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#[allow(clippy::wildcard_imports)]
use super::*;
impl App {
/// The batch selection's issue numbers, for the board highlight. `None` when
/// nothing is marked, so the renderer can skip the lookup entirely.
#[must_use]
pub(in crate::app) fn marked_numbers(&self) -> Option<&[u32]> {
self.bulk
.as_ref()
.map(|modal| modal.selection.numbers())
.filter(|numbers| !numbers.is_empty())
}
/// The marked set a content action should cover, when the anchor card is
/// marked and more than one issue is marked. `None` keeps the action on the
/// single issue the detail pane shows.
#[must_use]
pub(in crate::app) fn bulk_targets_for(&self, anchor: u32) -> Option<Vec<u32>> {
self.bulk
.as_ref()
.filter(|modal| modal.selection.len() > 1 && modal.selection.contains(anchor))
.map(|modal| modal.selection.numbers().to_vec())
}
/// The filenames of the marked set, for an archive/restore prompt. Falls back
/// to the anchor's own file.
pub(in crate::app) fn bulk_filenames(&self, anchor: u32, filename: &str) -> Vec<String> {
match self.bulk_targets_for(anchor) {
Some(numbers) => numbers
.iter()
.filter_map(|number| {
self.store
.get(IssueSelector::Number(*number))
.ok()
.map(|issue| issue.filename)
})
.collect(),
None => vec![filename.to_string()],
}
}
pub fn handle_key(&mut self, key: KeyEvent) -> Result<Action> {
if key.kind != KeyEventKind::Press {
return Ok(Action::None);
}
// Feedback belongs to the keypress that produced it. The next accepted
// key either replaces it with its own outcome or leaves the active mode
// showing its ordinary state.
self.action_feedback = None;
let context = self.input_context();
// The mode shell is consulted **before** the `F(12)` sentinel rewrite
// (tui-mode-navigation, D2). A shell chord (F1–F4/F12, ctrl+n) switches
// modes only when the active top-level context does not bind the key
// itself — so `F2` inside a form is still `open_picker`, and a genuinely
// unbound key still becomes the sentinel.
if let Some(action) = self.shell_action(context, key) {
let result = self.run_shell_action(action);
self.sync_top_mode();
return result;
}
// The rail owns the keyboard while it is focused, and is entered with
// `h`/`Left` when the active mode has no leftward target of its own
// (see `rail_entry_available`). Both checks sit after the shell chords,
// so a mode switch still works from inside the rail, and before the
// binding resolution, so the rail's `j`/`k`/`Enter` are read raw rather
// than rewritten to the mode's own bindings. Each view owns the
// availability rule: text editors keep `h`, while a form at column zero
// can hand `Left` to the rail.
if self.nav_focus.is_some() {
return self.handle_nav_key(key);
}
// The startup tips modal (tix #1632) owns the keyboard raw, and **before**
// the rail-entry check below: its keys include `Left`/`h`, which that check
// would otherwise read as "focus the navigation rail". Its keys are raw for
// the usual reason too — the board binds several of the same letters
// (`n`, `p`, `d`), and the binding layer would canonicalize them first.
if matches!(self.mode, Mode::Tips { .. }) {
return self.handle_tips_key(key);
}
// The `F10` Portfolio page's **Roadmap** tab (WP05) owns two raw-key layers
// ahead of the binding layer (and ahead of the rail-entry check below, so
// `h` typed into an owner name is a letter rather than a jump to the rail).
// An open overlay is a text surface, so its keys must not canonicalize
// (`j` would become `Down`, `q` would become `Esc`); and the tab's command
// letters (`c`/`e`/`a`/`x`/`f`/`r`) are not bound in
// `InputContext::Portfolio` and would otherwise be rewritten to the inert
// `F(12)` sentinel. Everything else on the page — `j`/`k`, `Tab`, `q`, `?` —
// still resolves through the bindings so a rebind keeps working, and the
// rail is never focused while an overlay is open.
