use toggle_florp::Color;
fn main() {
let args = std::env::args().skip(1).collect::<Vec<_>>();
let msg = if args.is_empty() {
"random".to_owned()
} else {
args.join(" ")
};
let Color(r, g, b) = Color::from_message(&msg);
println!("The color of the florp shall be:\n{} {} {}", r, g, b);
}