1use crate::{
15 byte_converter::*, converting_callback_receiver::ConvertingCallbackReceiver, converting_receiver::ConvertingReceiver, device::*,
16 ip_connection::GetRequestSender,
17};
18pub enum SolidStateRelayV2BrickletFunction {
19 SetState,
20 GetState,
21 SetMonoflop,
22 GetMonoflop,
23 GetSpitfpErrorCount,
24 SetBootloaderMode,
25 GetBootloaderMode,
26 SetWriteFirmwarePointer,
27 WriteFirmware,
28 SetStatusLedConfig,
29 GetStatusLedConfig,
30 GetChipTemperature,
31 Reset,
32 WriteUid,
33 ReadUid,
34 GetIdentity,
35 CallbackMonoflopDone,
36}
37impl From<SolidStateRelayV2BrickletFunction> for u8 {
38 fn from(fun: SolidStateRelayV2BrickletFunction) -> Self {
39 match fun {
40 SolidStateRelayV2BrickletFunction::SetState => 1,
41 SolidStateRelayV2BrickletFunction::GetState => 2,
42 SolidStateRelayV2BrickletFunction::SetMonoflop => 3,
43 SolidStateRelayV2BrickletFunction::GetMonoflop => 4,
44 SolidStateRelayV2BrickletFunction::GetSpitfpErrorCount => 234,
45 SolidStateRelayV2BrickletFunction::SetBootloaderMode => 235,
46 SolidStateRelayV2BrickletFunction::GetBootloaderMode => 236,
47 SolidStateRelayV2BrickletFunction::SetWriteFirmwarePointer => 237,
48 SolidStateRelayV2BrickletFunction::WriteFirmware => 238,
49 SolidStateRelayV2BrickletFunction::SetStatusLedConfig => 239,
50 SolidStateRelayV2BrickletFunction::GetStatusLedConfig => 240,
51 SolidStateRelayV2BrickletFunction::GetChipTemperature => 242,
52 SolidStateRelayV2BrickletFunction::Reset => 243,
53 SolidStateRelayV2BrickletFunction::WriteUid => 248,
54 SolidStateRelayV2BrickletFunction::ReadUid => 249,
55 SolidStateRelayV2BrickletFunction::GetIdentity => 255,
56 SolidStateRelayV2BrickletFunction::CallbackMonoflopDone => 5,
57 }
58 }
59}
60pub const SOLID_STATE_RELAY_V2_BRICKLET_BOOTLOADER_MODE_BOOTLOADER: u8 = 0;
61pub const SOLID_STATE_RELAY_V2_BRICKLET_BOOTLOADER_MODE_FIRMWARE: u8 = 1;
62pub const SOLID_STATE_RELAY_V2_BRICKLET_BOOTLOADER_MODE_BOOTLOADER_WAIT_FOR_REBOOT: u8 = 2;
63pub const SOLID_STATE_RELAY_V2_BRICKLET_BOOTLOADER_MODE_FIRMWARE_WAIT_FOR_REBOOT: u8 = 3;
64pub const SOLID_STATE_RELAY_V2_BRICKLET_BOOTLOADER_MODE_FIRMWARE_WAIT_FOR_ERASE_AND_REBOOT: u8 = 4;
65pub const SOLID_STATE_RELAY_V2_BRICKLET_BOOTLOADER_STATUS_OK: u8 = 0;
66pub const SOLID_STATE_RELAY_V2_BRICKLET_BOOTLOADER_STATUS_INVALID_MODE: u8 = 1;
67pub const SOLID_STATE_RELAY_V2_BRICKLET_BOOTLOADER_STATUS_NO_CHANGE: u8 = 2;
68pub const SOLID_STATE_RELAY_V2_BRICKLET_BOOTLOADER_STATUS_ENTRY_FUNCTION_NOT_PRESENT: u8 = 3;
69pub const SOLID_STATE_RELAY_V2_BRICKLET_BOOTLOADER_STATUS_DEVICE_IDENTIFIER_INCORRECT: u8 = 4;
70pub const SOLID_STATE_RELAY_V2_BRICKLET_BOOTLOADER_STATUS_CRC_MISMATCH: u8 = 5;
71pub const SOLID_STATE_RELAY_V2_BRICKLET_STATUS_LED_CONFIG_OFF: u8 = 0;
72pub const SOLID_STATE_RELAY_V2_BRICKLET_STATUS_LED_CONFIG_ON: u8 = 1;
73pub const SOLID_STATE_RELAY_V2_BRICKLET_STATUS_LED_CONFIG_SHOW_HEARTBEAT: u8 = 2;
74pub const SOLID_STATE_RELAY_V2_BRICKLET_STATUS_LED_CONFIG_SHOW_STATUS: u8 = 3;
75
76#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Hash)]
77pub struct Monoflop {
78 pub state: bool,
