# 🕒 Time Tick
`time-tick` is a Rust crate designed to manage and calculate time intervals for game loops.
It provides a simple and efficient interface to track elapsed time and determine how many ticks should be processed in a single update cycle.
Perfect for games and simulations that require consistent timing for updates! 🎮
## 🚀 Features
- ⏱️ Track time intervals for game updates.
- 🔄 Specify tick durations and maximum ticks per update.
- 🔁 Reset and adjust tick timing dynamically.
## 📦 Installation
To use `time-tick`, add it as a dependency in your `Cargo.toml`:
```toml
[dependencies]
time-tick = "0.0.1"
```