use tiny_skia::*;
fn main() {
    let mut paint = Paint::default();
    paint.set_color_rgba8(0, 127, 0, 200);
    paint.anti_alias = true;
    let path = {
        let mut pb = PathBuilder::new();
        const RADIUS: f32 = 250.0;
        const CENTER: f32 = 250.0;
        pb.move_to(CENTER + RADIUS, CENTER);
        for i in 1..8 {
            let a = 2.6927937 * i as f32;
            pb.line_to(CENTER + RADIUS * a.cos(), CENTER + RADIUS * a.sin());
        }
        pb.finish().unwrap()
    };
    let mut stroke = Stroke::default();
    stroke.width = 6.0;
    stroke.line_cap = LineCap::Round;
    stroke.dash = StrokeDash::new(vec![20.0, 40.0], 0.0);
    let mut pixmap = Pixmap::new(500, 500).unwrap();
    pixmap.stroke_path(&path, &paint, &stroke, Transform::identity(), None);
    pixmap.save_png("image.png").unwrap();
}