use std::net::SocketAddr;
use crate::{Interface, Membership};
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct MulticastConfig {
pub bind_addr: SocketAddr,
pub memberships: Vec<Membership>,
pub inbound_interface: Option<Interface>,
pub outbound_interface: Option<Interface>,
pub reuse_addr: bool,
pub reuse_port: bool,
pub loopback: bool,
pub ttl: Option<u32>,
}
impl Default for MulticastConfig {
fn default() -> Self {
Self {
bind_addr: SocketAddr::from(([0, 0, 0, 0], 0)),
memberships: Vec::new(),
inbound_interface: None,
outbound_interface: None,
reuse_addr: true,
reuse_port: false,
loopback: true,
ttl: Some(1),
}
}
}