tileset 0.0.3

Tailset definition, and supports importing multiple formats
Documentation

Z-Index vs Blob TileSet

It is recommended that all tiles use transparent channels to obey tile index sorting.

Saving Format

The standard save format of the library is a row of 16 tiles, if there is a variant, placed directly below the corresponding position.

Ideally you should provide sprites with transparency channels.

Supported Format

For tiles in non-standard cases, conversion functions are provided.

Tiny tiles: from_tiny

Wang tiles: GridCornerAtlas::from_wang, GridEdgeAtlas::from_wang

RPG Maker XP tiles: GridCornerAtlas::from_rpg_maker_xp

RPG Maker MV tiles: GridCornerAtlas::from_rpg_maker_mv

Questions and Answers

Q: Is the save format too wasteful?

Yes, this resource format will have a lot of useless transparent pixels.

But this is just a lossless resource format for editor, it will compile into a compact format in game.

And thanks to the png compression algorithm, it doesn't take up too much extra disk space