79 pub time: u32,
80 pub time_remaining: u32,
81}
82impl FromByteSlice for Monoflop {
83 fn bytes_expected() -> usize { 9 }
84 fn from_le_byte_slice(bytes: &[u8]) -> Monoflop {
85 Monoflop {
86 state: <bool>::from_le_byte_slice(&bytes[0..1]),
87 time: <u32>::from_le_byte_slice(&bytes[1..5]),
88 time_remaining: <u32>::from_le_byte_slice(&bytes[5..9]),
89 }
90 }
91}
92
93#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Hash)]
94pub struct SpitfpErrorCount {
95 pub error_count_ack_checksum: u32,
96 pub error_count_message_checksum: u32,
97 pub error_count_frame: u32,
98 pub error_count_overflow: u32,
99}
100impl FromByteSlice for SpitfpErrorCount {
101 fn bytes_expected() -> usize { 16 }
102 fn from_le_byte_slice(bytes: &[u8]) -> SpitfpErrorCount {
103 SpitfpErrorCount {
104 error_count_ack_checksum: <u32>::from_le_byte_slice(&bytes[0..4]),
105 error_count_message_checksum: <u32>::from_le_byte_slice(&bytes[4..8]),
106 error_count_frame: <u32>::from_le_byte_slice(&bytes[8..12]),
107 error_count_overflow: <u32>::from_le_byte_slice(&bytes[12..16]),
108 }
109 }
110}
111
112#[derive(Clone, Debug, Default, PartialEq, Eq, Hash)]
113pub struct Identity {
114 pub uid: String,
115 pub connected_uid: String,
116 pub position: char,
117 pub hardware_version: [u8; 3],
118 pub firmware_version: [u8; 3],
119 pub device_identifier: u16,
120}
121impl FromByteSlice for Identity {
122 fn bytes_expected() -> usize { 25 }
123 fn from_le_byte_slice(bytes: &[u8]) -> Identity {
124 Identity {
125 uid: <String>::from_le_byte_slice(&bytes[0..8]),
126 connected_uid: <String>::from_le_byte_slice(&bytes[8..16]),
127 position: <char>::from_le_byte_slice(&bytes[16..17]),
128 hardware_version: <[u8; 3]>::from_le_byte_slice(&bytes[17..20]),
129 firmware_version: <[u8; 3]>::from_le_byte_slice(&bytes[20..23]),
130 device_identifier: <u16>::from_le_byte_slice(&bytes[23..25]),
131 }
132 }
133}
134
135#[derive(Clone)]
137pub struct SolidStateRelayV2Bricklet {
138 device: Device,
139}
140impl SolidStateRelayV2Bricklet {
141 pub const DEVICE_IDENTIFIER: u16 = 296;
142 pub const DEVICE_DISPLAY_NAME: &'static str = "Solid State Relay Bricklet 2.0";
143 pub fn new<T: GetRequestSender>(uid: &str, req_sender: T) -> SolidStateRelayV2Bricklet {
145 let mut result = SolidStateRelayV2Bricklet { device: Device::new([2, 0, 0], uid, req_sender, 0) };
146 result.device.response_expected[u8::from(SolidStateRelayV2BrickletFunction::SetState) as usize] = ResponseExpectedFlag::False;
147 result.device.response_expected[u8::from(SolidStateRelayV2BrickletFunction::GetState) as usize] = ResponseExpectedFlag::AlwaysTrue;
148 result.device.response_expected[u8::from(SolidStateRelayV2BrickletFunction::SetMonoflop) as usize] = ResponseExpectedFlag::False;
149 result.device.response_expected[u8::from(SolidStateRelayV2BrickletFunction::GetMonoflop) as usize] =
150 ResponseExpectedFlag::AlwaysTrue;
151 result.device.response_expected[u8::from(SolidStateRelayV2BrickletFunction::GetSpitfpErrorCount) as usize] =
152 ResponseExpectedFlag::AlwaysTrue;
153 result.device.response_expected[u8::from(SolidStateRelayV2BrickletFunction::SetBootloaderMode) as usize] =
