use crossbeam_channel::{unbounded, Receiver, Sender};
use std::sync::Arc;
use std::thread;
type Task = Box<dyn FnOnce() + Send + 'static>;
pub struct ThreadPool {
_workers: Vec<Worker>,
sender: Sender<Task>,
}
impl ThreadPool {
pub fn new(mut size: usize) -> ThreadPool {
if size == 0 {
size = 1
}
let (sender, receiver) = unbounded();
let receiver = Arc::new(receiver);
let mut workers = Vec::with_capacity(size);
for id in 0..size {
workers.push(Worker::new(id, Arc::clone(&receiver)));
}
ThreadPool {
_workers: workers,
sender,
}
}
pub fn execute<F>(&self, f: F)
where
F: FnOnce() + Send + 'static,
{
let task = Box::new(f);
self.sender.send(task).expect("send error");
}
}
struct Worker {
_id: usize,
_thread: thread::JoinHandle<()>,
}
impl Worker {
fn new(id: usize, receiver: Arc<Receiver<Task>>) -> Worker {
let thread = thread::spawn(move || {
while let Ok(task) = receiver.recv() {
task();
}
});
Worker {
_id: id,
_thread: thread,
}
}
}