pub struct Level { /* private fields */ }
Implementations§
Source§impl Level
impl Level
pub fn new() -> LevelBuilder
pub fn get_level_number(&self) -> i32
pub fn get_level_type(&self) -> LevelType
pub fn get_level_entities(&self) -> &Vec<Entity>
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Level
impl RefUnwindSafe for Level
impl Send for Level
impl Sync for Level
impl Unpin for Level
impl UnwindSafe for Level
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more