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Role

Enum Role 

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#[non_exhaustive]
pub enum Role<'a> {
Show 23 variants ManifestProfile, ManifestPlane, ProfileGroundLayer, ProfileSchema, ProfileTransitions, SchemaTarget { field: &'a str, }, DefinitionType, Field { field: &'a str, }, ZoneParent, DefaultZone, GroundPalette { layer: &'a str, }, ZonePalette, ChunkPlane, Proto, Layer, PortalPlane, PortalAnchor { implicit_plane: bool, }, StairwellStep, TerrainLayer, TerrainProto, TransitionLayer, TransitionBlend, TransitionTile,
}
Expand description

Which kind of reference it is: what holds it, and what it is for.

Variants (Non-exhaustive)§

This enum is marked as non-exhaustive
Non-exhaustive enums could have additional variants added in future. Therefore, when matching against variants of non-exhaustive enums, an extra wildcard arm must be added to account for any future variants.
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ManifestProfile

The manifest’s profile path, to the profile document.

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ManifestPlane

An entry of the manifest’s planes, to a plane.

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ProfileGroundLayer

A profile ground_layers entry, to the render layer it must be.

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ProfileSchema

A schema path of the profile (a definition type’s schema, object_fields or zone_properties), to the schema document.

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ProfileTransitions

The profile’s transitions path, to the transitions document.

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SchemaTarget

A reference field type of a schema, to its definition type. field is the field’s path in the schema: names joined by ., with [] for a list’s items, as in loot.entries[].item.

Fields

§field: &'a str
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DefinitionType

A definition’s type, to the definition type its directory names.

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Field

A value of a schema reference field: of a definition’s fields, an object’s fields or a zone’s properties. field is the field’s path in the schema, as for Role::SchemaTarget; the value’s span tells which list item holds it.

Fields

§field: &'a str
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ZoneParent

A zone’s parent.

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DefaultZone

A plane’s default_zone.

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GroundPalette

An entry of a chunk’s ground grid palette for the ground layer layer, to the prototype it paints.

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§layer: &'a str
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ZonePalette

An entry of a chunk’s zone grid palette.

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ChunkPlane

A chunk’s plane, which names the plane the chunk belongs to.

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Proto

An object’s proto.

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Layer

An object’s layer, to a render layer.

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PortalPlane

A portal’s plane.

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PortalAnchor

A portal’s anchor. When the portal omits its plane, implicit_plane is true, the target’s plane is the portal’s own, and the span is the anchor’s: no plane is written.

Fields

§implicit_plane: bool
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StairwellStep

A stairwell step’s proto.

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TerrainLayer

The transitions document’s terrain layer, to a ground layer.

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TerrainProto

An entry of a terrain’s protos.

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TransitionLayer

A transition’s layer, to the ground layer it draws into.

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TransitionBlend

An entry of a transition’s with, to a terrain.

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TransitionTile

A prototype of a transition’s tiles.

Trait Implementations§

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impl<'a> Clone for Role<'a>

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<'a> Copy for Role<'a>

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impl<'a> Debug for Role<'a>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'a> Eq for Role<'a>

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impl<'a> Hash for Role<'a>

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl<'a> Ord for Role<'a>

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fn cmp(&self, other: &Self) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized,

Restrict a value to a certain interval. Read more
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fn clamp_to<R>(self, range: R) -> Self
where Self: Sized, R: ClampBounds<Self>,

🔬This is a nightly-only experimental API. (clamp_to)
Restrict a value to a certain range. Read more
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impl<'a> PartialEq for Role<'a>

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fn eq(&self, other: &Self) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl<'a> PartialOrd for Role<'a>

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fn partial_cmp(&self, other: &Self) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl<'a> StructuralPartialEq for Role<'a>

Auto Trait Implementations§

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impl<'a> Forget for Role<'a>

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impl<'a> Freeze for Role<'a>

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impl<'a> Move for Role<'a>

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impl<'a> RefUnwindSafe for Role<'a>

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impl<'a> Send for Role<'a>

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impl<'a> Sync for Role<'a>

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impl<'a> Unpin for Role<'a>

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impl<'a> UnsafeUnpin for Role<'a>

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impl<'a> UnwindSafe for Role<'a>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.