if matches!(self.mode, Mode::Portfolio) {
if self.portfolio_roadmap_overlay.is_some() {
return self.handle_roadmap_overlay_key(key);
}
if self.handle_roadmap_tab_key(key)? {
return Ok(Action::None);
}
}
if matches!(key.code, KeyCode::Left | KeyCode::Char('h'))
&& self.rail_entry_available(key.code)
{
self.focus_rail();
return Ok(Action::None);
}
// The filter modal's open value picker owns the keyboard **ahead of** the
// binding layer, exactly as the triage inbox's dropdown does: its keys must
// reach `DropdownState` unrewritten, or `l`/`enter` would canonicalize to the
// modal's open-picker action and the list could neither be filtered nor
// chosen once it was open. `esc` closes it (raw), and typing filters it.
if matches!(self.mode, Mode::FilterModal) && self.filter_picker.is_some() {
return self.handle_filter_picker_key(key);
}
// The due-warning overlay's four answers are raw keys, for the reason the
// picker above is: the board binds `d` (delete) and `g`… the same
// keystrokes, and the binding layer would canonicalize them to *its*
// events before the overlay ever saw the key the user pressed.
if matches!(self.mode, Mode::RecurringWarning) {
return self.handle_recurring_warning_key(key);
}
// The mention surfaces' keys are raw, for the same reason: the board binds
// some of the same letters, and the binding layer would canonicalize them
// into *its* events before the overlay saw the key the user pressed.
if matches!(self.mode, Mode::MentionNotice) {
return self.handle_mention_notice_key(key);
}
if matches!(self.mode, Mode::Mentions) {
return self.handle_mentions_view_key(key);
}
// The F8 Schedule page's own raw layer (WP07 T036/T037), placed with the
// other raw layers and ahead of the binding layer for the same reason they
// are: the page's `[schedule]` table in `tix_keybindings.toml` binds the Series tab's
// actions, so a `Tab` there resolves to the inert sentinel and `c`/`e`/`a`
// are unbound. Its bound keys (`j`/`k`, `q`, `g`, `p`, `r`, `s`, `i`) still
// resolve through the bindings, so a rebind of one keeps working.
if matches!(self.mode, Mode::Schedule) && self.handle_schedule_raw_key(key)? {
return Ok(Action::None);
}
// The `F7` Stats page's **Burndown** tab (WP06 T030), placed with the other raw
// layers and ahead of the binding layer for the same reason: the tab's controls
// (`[`, `]`, `p`, `t`, `u`, `v`, `d`, `D`) are bound nowhere, so the binding layer
// would rewrite them to the inert `F(12)` sentinel. Its bound keys (`j`/`k`,
// `Tab`, `?`, `q`) still resolve through the bindings, so a rebind keeps working,
// and the layer returns `false` on every other Stats tab.
if matches!(self.mode, Mode::Stats) && self.handle_burndown_raw_key(key)? {
return Ok(Action::None);
}
let key = if let Some(action) = self.bindings.action(context, key) {
if let Some(feedback) = self.action_refusal(context, action) {
if let Some(status) = feedback.status.clone() {
self.status_msg = Some(status);
}
self.action_feedback = Some(feedback);
return Ok(Action::None);
}
self.bindings.canonical_event(context, action)
} else if Self::allows_text_fallback(context) {
key
} else {
KeyEvent::new(KeyCode::F(12), KeyModifiers::NONE)
};
let result = self.handle_resolved_key(context, key);
self.sync_top_mode();
result
}
/// The shell action a key resolves to in `context`, if any.
///
/// `None` unless the context is one of the five top-level modes, the context
/// does **not** bind the key, and the shell context does. The local binding
/// always wins: this is the single rule that keeps `F2`-in-form as the picker.
pub(in crate::app) fn shell_action(
&self,
context: InputContext,
key: KeyEvent,
) -> Option<TuiAction> {
if !matches!(
context,
InputContext::Board
| InputContext::Triage
| InputContext::Cycle
| InputContext::Milestones
| InputContext::PlanningManagement
| InputContext::Settings
| InputContext::Form
) {
return None;
}
if self.bindings.action(context, key).is_some() {
return None;
}
self.bindings.action(InputContext::Shell, key)
}
/// Run a shell action: switch modes or cycle the navigation display.
