tiles_tools 0.2.0

High-performance tile-based game development toolkit with comprehensive coordinate systems (hexagonal, square, triangular, isometric), pathfinding, ECS integration, and grid management.
Documentation

tiles_tools

There is very little structured metadata to build this page from currently. You should check the main library docs, readme, or Cargo.toml in case the author documented the features in them.

This version has 15 feature flags, 1 of them enabled by default.

default

enabled (default)

conversions

coordinates

This feature flag does not enable additional features.

ecs-systems

field-of-view

flow-fields

full

grid-collections

hexagonal

integration

This feature flag does not enable additional features.

isometric

pathfinding-algorithms

serialization

square

triangular