mod peaks;
pub use peaks::*;
mod valleys;
pub use valleys::*;
mod average_true_range;
pub use average_true_range::*;
pub fn find_low(numbers: &[f32]) -> f32 {
let mut min = numbers[0];
for &num in &numbers[1..] {
if num < min {
min = num;
}
}
min
}
pub fn find_high(numbers: &[f32]) -> f32 {
let mut max = numbers[0];
for &num in &numbers[1..] {
if num > max {
max = num;
}
}
max
}