154 ResponseExpectedFlag::AlwaysTrue;
155 result.device.response_expected[u8::from(SolidStateRelayV2BrickletFunction::GetBootloaderMode) as usize] =
156 ResponseExpectedFlag::AlwaysTrue;
157 result.device.response_expected[u8::from(SolidStateRelayV2BrickletFunction::SetWriteFirmwarePointer) as usize] =
158 ResponseExpectedFlag::False;
159 result.device.response_expected[u8::from(SolidStateRelayV2BrickletFunction::WriteFirmware) as usize] =
160 ResponseExpectedFlag::AlwaysTrue;
161 result.device.response_expected[u8::from(SolidStateRelayV2BrickletFunction::SetStatusLedConfig) as usize] =
162 ResponseExpectedFlag::False;
163 result.device.response_expected[u8::from(SolidStateRelayV2BrickletFunction::GetStatusLedConfig) as usize] =
164 ResponseExpectedFlag::AlwaysTrue;
165 result.device.response_expected[u8::from(SolidStateRelayV2BrickletFunction::GetChipTemperature) as usize] =
166 ResponseExpectedFlag::AlwaysTrue;
167 result.device.response_expected[u8::from(SolidStateRelayV2BrickletFunction::Reset) as usize] = ResponseExpectedFlag::False;
168 result.device.response_expected[u8::from(SolidStateRelayV2BrickletFunction::WriteUid) as usize] = ResponseExpectedFlag::False;
169 result.device.response_expected[u8::from(SolidStateRelayV2BrickletFunction::ReadUid) as usize] = ResponseExpectedFlag::AlwaysTrue;
170 result.device.response_expected[u8::from(SolidStateRelayV2BrickletFunction::GetIdentity) as usize] =
171 ResponseExpectedFlag::AlwaysTrue;
172 result
173 }
174
175 pub fn get_response_expected(&mut self, fun: SolidStateRelayV2BrickletFunction) -> Result<bool, GetResponseExpectedError> {
190 self.device.get_response_expected(u8::from(fun))
191 }
192
193 pub fn set_response_expected(
202 &mut self,
203 fun: SolidStateRelayV2BrickletFunction,
204 response_expected: bool,
205 ) -> Result<(), SetResponseExpectedError> {
206 self.device.set_response_expected(u8::from(fun), response_expected)
207 }
208
209 pub fn set_response_expected_all(&mut self, response_expected: bool) { self.device.set_response_expected_all(response_expected) }
211
212 pub fn get_api_version(&self) -> [u8; 3] { self.device.api_version }
215
216 pub fn get_monoflop_done_callback_receiver(&self) -> ConvertingCallbackReceiver<bool> {
220 self.device.get_callback_receiver(u8::from(SolidStateRelayV2BrickletFunction::CallbackMonoflopDone))
221 }
222
223 pub fn set_state(&self, state: bool) -> ConvertingReceiver<()> {
227 let mut payload = vec![0; 1];
228 payload[0..1].copy_from_slice(&<bool>::to_le_byte_vec(state));
229
230 self.device.set(u8::from(SolidStateRelayV2BrickletFunction::SetState), payload)
231 }
232
233 pub fn get_state(&self) -> ConvertingReceiver<bool> {
235 let payload = vec![0; 0];
236
237 self.device.get(u8::from(SolidStateRelayV2BrickletFunction::GetState), payload)
238 }
239
240 pub fn set_monoflop(&self, state: bool, time: u32) -> ConvertingReceiver<()> {
253 let mut payload = vec![0; 5];
254 payload[0..1].copy_from_slice(&<bool>::to_le_byte_vec(state));
255 payload[1..5].copy_from_slice(&<u32>::to_le_byte_vec(time));
256
