timestretch
Pure Rust audio time-stretching library optimized for electronic dance music.
Stretches audio in time without changing its pitch, built around a
real-time-first engine: a varispeed tempo axis with a two-band
time-domain keylock, driven the way a DJ deck drives it. Batch stretching
runs the same engine graph offline. The only external DSP dependency is
rustfft.

The desktop/ reference app: a deck running the real-time engine with
beat-grid overlay, beat jumps, looping, and live keylock tempo control.
Features
- Real-time engine — the audio callback gets exactly the
frames it needs (
EngineProcessor::process): infallible, allocation-free, lock-free on the audio thread, at a constant per-profile pipeline delay (12.7 ms keylock, 48.6 ms wide-range Master Tempo, 0 ms tape) - Varispeed-first keylock — a sinc-resampled tempo axis with a two-band keylock chain: the low band's pitch follows tempo (the club-correct choice), the high band is corrected by a time-domain SOLA corrector with correlation-matched, sub-sample-aligned splices; full single-pitch keylock through the entire ±20% DJ fader, graceful varispeed release at true extremes (deck-stop / spinback)
- Deck semantics built in — lock-free tempo control (immediate or timestamped to an exact output frame), warm-start seek/cue with preroll priming, gapless loop wraps, and a source-position query aligned to what is audible now
- One engine, both modes — batch
stretch()runs the same graph with whole-file pre-analysis and exact output length by construction; streaming and offline renders are sample-identical at equal rate and artifact (a CI gate, not an aspiration) - Artifact-first analysis — analyze a track once (
analyze_for_dj), persist the artifact (BPM, beat grid, transient onsets with strengths), and the engine schedules transient protection from it, with online fallbacks when no artifact is attached - General-purpose beat tracking — autocorrelation tempogram (50–220 BPM, no EDM-range folding) with a dynamic-programming beat tracker, piecewise tempo segments, and downbeat estimation
- Loudness-robust onset detection — log-compressed spectral flux with a
robust
median + k·MADthreshold and an energy-channel gate, so dense mastered material yields usable onsets/BPM while sustained tones correctly report no beat - Externally referenced quality — CI renders the public CC corpus against Rubber Band CLI references and gates on spectral similarity; an absolute-threshold quality matrix guards pitch stability, transient sharpness, top-octave retention, and click-freeness on every push
- WCET-bounded callbacks — per-callback worst-case cost is measured and gated in CI (p99.9 ≤ half the callback budget)
- WAV I/O — built-in reader/writer for 16-bit, 24-bit, and 32-bit float WAV files
- Safe Rust —
#![forbid(unsafe_code)], no panics in library code
Quick Start
Add to your Cargo.toml:
[]
= "0.11.0"
One-Shot Stretching
use StretchParams;
// Generate or load audio (f32 samples, -1.0 to 1.0)
let input: = load_audio;
let params = new // 1.5x longer (slower)
.with_sample_rate
.with_channels;
let output = stretch.unwrap;
DJ Beatmatching (126 BPM to 128 BPM)
use ;
let original_bpm = 126.0_f64;
let target_bpm = 128.0_f64;
let ratio = bpm_ratio; // source / target = ~0.984
let params = new
.with_sample_rate
.with_channels; // stereo
let output = stretch.unwrap;
Real-Time Engine
use ;
let handles = build
.unwrap;
let =
;
// Feed thread: push interleaved source audio, watch `demand_hint`.
source.set_track_position;
source.push;
// UI / control thread (lock-free, wait-free): move tempo any time —
// immediately, or timestamped to land on an exact output frame.
controller.set_tempo_rate;
// Audio callback: fills exactly the requested frames. Infallible,
// allocation-free, never blocks; underruns deliver counted silence.
let mut out = vec!;
processor.process;
Each profile has one honest constant latency figure: the keylock chain's
12.7 ms pipeline delay, the wide-range Master Tempo chain's
48.6 ms (EngineProfile::WideKeylock — CDJ-style full-spectrum
keylock across tempo rates 0.25–2.0, a deliberately different contract),
and tape's 0 ms — with tempo control-to-audio bounded at one
resampler feed chunk in every profile. Warm-start
seek/cue (controller.warm_start), gapless loop wraps
(set_track_position), and pre-analysis artifacts
(EngineConfig::pre_analysis) are first-class deck operations — the
desktop/ app is the reference integration.
