pub trait Client: SlaveContext + Send {
// Required methods
fn call<'life0, 'life1, 'async_trait>(
&'life0 mut self,
request: Request<'life1>,
) -> Pin<Box<dyn Future<Output = Result<Response>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn disconnect<'life0, 'async_trait>(
&'life0 mut self,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
}Expand description
Transport independent asynchronous client trait
Required Methods§
Sourcefn call<'life0, 'life1, 'async_trait>(
&'life0 mut self,
request: Request<'life1>,
) -> Pin<Box<dyn Future<Output = Result<Response>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn call<'life0, 'life1, 'async_trait>(
&'life0 mut self,
request: Request<'life1>,
) -> Pin<Box<dyn Future<Output = Result<Response>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Invokes a Modbus function.
Sourcefn disconnect<'life0, 'async_trait>(
&'life0 mut self,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn disconnect<'life0, 'async_trait>(
&'life0 mut self,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
Disconnects the client.
Permanently disconnects the client by shutting down the
underlying stream in a graceful manner (AsyncDrop).
Dropping the client without explicitly disconnecting it beforehand should also work and free all resources. The actual behavior might depend on the underlying transport protocol (RTU/TCP) that is used by the client.