pending = BTreeMap::new();
        let mut next_index = 0_usize;
        let mut writer = Some(writer);
        let mut encoder: Option<StreamingEncoder<W>> = None;
        let mut dimensions = None;

        for (index, result, permit) in result_receiver {
            pending.insert(index, (result, permit));
            while let Some((result, permit)) = pending.remove(&next_index) {
                let canvas = result?;
                if encoder.is_none() {
                    dimensions = Some((canvas.width, canvas.height));
                    encoder = Some(StreamingEncoder::new(
                        writer.take().expect("writer is consumed once"),
                        fps,
                        include_color,
                        format,
                        dictionary.clone(),
                    )?);
                }
                encoder
                    .as_mut()
                    .expect("encoder initialized by first frame")
                    .push_frame(canvas)?;
                drop(permit);
                next_index += 1;
            }
        }

        producer
            .join()
            .map_err(|_| VideoConvertError::WorkerPanic)??;

        let (width, height) = dimensions.ok_or(VideoConvertError::NoFrames)?;
        let writer = encoder.ok_or(VideoConvertError::NoFrames)?.finish()?;
        Ok((
            VideoConvertSummary {
                frame_count: next_index,
                width,
                height,
            },
            writer,
        ))
    });

    let decoder_result = decoder_handle
        .join()
        .map_err(|_| VideoConvertError::Decode("decoder thread panicked".to_string()))?;
    decoder_result.map_err(|error| VideoConvertError::Decode(error.to_string()))?;

    conversion_result
}

#[cfg(test)]
mod tests {
    use super::*;
    use image::{ImageBuffer, Rgb};
    use topoglyph_atlas::atlas::AtlasOptions;

    fn solid_image(w: u32, h: u32, rgb: [u8; 3]) -> DynamicImage {
        DynamicImage::ImageRgb8(ImageBuffer::from_pixel(w, h, Rgb(rgb)))
    }

    fn line_image(w: u32, h: u32) -> DynamicImage {
        let mut buf: ImageBuffer<Rgb<u8>, Vec<u8>> = ImageBuffer::from_pixel(w, h, Rgb([0, 0, 0]));
        for x in 0..w {
            buf.put_pixel(x, h / 2, Rgb([255, 255, 255]));
        }
        DynamicImage::ImageRgb8(buf)
    }

    #[test]
    fn render_frame_on_blank_image_produces_all_space_canvas() {
        let atlas = GlyphAtlas::from_text("", &AtlasOptions::default()).unwrap();
        let image = solid_image(32, 32, [10, 10, 10]);
        let options = FrameRenderOptions {
            columns: 4,
            rows: Some(4),
            ..Default::default()
        };
        let canvas = render_frame(&image, &atlas, &options).unwrap();
        assert_eq!(canvas.width, 4);
        assert_eq!(canvas.height, 4);
        assert!(canvas.cells.iter().all(|c| c.token == " "));
    }

    #[test]
    fn render_frame_on_striped_image_produces_nonspace_cells() {
        let atlas = GlyphAtlas::from_text("", &AtlasOptions::default()).unwrap();
        let image = line_image(64, 64);
        let options = FrameRenderOptions {
            columns: 8,
            rows: Some(8),
            ..Default::default()
        };
        let canvas = render_frame(&image, &atlas, &options).unwrap();
        assert!(canvas.cells.iter().any(|c| c.token != " "));
    }

    #[test]
    fn convert_frames_rejects_empty_input() {
        let atlas = GlyphAtlas::from_text("", &AtlasOptions::default()).unwrap();
        let err = convert_frames(&[], &atlas, &FrameRenderOptions::default(), 24.0, false);
        assert!(matches!(err, Err(VideoConvertError::NoFrames)));
    }

    #[test]
    fn convert_frames_produces_one_tglyph_frame_per_input_image() {
        let atlas = GlyphAtlas::from_text("", &AtlasOptions::default()).unwrap();
        let options = FrameRenderOptions {
            columns: 4,
            rows: Some(4),
            ..Default::default()
        };
        let images = vec![
            solid_image(32, 32, [10, 10, 10]),
            line_image(32, 32),
            solid_image(32, 32, [10, 10, 10]),
        ];
        let anim = convert_frames(&images, &atlas, &options, 24.0, false).unwrap();
        assert_eq!(anim.frames.len(), 3);
        assert_eq!(anim.fps, 24.0);
        assert!(!anim.include_color);
    }

    #[test]
    fn convert_frames_static_input_produces_a_valid_animation_with_empty_deltas() {
        // A "video" of the same still frame repeated: every delta section
        // should be empty once serialized (see
        // topoglyph_output::animation's own equivalent test), and decoding
        // the resulting text should round-trip.
        let atlas = GlyphAtlas::from_text("", &AtlasOptions::default()).unwrap();
        let options = FrameRenderOptions {
            columns: 4,
            rows: Some(4),
            ..Default::default()
        };
        let frame = line_image(32, 32);
        let images = vec![frame.clone(), frame.clone(), frame];
        let anim = convert_frames(&images, &atlas, &options, 30.0, false).unwrap();
        let text = anim.to_text();
        let decoded = TglyphAnimation::decode(&text).unwrap();
        assert_eq!(decoded.frames.len(), 3);
    }
}