257 self.device.set(u8::from(SolidStateRelayV2BrickletFunction::SetMonoflop), payload)
258 }
259
260 pub fn get_monoflop(&self) -> ConvertingReceiver<Monoflop> {
266 let payload = vec![0; 0];
267
268 self.device.get(u8::from(SolidStateRelayV2BrickletFunction::GetMonoflop), payload)
269 }
270
271 pub fn get_spitfp_error_count(&self) -> ConvertingReceiver<SpitfpErrorCount> {
283 let payload = vec![0; 0];
284
285 self.device.get(u8::from(SolidStateRelayV2BrickletFunction::GetSpitfpErrorCount), payload)
286 }
287
288 pub fn set_bootloader_mode(&self, mode: u8) -> ConvertingReceiver<u8> {
311 let mut payload = vec![0; 1];
312 payload[0..1].copy_from_slice(&<u8>::to_le_byte_vec(mode));
313
314 self.device.get(u8::from(SolidStateRelayV2BrickletFunction::SetBootloaderMode), payload)
315 }
316
317 pub fn get_bootloader_mode(&self) -> ConvertingReceiver<u8> {
326 let payload = vec![0; 0];
327
328 self.device.get(u8::from(SolidStateRelayV2BrickletFunction::GetBootloaderMode), payload)
329 }
330
331 pub fn set_write_firmware_pointer(&self, pointer: u32) -> ConvertingReceiver<()> {
338 let mut payload = vec![0; 4];
339 payload[0..4].copy_from_slice(&<u32>::to_le_byte_vec(pointer));
340
341 self.device.set(u8::from(SolidStateRelayV2BrickletFunction::SetWriteFirmwarePointer), payload)
342 }
343
344 pub fn write_firmware(&self, data: [u8; 64]) -> ConvertingReceiver<u8> {
353 let mut payload = vec![0; 64];
354 payload[0..64].copy_from_slice(&<[u8; 64]>::to_le_byte_vec(data));
355
356 self.device.get(u8::from(SolidStateRelayV2BrickletFunction::WriteFirmware), payload)
357 }
358
359 pub fn set_status_led_config(&self, config: u8) -> ConvertingReceiver<()> {
373 let mut payload = vec![0; 1];
374 payload[0..1].copy_from_slice(&<u8>::to_le_byte_vec(config));
375
376 self.device.set(u8::from(SolidStateRelayV2BrickletFunction::SetStatusLedConfig), payload)
377 }
378
379 pub fn get_status_led_config(&self) -> ConvertingReceiver<u8> {
387 let payload = vec![0; 0];
388
389 self.device.get(u8::from(SolidStateRelayV2BrickletFunction::GetStatusLedConfig), payload)
390 }
391
392 pub fn get_chip_temperature(&self) -> ConvertingReceiver<i16> {
399 let payload = vec![0; 0];
400
401 self.device.get(u8::from(SolidStateRelayV2BrickletFunction::GetChipTemperature), payload)
402 }
403
404 pub fn reset(&self) -> ConvertingReceiver<()> {
411 let payload = vec![0; 0];
412
413 self.device.set(u8::from(SolidStateRelayV2BrickletFunction::Reset), payload)
414 }
415
416 pub fn write_uid(&self, uid: u32) -> ConvertingReceiver<()> {
422 let mut payload = vec![0; 4];
423 payload[0..4].copy_from_slice(&<u32>::to_le_byte_vec(uid));
424
425 self.device.set(u8::from(SolidStateRelayV2BrickletFunction::WriteUid), payload)
426 }
427
428 pub fn read_uid(&self) -> ConvertingReceiver<u32> {
431 let payload = vec![0; 0];
432
433 self.device.get(u8::from(SolidStateRelayV2BrickletFunction::ReadUid), payload)
434 }
435
436 pub fn get_identity(&self) -> ConvertingReceiver<Identity> {
447 let payload = vec![0; 0];
448
449 self.device.get(u8::from(SolidStateRelayV2BrickletFunction::GetIdentity), payload)
450 }
451}