AudioBuffer API
use ;
let buffer = from_mono;
let params = new;
let output = stretch_buffer.unwrap;
println!;
Pitch Shifting
use ;
let params = new
.with_sample_rate
.with_channels
.with_envelope_preset // stronger formant retention
.with_envelope_strength
.with_adaptive_envelope_order;
// Shift up one octave (2x frequency), preserving duration
let output = pitch_shift.unwrap;
assert_eq!;
Envelope control quick guide:
- Default profile is
EnvelopePreset::Balanced(envelope_strength = 1.0, adaptive order enabled). - Use
.with_envelope_preset(EnvelopePreset::Off)for classic behavior with no formant correction. - Use
.with_envelope_preset(EnvelopePreset::Vocal)for stronger vocal formant retention. - Use
.with_envelope_strength(x)to scale correction (0.0..=2.0), and.with_adaptive_envelope_order(true)for content-adaptive cepstral detail.
BPM-Based Stretching
use StretchParams;
let params = new // ratio computed automatically
.with_sample_rate
.with_channels;
// Stretch a 126 BPM track to 128 BPM
let output = stretch_to_bpm.unwrap;
Offline Pre-Analysis (Optional)
use ;
use Path;
// Build the `.tsa` analysis container once (offline): the beat/onset
// artifact plus the 3-band waveform peaks a player UI needs at load.
let mut analysis = for_source;
analysis.artifact = Some;
analysis.peaks = Some;
write_analysis_file.unwrap;
// Load it at runtime and attach the artifact to params
let loaded = read_analysis_file.unwrap;
let params = new
.with_sample_rate
.with_pre_analysis
.with_beat_snap_confidence_threshold
.with_beat_snap_tolerance_ms;
let output = stretch.unwrap;
Apps that keep analysis in their own database rather than sidecar files
can use the bytes layer directly — AnalysisFile::to_bytes /
from_bytes / from_bytes_validated — and key blobs by
AnalysisFile::content_hash.
WAV File I/O
use wav;
// Read a WAV file
let buffer = read_wav_file.unwrap;
// Stretch it (2x = halftime)
let params = new;
let output = stretch_buffer.unwrap;
// Write the result (16-bit, 24-bit, or float)
write_wav_file_16bit.unwrap;
write_wav_file_24bit.unwrap;
write_wav_file_float.unwrap;
// Or use the one-liner convenience API
stretch_wav_file.unwrap;
How It Works
The engine is a fixed stage graph driven from the audio callback:
-
Varispeed head — the tempo axis is a windowed-sinc resampler: tempo retargets are instant and sample-accurate, and the source/output timeline mapping is exact (
TimelineMap). -
Two-band split (keylock profile) — Linkwitz-Riley 8th-order at 150 Hz. The low band is deliberately NOT pitch-corrected — its pitch follows tempo, which is what club sound systems and DJs expect from a ±8% nudge — so it needs only a delay matched to the corrector.
-
Time-domain SOLA correction — the high band is pitch-corrected by an elastic ring reader with correlation-matched, sub-sample-aligned splices, steered around transients by the pre-analysis artifact (or an online detector when none is attached). Full single-pitch keylock through ±20%; beyond that the correction fades to plain varispeed (deck-stop/spinback territory).
-
Exact timeline — each profile's constant pipeline delay (12.7 ms keylock, 48.6 ms wide) is reported, compensated in position queries, and structurally trimmed in offline renders; output length is exact by construction.
Parameters
StretchParams supports a builder pattern:
let params = new
.with_sample_rate
.with_channels
.with_normalize;
Batch stretch() runs on the engine graph; ratio, sample rate, channels,
and the optional pre-analysis artifact are the knobs that matter. The
FFT/window/envelope fields on StretchParams configure the
phase-vocoder-based pitch_shift formant-correction path only.
Defaults: 44100 Hz, stereo, keylock crossover at 150 Hz, constant 12.7 ms keylock pipeline delay (0 ms in tape mode).
Performance
Performance depends on ratio and mode (real-time engine vs offline
batch). The engine's per-callback worst case is measured and gated in CI
(qa/engine_wcet.rs).