pub(in crate::app) fn run_shell_action(&mut self, action: TuiAction) -> Result<Action> {
match action {
TuiAction::SwitchToBoard => self.switch_top_mode(TopMode::Board),
TuiAction::SwitchToTriage => self.switch_top_mode(TopMode::Triage),
TuiAction::SwitchToCycle => self.switch_top_mode(TopMode::Cycle),
TuiAction::SwitchToMilestones => self.switch_top_mode(TopMode::Milestones),
TuiAction::SwitchToRepos => self.switch_top_mode(TopMode::Repos),
TuiAction::SwitchToStats => self.switch_top_mode(TopMode::Stats),
TuiAction::HealthForm => self.open_health_form(),
TuiAction::SwitchToSchedule => self.switch_top_mode(TopMode::Schedule),
TuiAction::SwitchToLibrary => self.switch_top_mode(TopMode::Library),
TuiAction::SwitchToPortfolio => self.switch_top_mode(TopMode::Portfolio),
TuiAction::SwitchToNewIssue => self.switch_top_mode(TopMode::NewIssue),
TuiAction::SwitchToConfig => self.switch_top_mode(TopMode::Config),
TuiAction::ToggleNavigation => {
self.nav_display = self.nav_display.next();
if self.nav_display == NavDisplay::Off {
// A cursor on a rail nobody can see is a keyboard trap.
self.nav_focus = None;
}
Ok(Action::None)
}
_ => Ok(Action::None),
}
}
/// Switch the shell to `target`, reusing each mode's existing open path.
///
/// The sibling top-level state is dropped first so a switch does not leave a
/// stale modal behind to reappear when the mode is left again; the *openers*
/// are the same methods the letter keys call.
pub fn switch_top_mode(&mut self, target: TopMode) -> Result<Action> {
// Released by default; only the Milestones arm re-arms it after opening
// the Config surface. Keeping this here (not derived from the target in
// `open_settings`) means every other entry point — `s`, `b` — is Config.
self.milestone_mode = false;
match target {
TopMode::Board => {
self.close_top_level_state();
self.mode = Mode::Board;
self.rebuild_board();
}
TopMode::Triage => {
self.close_top_level_state();
self.mode = Mode::Board;
let result = self.open_triage_inbox();
self.sync_top_mode();
return result;
}
TopMode::Cycle => {
self.close_top_level_state();
self.cycle_state = Some(crate::ui::cycle::CycleState::default());
self.mode = Mode::Cycle;
}
TopMode::NewIssue => {
self.close_top_level_state();
self.open_new_issue_form();
}
TopMode::Config => {
self.close_top_level_state();
self.open_settings(None);
}
TopMode::Milestones => {
// The Milestones mode is the Config surface pinned to the
// milestones section, with the section rail hidden (`render_config`
// checks `milestone_mode`). Pinning the planning segment here means
// the body's row cursor is already the milestones list.
self.close_top_level_state();
self.open_settings(None);
self.milestone_mode = true;
if let Some(settings) = self.settings.as_mut() {
settings.section = ConfigSection::Milestones;
// No rail is drawn; the index owns the keys.
settings.focus(ConfigLevel::Index);
}
let modal = self.planning.get_or_insert_with(PlanningModal::new);
modal.segment = PlanningSegment::Milestones;
modal.prompt = None;
modal.selected = 0;
}
TopMode::Repos => {
self.close_top_level_state();
self.repos_cursor = 0;
self.mode = Mode::Repos;
}
TopMode::Stats => {
self.close_top_level_state();
self.stats_cursor = 0;
// WP05: the page opens on the tab it always showed, and the Time tab's
// snapshot is taken when that tab is first shown (or after a mutation),
// never per frame.
self.stats_tab = StatsTab::Health;
self.stats_time = None;
// WP06: the Burndown tab's selections are session state too, and its fold
// is taken when the tab is first shown — so the page opens on the tab it
// always showed, with no analytics read at all.
self.stats_burndown = None;
// Re-read before drawing: a page that opened with a stale document
// would show a state the files no longer have.
