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//! `tinyvec` provides 100% safe vec-like data structures.
//!
//! ## Provided Types
//! With no features enabled, this crate provides the [`ArrayVec`] type, which
//! is an array-backed storage. You can push values into the array and pop them
//! out of the array and so on. If the array is made to overflow it will panic.
//!
//! Similarly, there is also a [`SliceVec`] type available, which is a vec-like
//! that's backed by a slice you provide. You can add and remove elements, but
//! if you overflow the slice it will panic.
//!
//! With the `alloc` feature enabled, the crate also has a [`TinyVec`] type.
//! This is an enum type which is either an `Inline(ArrayVec)` or a `Heap(Vec)`.
//! If a `TinyVec` is `Inline` and would overflow it automatically transitions
//! itself into being `Heap` mode instead of a panic.
//!
//! All of this is done with no `unsafe` code within the crate. Technically
//! the `Vec` type from the standard library uses `unsafe` internally, but *this
//! crate* introduces no new `unsafe` code into your project.
//!
//! The limitation is that the element type of a vec from this crate must
//! support the [`Default`] trait. This means that this crate isn't suitable for
//! all situations, but a very surprising number of types do support `Default`.
//!
//! ## API
//! The general goal of the crate is that, as much as possible, the vecs here
//! should be a "drop in" replacement for the standard library `Vec` type. We
//! strive to provide all of the `Vec` methods with the same names and
//! signatures. The "exception" is of course that the element type of each
//! method will have a `Default` bound that's not part of the normal `Vec` type.
//!
//! The vecs here also have additional methods that aren't on the `Vec` type. In
//! this case, the names tend to be fairly long so that they are unlikely to
//! clash with any future methods added to `Vec`.
//!
//! ## Stability
//! `tinyvec` is starting to get some real usage within the ecosystem! The more
//! popular you are, the less people want you breaking anything that they're
//! using.
//!
//! * With the 0.4 release we had to make a small breaking change to how the vec
//! creation macros work, because of an unfortunate problem with how `rustc`
//! was parsing things under the old syntax.
//!
//! If we don't have any more unexpected problems, I'd like to declare the crate
//! to be 1.0 by the end of 2020.
use ;
// re-export for macros
pub extern crate alloc;
pub use *;
pub use *;
pub use *;
pub use *;
pub use crate*;
// TODO MSRV(1.40.0): Just call the normal `core::mem::take`