#[repr(C)]pub struct EyePositionNormalized {
pub timestamp_us: i64,
pub left_validity: Validity,
pub left_xyz: [f32; 3],
pub right_validity: Validity,
pub right_xyz: [f32; 3],
}Fields§
§timestamp_us: i64§left_validity: Validity§left_xyz: [f32; 3]§right_validity: Validity§right_xyz: [f32; 3]Trait Implementations§
Source§impl Clone for EyePositionNormalized
impl Clone for EyePositionNormalized
Source§fn clone(&self) -> EyePositionNormalized
fn clone(&self) -> EyePositionNormalized
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for EyePositionNormalized
impl Debug for EyePositionNormalized
impl Copy for EyePositionNormalized
Auto Trait Implementations§
impl Freeze for EyePositionNormalized
impl RefUnwindSafe for EyePositionNormalized
impl Send for EyePositionNormalized
impl Sync for EyePositionNormalized
impl Unpin for EyePositionNormalized
impl UnwindSafe for EyePositionNormalized
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more