self.refresh_health();
self.mode = Mode::Stats;
}
TopMode::Schedule => {
self.close_top_level_state();
self.schedule = Some(crate::ui::schedule::ScheduleState::new());
// A page opened with a stale read would show a state the files no
// longer have: the capacity read and the schedule warnings are
// re-derived before the mode draws.
self.refresh_capacity_view();
self.refresh_cycle_schedule_warnings();
self.mode = Mode::Schedule;
}
TopMode::Library => {
self.close_top_level_state();
self.library = Some(crate::ui::library::LibraryState::new());
self.mode = Mode::Library;
}
TopMode::Portfolio => {
self.close_top_level_state();
self.portfolio = Some(crate::ui::portfolio::PortfolioState::new());
// The page opens on the empty filter; a filter is session state and
// is never persisted, so a fresh visit starts from "everything".
self.roadmap_filter = crate::roadmap::RoadmapFilter::default();
self.refresh_portfolio_projects();
self.mode = Mode::Portfolio;
}
}
self.sync_top_mode();
Ok(Action::None)
}
/// Drop the state of any top-level mode, so a switch starts clean.
pub(in crate::app) fn close_top_level_state(&mut self) {
self.triage = None;
self.cycle_state = None;
self.settings = None;
self.planning = None;
self.planning_form = None;
self.date_picker = None;
self.form = None;
self.form_picker = None;
self.filter_modal = None;
self.filter_picker = None;
self.schedule = None;
self.library = None;
self.portfolio = None;
self.portfolio_projects = None;
self.portfolio_reports = None;
self.portfolio_epics = None;
self.portfolio_roadmap = None;
self.portfolio_roadmap_overlay = None;
// WP05: the two time overlays belong to the Stats page; leaving the page (or
// entering another) drops them rather than leaving a form over an unrelated
// mode. The Time tab's snapshot is dropped with them, so the next visit
// re-reads the files (see `switch_top_mode`).
self.time_form = None;
self.time_filter_form = None;
self.stats_time = None;
// A message about the mode being left would be stale over the mode being
// entered; a refusal raised by the new mode's opener sets its own afterwards.
self.status_msg = None;
self.action_feedback = None;
}
/// Record the top-level mode implied by the current [`Mode`].
///
/// Derived rather than assigned at every entry point: `t`, `m`, `n`, `s`, and
/// every close path already move `mode`, so reading it back keeps the
/// navigation highlight in step without a second place to update.
///
/// A planning form or date picker opened **from the Config mode** belongs to
/// Config, not to the Cycle mode its input context would otherwise imply:
/// `settings` is `Some` exactly while the Config mode's state is present, and
/// its sub-surfaces keep it.
pub(in crate::app) fn sync_top_mode(&mut self) {
if self.settings.is_some() {
// The Config surface hosts two top-level modes: F12 Config, and the
// F5 Milestones mode that borrows it (`milestone_mode`). The flag,
// not the `InputContext`, decides which — `Milestones` is only one of
// the contexts this surface can be in.
self.top_mode = if self.milestone_mode {
TopMode::Milestones
} else {
TopMode::Config
};
return;
}
if let Some(mode) = Self::top_mode_for_context(self.input_context()) {
self.top_mode = mode;
}
}
pub(in crate::app) fn top_mode_for_context(context: InputContext) -> Option<TopMode> {
match context {
InputContext::Board => Some(TopMode::Board),
InputContext::Triage => Some(TopMode::Triage),
InputContext::Cycle => Some(TopMode::Cycle),
InputContext::PlanningManagement
| InputContext::PlanningConfirm
| InputContext::PlanningForm
| InputContext::DatePicker => Some(TopMode::Cycle),
InputContext::Settings | InputContext::SettingsPrompt => Some(TopMode::Config),
InputContext::Milestones => Some(TopMode::Milestones),
InputContext::Repos => Some(TopMode::Repos),
InputContext::Stats => Some(TopMode::Stats),
InputContext::Schedule => Some(TopMode::Schedule),
InputContext::Library => Some(TopMode::Library),
InputContext::Portfolio => Some(TopMode::Portfolio),
InputContext::Form | InputContext::FormPicker => Some(TopMode::NewIssue),
_ => None,
}
}
pub(in crate::app) fn allows_text_fallback(context: InputContext) -> bool {
matches!(
context,
InputContext::Form
| InputContext::FormPicker
| InputContext::Filter
| InputContext::FilterModal
// #1496: the overlay's `/` line takes free text. Without this, every
// letter arrives as `F(12)` — the rewrite happens before the handler sees
// the key — and the search line would be untypeable. The *list* mode is
// deliberately not listed here: it has no text entry, so an unbound key
// there is a no-op either way.
