[][src]Struct tiny_rpg::entity::Abilities

pub struct Abilities(_);

A structure that holds a bunch of abilities that entities can perform. These abilities need to be checked for somewhere. Again like stats, may become a trait.

Methods

impl Abilities[src]

pub fn new() -> Abilities[src]

Create a new instance of Abilities with no abilities.

pub fn is_warp(&self) -> Option<(Level, Point)>[src]

Checks if the Ability Warp exists and if so returns The data of where something is supposed to teleport. Else returns None.

pub fn can_speak(&self) -> bool[src]

Checks if Ability list includes speaking.

pub fn can_not_speak(&self) -> bool[src]

Checks if Ability list does not include speaking.

pub fn can_move(&self) -> bool[src]

Checks if Ability list includes moving.

pub fn can_not_move(&self) -> bool[src]

Checks if Ability list does not include moving.

pub fn add_ability(&mut self, ability: Ability)[src]

Add an ability to the list of Abilities.

Trait Implementations

impl Clone for Abilities[src]

fn clone_from(&mut self, source: &Self)1.0.0[src]

Performs copy-assignment from source. Read more

impl PartialEq<Abilities> for Abilities[src]

impl Debug for Abilities[src]

Auto Trait Implementations

Blanket Implementations

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> Any for T where
    T: 'static + ?Sized
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