#![allow(dead_code, unused_imports)]
pub mod camera;
pub mod color;
pub mod dice;
pub mod light;
pub mod material;
pub mod math;
pub mod mesh;
pub mod object;
pub mod pipeline;
pub mod primitives;
pub mod scene;
pub mod texture;
pub mod transform;
pub use camera::{Camera, Projection};
pub use color::Rgb;
pub use light::Light;
pub use material::Material;
pub use mesh::{Mesh, Vertex};
pub use object::SceneObject;
pub use pipeline::Pipeline;
pub use scene::{Scene, Sky};
pub use texture::Texture;
pub use transform::Transform;
pub mod prelude {
pub use crate::render3d::camera::{Camera, Projection};
pub use crate::render3d::color::Rgb;
pub use crate::render3d::light::Light;
pub use crate::render3d::material::Material;
pub use crate::render3d::math::{Mat4, Quat, Vec3};
pub use crate::render3d::mesh::{Mesh, Vertex};
pub use crate::render3d::object::SceneObject;
pub use crate::render3d::pipeline::Pipeline;
pub use crate::render3d::primitives;
pub use crate::render3d::scene::{Scene, Sky};
pub use crate::render3d::texture::Texture;
pub use crate::render3d::transform::Transform;
}