| InputContext::HelpSearch
| InputContext::ContextMenu
| InputContext::PlanningForm
| InputContext::Comment
| InputContext::Asset
| InputContext::MoveIntoDone
| InputContext::LinkPrompt
| InputContext::SettingsPrompt
| InputContext::BulkModal
| InputContext::Triage
// WP05: the views modal's name prompt. The **list** context is
// deliberately absent: it is a menu, so an unbound key there must
// be inert rather than typed.
| InputContext::ViewsPrompt
)
}
pub(in crate::app) fn input_context(&self) -> InputContext {
match &self.mode {
Mode::Board => InputContext::Board,
Mode::RolloverDialog => InputContext::Rollover,
Mode::Detail if self.related_picker.is_some() => InputContext::RelatedPicker,
Mode::Detail => InputContext::Detail,
Mode::Form if self.form_picker.is_some() => InputContext::FormPicker,
Mode::Form => InputContext::Form,
Mode::ConfirmDelete | Mode::ConfirmArchive { .. } => InputContext::ConfirmDelete,
Mode::MoveIntoDone { .. } => InputContext::MoveIntoDone,
Mode::TransitionReason { .. } => InputContext::MoveIntoDone,
Mode::ConfirmBlockedMove { .. } => InputContext::ConfirmBlockedMove,
Mode::Help { .. } if self.help_searching => InputContext::HelpSearch,
Mode::Help { .. } => InputContext::Help,
// The tips modal draws over the board (or the create form) and reads
// its own keys raw, so the board's context is the honest one: it is
// what the modal is standing in for while it is open.
Mode::Tips { .. } => InputContext::Board,
Mode::ActionMenu { .. } => InputContext::ContextMenu,
Mode::Filter { .. } => InputContext::Filter,
Mode::FilterModal => InputContext::FilterModal,
Mode::Settings
if self
.settings
.as_ref()
.is_some_and(|modal| modal.prompt.is_some())
// A planning delete confirmation raised from the Config
// mode's cycles/milestones sections is answered with the
// same `y`/`esc` keys, so it uses the same context.
|| self
.planning
.as_ref()
.is_some_and(|modal| modal.prompt.is_some()) =>
{
InputContext::SettingsPrompt
}
Mode::Settings if self.milestone_mode => InputContext::Milestones,
Mode::Settings => InputContext::Settings,
Mode::PlanningManagement
if self
.planning
.as_ref()
.is_some_and(|modal| modal.prompt.is_some()) =>
{
InputContext::PlanningConfirm
}
Mode::PlanningManagement => InputContext::PlanningManagement,
Mode::PlanningForm => InputContext::PlanningForm,
Mode::DatePicker { .. } => InputContext::DatePicker,
Mode::Comment { .. } => InputContext::Comment,
Mode::Asset { .. } => InputContext::Asset,
Mode::EditRepair { .. } => InputContext::EditRepair,
Mode::EditConflict { .. } => InputContext::EditConflict,
Mode::LinkCreate { .. } | Mode::LinkEdit { .. } => InputContext::LinkPrompt,
// #1384: a single-line selector prompt, so it shares the link prompt's
// Submit/Cancel bindings rather than adding a context that would bind
// the same two keys.
Mode::ParentPrompt { .. } => InputContext::LinkPrompt,
Mode::ConfirmRemoveRelationship { .. } => InputContext::ConfirmDelete,
Mode::BulkModal => InputContext::BulkModal,
Mode::TriageInbox => InputContext::Triage,
Mode::Cycle => InputContext::Cycle,
Mode::Repos => InputContext::Repos,
Mode::Stats => InputContext::Stats,
// The form carries free text, so it takes the typing context — the same
// one the WIP override prompt uses.
