titanium-engine 0.1.0

Lightweight and performant graphics engine built on top of wgpu.
Documentation
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    0 out of 2 items documented0 out of 1 items with examples
  • Size
  • Source code size: 3.51 kB This is the summed size of all the files inside the crates.io package for this release.
  • Documentation size: 983.13 kB This is the summed size of all files generated by rustdoc for all configured targets
  • Links
  • michaelbuerger/titanium-engine
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  • crates.io
  • Dependencies
  • Versions
  • Owners
  • michaelbuerger

titanium-engine

This project is a ground-up rewrite of my old OpenGL-based graphics engine (https://github.com/michaelbuerger/GLEngine), using Rust and wgpu. The goal is to create a lightweight and performant engine that enables the development of 2D and 3D simulations.

Project goals include:

  • Cross-platform (Linux and Windows)
  • High performance
  • Minimal and carefully chosen dependencies
  • Clean architecture
  • Emphasis on documentation and testing from the beginning
  • "Librarization" --> wrap it up in a nice box and use it wherever needed