Run opt-in QA harnesses:
# These harnesses are excluded from default `cargo test`.
# Throughput-oriented benchmark suite (use release for realistic timing)
# M0 baseline command (strict corpus validation + archive)
# Quality-gate benchmark subset (CI-enforced)
# Strict callback-budget gate (same mode used in CI quality-gates job)
TIMESTRETCH_STRICT_CALLBACK_BUDGET=1
# Emit quality dashboard CSV artifacts (one file per quality gate)
TIMESTRETCH_QUALITY_DASHBOARD_DIR=target/quality_dashboard
# Reference-quality comparison (strict corpus required)
TIMESTRETCH_STRICT_REFERENCE_BENCHMARK=1 TIMESTRETCH_REFERENCE_MAX_SECONDS=30
# Ad-hoc reference-quality run (non-strict, short window)
TIMESTRETCH_REFERENCE_MAX_SECONDS=5
# Single-scenario comparison against an external Rubber Band render
TIMESTRETCH_RUBBERBAND_ORIGINAL_WAV=benchmarks/audio/originals/loop.wav \
TIMESTRETCH_RUBBERBAND_REFERENCE_WAV=benchmarks/audio/references/loop_rubberband.wav \
TIMESTRETCH_RUBBERBAND_RATIO=1.113043478 \
See benchmarks/README.md for corpus setup and manifest/checksum requirements.
API Reference
Core Types
StretchParams— builder-pattern configuration: stretch ratio, sample rate, channels, optional pre-analysis artifact, and tempo helpers likefrom_tempo()AudioBuffer— holds interleaved sample data with metadata (sample rate, channel layout)EnvelopePreset— formant/envelope profile forpitch_shift(Off,Balanced,Vocal)engine::Engine/EngineConfig/EngineProfile— the real-time engine:Engine::buildreturnsEngineHandles { controller, processor, source }(lock-free control / audio-thread processing / source feed)PreAnalysisArtifact— serializable offline beat/onset analysis artifactStretchError— error type covering invalid parameters, I/O failures, and input-too-short conditions
Functions
Time stretching:
stretch(&[f32], &StretchParams)— stretch raw sample datastretch_into(&[f32], &StretchParams, &mut Vec<f32>)— append stretched output into caller bufferstretch_buffer(&AudioBuffer, &StretchParams)— stretch anAudioBufferstretch_to_bpm(&[f32], &StretchParams, source_bpm, target_bpm)— BPM-based stretchstretch_to_bpm_auto(&[f32], &StretchParams, target_bpm)— auto-detect BPM and stretchstretch_bpm_buffer(&AudioBuffer, &StretchParams, source_bpm, target_bpm)— BPM stretch forAudioBufferstretch_bpm_buffer_auto(&AudioBuffer, &StretchParams, target_bpm)— auto BPM stretch forAudioBuffer
Pitch shifting:
pitch_shift(&[f32], &StretchParams, factor)— shift pitch without changing durationpitch_shift_buffer(&AudioBuffer, &StretchParams, factor)— pitch shift anAudioBuffer
BPM detection:
detect_bpm(&[f32], sample_rate)— detect tempo from raw samplesdetect_bpm_buffer(&AudioBuffer)— detect tempo from anAudioBufferdetect_beat_grid(&[f32], sample_rate)— detect beat grid positionsdetect_beat_grid_buffer(&AudioBuffer)— detect beat grid from anAudioBufferbpm_ratio(source_bpm, target_bpm)— compute stretch ratio for BPM change
Pre-analysis pipeline (.tsa analysis container):
analyze_for_dj(&[f32], sample_rate)— generate offline beat/onset artifactAnalysisFile— one container per track: identity header + artifact + waveform peaks;to_bytes/from_bytes/from_bytes_validatedfor database-backed storagewrite_analysis_file(path, &AnalysisFile)/read_analysis_file(path)/read_analysis_file_validated(path, rate, len, hash)— sidecar I/O (atomic writes)analysis_file_path(audio_path)— sidecar convention:<audio>.tsaBandPeaks::compute(&[f32], channels, sample_rate)— 3-band waveform peaks pyramidwrite_preanalysis_json/read_preanalysis_json— deprecated: legacy JSON sidecars (use the.tsacontainer)
WAV file convenience:
stretch_wav_file(input, output, &StretchParams)— read, stretch, and write a WAV filestretch_to_bpm_wav_file(input, output, &StretchParams, source_bpm, target_bpm)— WAV BPM stretchstretch_to_bpm_auto_wav_file(input, output, &StretchParams, target_bpm)— WAV auto BPM stretchpitch_shift_wav_file(input, output, &StretchParams, factor)— read, pitch-shift, and write
See the API documentation for full details.
Examples
Run the included examples:
Audio Format
- Sample format:
f32(32-bit float, range -1.0 to 1.0) - Channel layout: mono or stereo (interleaved)
- Sample rates: any standard rate (44100, 48000, etc.)
- WAV I/O: 16-bit PCM, 24-bit PCM, and 32-bit float
License
MIT