Mode::HealthForm => InputContext::Comment,
// WP05: both time overlays carry free text (minutes, a date, a reason, an
// author), so they take the typing context for the same reason.
Mode::TimeForm | Mode::TimeFilterForm => InputContext::Comment,
// The overlay draws over the board and its keys never reach the
// binding layer (see `handle_key`), so the board's context is the
// honest one: what is on screen underneath is the board.
// Both mention surfaces draw over the board and read their own keys
// raw (see `handle_key`), so the board's context is the honest one.
Mode::Mentions | Mode::MentionNotice => InputContext::Board,
Mode::RecurringWarning => InputContext::Board,
// The override modal carries the one free-text field, so it takes the
// text context: a reason is typed, not pressed.
Mode::WipOverride { .. } => InputContext::Comment,
Mode::Schedule => InputContext::Schedule,
Mode::Library => InputContext::Library,
Mode::Portfolio => InputContext::Portfolio,
// WP05. The views modal has two key layers, exactly as the settings
// modal has one and the triage inbox has one: a prompt takes the keys
// first (and is the only layer that carries free text), the list has
// them otherwise. A delete confirmation borrows the shared
// `ConfirmDelete` context, so `y`/`esc` mean here what they mean
// everywhere else that confirms.
Mode::Views => match self.views.as_ref().and_then(|modal| modal.prompt.as_ref()) {
Some(ViewsPrompt::ConfirmDelete { .. }) => InputContext::ConfirmDelete,
Some(ViewsPrompt::Create(_) | ViewsPrompt::Rename { .. }) => {
InputContext::ViewsPrompt
}
None => InputContext::Views,
},
}
}
/// The batch modal's keys (WP07 T032/T033).
///
/// Every branch here either changes the modal's **own** state or calls a shared
/// service. There is no `IssuePatch` built here and no `store.update` here: the
/// modal holds `PatchFlags` and the plan/apply live in `bulk::plan`/`bulk::apply`,
/// which is what "reject TUI-local patch construction or direct writes" asks for.
///
/// `p` previews, `y` **arms** and then `y` again confirms, and `esc` cancels from
/// any state. Two `y` presses because "I saw it" and "I approved it" are two
/// decisions, and one `y` conflates them.
///
/// Open the batch modal. The selection is whatever the board currently holds;
/// opening the modal never adds or removes a mark.
///
/// The board's `(active_col, selected)` cursor is never written here, so opening
/// and cancelling the modal restores the board exactly (T031).
pub(in crate::app) fn open_bulk_modal(&mut self, action: crate::ui::bulk::BatchAction) {
if self.bulk.is_none() {
self.bulk = Some(crate::ui::bulk::BulkModal::new(action));
}
self.mode = Mode::BulkModal;
}
/// Toggle the card under the board cursor into the batch selection, **without**
/// opening the batch modal.
///
/// This is what `space` does: marking is a board gesture, so the first keystroke
/// must not put a modal over the board. `B` remains the one way to open the
/// modal, and the status line names the running count on every change.
///
/// A repeated `space` on the same card unmarks it — "toggle", not "add" — which
/// is the opposite of the modal's own `space` (that one refuses a duplicate,
/// because there it is a selection surface rather than a toggle).
pub(in crate::app) fn toggle_mark_selected(&mut self) {
let Some(number) = self.board.get_selected_card().map(|card| card.number) else {
self.status_msg = Some("no card under the cursor to mark".to_string());
return;
};
if self
.bulk
.as_ref()
.is_some_and(|modal| modal.selection.contains(number))
{
self.unmark_selected_card();
return;
}
let modal = self.bulk.get_or_insert_with(|| {
crate::ui::bulk::BulkModal::new(crate::ui::bulk::BatchAction::Edit)
});
match modal.selection.toggle(number) {
Ok(_) => {
let count = modal.selection.len();
self.status_msg = Some(format!("#{number} marked ({count} selected)"));
}
Err(problem) => self.status_msg = Some(problem.to_string()),
}
}
/// Unmark the card under the board cursor. A card that was not marked is
/// reported rather than silently ignored.
