tish_agb 0.3.2

Low-level agb bindings exposed to tish (imported via cargo:tish_agb)
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Low-level agb bindings for tish, exposed via the native-module ABI (pub fn name(args: &[Value]) -> Value). A tish game reaches these with import { … } from 'cargo:tish_agb'; the tish compiler generates the glue.

P3 surface: log, frame pacing, input (d-pad), and a retained sprite arena so a tish game can move a sprite. Assets are a single hardcoded sprite for now; the asset: pipeline and richer sprite/background/audio APIs come next.