[−][src]Struct tiny_skia::LinearGradient
A linear gradient shader.
Implementations
impl LinearGradient
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pub fn new(
start: Point,
end: Point,
stops: Vec<GradientStop>,
mode: SpreadMode,
transform: Transform
) -> Option<Shader<'static>>
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start: Point,
end: Point,
stops: Vec<GradientStop>,
mode: SpreadMode,
transform: Transform
) -> Option<Shader<'static>>
Creates a new linear gradient shader.
Returns Shader::SolidColor
when:
stops.len()
== 1start
andend
are very close
Returns None
when:
stops
is emptystart
==end
transform
is not invertible
Trait Implementations
impl Clone for LinearGradient
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impl Debug for LinearGradient
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Auto Trait Implementations
impl RefUnwindSafe for LinearGradient
impl Send for LinearGradient
impl Sync for LinearGradient
impl Unpin for LinearGradient
impl UnwindSafe for LinearGradient
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,