use tinycbg::*;
#[test]
fn write() {
let mut pattern = CyberGrindPattern::new();
let wall_tile = Tile::with_height(20);
let enemy_tile = Tile::new(0, Prefab::Melee);
pattern.copy_tile_to_row(wall_tile, 0);
pattern.copy_tile_to_row(wall_tile, 15);
pattern.copy_tile_to_column(wall_tile, 0);
pattern.copy_tile_to_column(wall_tile, 15);
pattern[(7, 7)] = enemy_tile;
pattern[(8, 8)] = enemy_tile;
pattern.write_to_path("tests/patterns/test.cgp").unwrap();
}