Settings (
// color scheme:
// - valid colors:
// - black
// - dark_grey
// - red
// - dark_red
// - green
// - dark_green
// - yellow
// - dark_yellow
// - blue
// - dark_blue
// - magenta
// - dark_magenta
// - cyan
// - dark_cyan
// - white
// - grey
color_scheme: ColorScheme (
normal: "dark_grey",
player: "red",
goal: "yellow",
text: "grey",
),
// player will move only one space at the time,
// otherwise it will move until other possible move
slow: false,
// slow: true,
// in tower maze, player will automatically move up when possible
disable_tower_auto_up: false,
// disable_tower_auto_up: true,
// when maze cannot fit on the screen
// camera_mode:
// - valid modes
// - CloseFollow - player will always be centered
// - EdgeFollow(horizontal margin, vertical margin)
// player will move on screen, but when he hits margin
// he will be centered on that axis
camera_mode: CloseFollow,
// camera_mode: EdgeFollow(10, 5),
// default algorithm used for maze generation
default_maze_gen_algo: RandomKruskals,
// default_maze_gen_algo: DepthFirstSearch,
// skip prompt for maze generation algorithm
dont_ask_for_maze_algo: true,
// dont_ask_for_maze_algo: false,
// update check interval
// - valid intervals:
// - Never
// - Daily
// - Weekly
// - Monthly
// - Yearly
// - Always
update_check_interval: Daily,
// display update check errors,
// when false display on successfully found new version
display_update_check_errors: true,
// display_update_check_errors: false,
// enable audio, if false, no audio will be played
enable_audio: true,
// enable_audio: false,
// audio volume, 0.0 - 1.0, value is clamped, must not be NaN
audio_volume: 0.5,
// enable music, needs to have audio enabled
enable_music: true,
// enable_music: false,
// music volume, 0.0 - 1.0, value is clamped, must not be NaN
music_volume: 0.5,
// lists of maze presets
mazes: [
// Maze:
// - title - title of the maze preset
// - width - width of the maze
// - height - height of the maze
// - depth - depth of the maze
// - tower - if true, maze will be a tower (only if depth is >1)
// - default - first maze with "default: true", will be used as default in the menu
MazePreset (
title: "10x5",
width: 10,
height: 5,
default: true,
), MazePreset (
title: "30x10",
width: 30,
height: 10,
), MazePreset (
title: "60x20",
width: 60,
height: 20,
), MazePreset (
title: "300x100",
width: 300,
height: 100,
), MazePreset (
title: "5x5x5",
width: 5,
height: 5,
depth: 5,
), MazePreset (
title: "10x10x10",
width: 10,
height: 10,
depth: 10,
), MazePreset (
title: "10x10x5 Tower",
width: 10,
height: 10,
depth: 5,
tower: true,
), MazePreset (
title: "40x15x10 Tower",
width: 40,
height: 15,
depth: 10,
tower: true,
)
],
)