pub(in crate::app) fn unmark_selected_card(&mut self) {
let Some(number) = self.board.get_selected_card().map(|card| card.number) else {
self.status_msg = Some("no card under the cursor to unmark".to_string());
return;
};
let Some(modal) = self.bulk.as_mut() else {
self.status_msg = Some(format!("#{number} was not marked"));
return;
};
if !modal.selection.remove(number) {
self.status_msg = Some(format!("#{number} was not marked"));
return;
}
let remaining = modal.selection.len();
if remaining == 0 {
self.bulk = None;
self.status_msg = Some(format!("#{number} unmarked — no issues selected"));
} else {
self.status_msg = Some(format!("#{number} unmarked ({remaining} selected)"));
}
}
/// Empty the batch selection from the board, leaving the cursor in place.
pub(in crate::app) fn clear_marks(&mut self) {
let cleared = self
.bulk
.as_ref()
.is_some_and(|modal| !modal.selection.is_empty());
self.bulk = None;
self.status_msg = Some(if cleared {
"Batch selection cleared".to_string()
} else {
"no issues selected — press `space` to mark".to_string()
});
}
pub(in crate::app) fn handle_resolved_key(
&mut self,
_context: InputContext,
key: KeyEvent,
) -> Result<Action> {
match self.mode.clone() {
Mode::Board => self.handle_board_key(key),
Mode::RolloverDialog => self.handle_rollover_dialog_key(key),
Mode::Detail => self.handle_detail_key(key),
Mode::Form => self.handle_form_key(key),
Mode::ConfirmDelete => self.handle_confirm_delete_key(key),
Mode::ConfirmArchive { .. } => self.handle_confirm_archive_key(key),
Mode::MoveIntoDone { .. } => self.handle_move_into_done_key(key),
Mode::TransitionReason { .. } => self.handle_transition_reason_key(key),
Mode::ConfirmBlockedMove { warning } => {
self.handle_confirm_blocked_move_key(key, &warning)
}
Mode::Help { .. } => self.handle_help_key(key),
Mode::Tips { .. } => self.handle_tips_key(key),
Mode::ActionMenu { .. } => self.handle_action_menu_key(key),
Mode::Filter { .. } => self.handle_filter_key(key),
Mode::FilterModal => self.handle_filter_modal_key(key),
Mode::BulkModal => self.handle_bulk_modal_key(key),
Mode::TriageInbox => self.handle_triage_key(key),
Mode::Cycle => self.handle_cycle_key(key),
Mode::Repos => self.handle_repos_key(key),
Mode::Stats => self.handle_stats_key(key),
Mode::HealthForm => self.handle_health_form_key(key),
Mode::TimeForm => self.handle_time_form_key(key),
Mode::TimeFilterForm => self.handle_time_filter_form_key(key),
Mode::MentionNotice => self.handle_mention_notice_key(key),
Mode::Mentions => self.handle_mentions_view_key(key),
Mode::RecurringWarning => self.handle_recurring_warning_key(key),
Mode::WipOverride { .. } => self.handle_wip_override_key(key),
Mode::Schedule => self.handle_schedule_key(key),
Mode::Library => self.handle_library_key(key),
Mode::Portfolio => self.handle_portfolio_key(key),
Mode::Views => self.handle_views_key(key),
Mode::Settings => self.handle_settings_key(key),
Mode::PlanningManagement => self.handle_planning_key(key),
Mode::PlanningForm => self.handle_planning_form_key(key),
Mode::DatePicker { .. } => self.handle_date_picker_key(key),
Mode::Comment { .. } => self.handle_comment_key(key),
Mode::Asset { .. } => self.handle_asset_key(key),
Mode::EditRepair { .. } => self.handle_edit_repair_key(key),
Mode::EditConflict { .. } => self.handle_edit_conflict_key(key),
Mode::LinkCreate { .. } => self.handle_link_prompt_key(key),
Mode::LinkEdit { .. } => self.handle_link_prompt_key(key),
Mode::ParentPrompt { .. } => self.handle_parent_prompt_key(key),
Mode::ConfirmRemoveRelationship { .. } => self.handle_remove_relationship_key(key),
}
}
}