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//! Async runtime abstraction layer
//!
//! Provides unified primitives for task spawning, joining, and inter-task
//! communication with feature-gated implementations for tokio vs std threads.
//!
//! # Features
//!
//! - `tokio`: Uses tokio runtime primitives (recommended for async workloads)
//! - `std` (without tokio): Falls back to std threads with manual polling
/// Runtime primitives module
///
/// Contains type aliases and functions that abstract over the underlying
/// async runtime (tokio) or std threading.
#[cfg(feature = "tokio")]
pub mod rt {
use core::future::Future;
// =========================================================================
// Types
// =========================================================================
/// Handle to a spawned task
pub type JoinHandle = tokio::task::JoinHandle<()>;
/// Error returned when joining a task fails
pub type JoinError = tokio::task::JoinError;
/// Multi-producer, single-consumer channel sender
pub type Sender<T> = tokio::sync::mpsc::Sender<T>;
/// Multi-producer, single-consumer channel receiver
pub type Receiver<T> = tokio::sync::mpsc::Receiver<T>;
/// One-shot channel sender (single value, single consumer)
pub type OneshotSender<T> = tokio::sync::oneshot::Sender<T>;
/// One-shot channel receiver (single value, single consumer)
pub type OneshotReceiver<T> = tokio::sync::oneshot::Receiver<T>;
// =========================================================================
// Task Management
// =========================================================================
/// Spawn a future as an async task
pub fn spawn<F>(fut: F) -> JoinHandle
where
F: Future<Output = ()> + Send + 'static,
{
tokio::spawn(fut)
}
/// Abort a spawned task
pub fn abort(handle: &JoinHandle) {
handle.abort();
}
/// Wait for a task to complete
pub async fn join(handle: JoinHandle) -> Result<(), JoinError> {
handle.await
}
/// Sleep for a duration
pub async fn sleep(duration: core::time::Duration) {
tokio::time::sleep(duration).await;
}
// =========================================================================
// Channels
// =========================================================================
/// Create a bounded multi-producer, single-consumer channel
pub fn channel<T>(capacity: usize) -> (Sender<T>, Receiver<T>) {
tokio::sync::mpsc::channel(capacity)
}
/// Create a one-shot channel for single value transfer
pub fn oneshot<T>() -> (OneshotSender<T>, OneshotReceiver<T>) {
tokio::sync::oneshot::channel()
}
/// Send a value through a channel
pub async fn send<T>(sender: &Sender<T>, value: T) -> Result<(), ()> {
sender.send(value).await.map_err(|_| ())
}
/// Receive a value from a channel
pub async fn recv<T>(receiver: &mut Receiver<T>) -> Option<T> {
receiver.recv().await
}
/// Wait for a response on a oneshot channel
pub async fn wait_response<T>(receiver: OneshotReceiver<T>) -> Result<T, ()> {
receiver.await.map_err(|_| ())
}
// =========================================================================
// Blocking
// =========================================================================
/// Block on a future from a synchronous context
///
/// # Panics
/// Panics if called outside of a tokio runtime context.
pub fn block_on<F>(future: F) -> F::Output
where
F: Future,
{
tokio::task::block_in_place(|| tokio::runtime::Handle::current().block_on(future))
}
}
#[cfg(all(not(feature = "tokio"), feature = "std"))]
#[allow(unsafe_code)]
pub mod rt {
use core::{
future::Future,
pin::Pin,
task::{Context, Poll, RawWaker, RawWakerVTable, Waker},
};
use std::{
io::{Error, ErrorKind},
sync::mpsc,
thread,
};
// =========================================================================
// Types
// =========================================================================
/// Handle to a spawned thread
pub type JoinHandle = thread::JoinHandle<()>;
/// Error returned when joining a thread fails
pub type JoinError = Error;
/// Multi-producer, single-consumer channel sender (std)
pub type Sender<T> = mpsc::Sender<T>;
/// Multi-producer, single-consumer channel receiver (std)
pub type Receiver<T> = mpsc::Receiver<T>;
/// One-shot channel sender (simulated with mpsc)
pub type OneshotSender<T> = mpsc::Sender<T>;
/// One-shot channel receiver (simulated with mpsc)
pub type OneshotReceiver<T> = mpsc::Receiver<T>;
// =========================================================================
// Task Management
// =========================================================================
/// Spawn a closure as a thread
pub fn spawn<F>(task: F) -> JoinHandle
where
F: FnOnce() + Send + 'static,
{
thread::spawn(task)
}
/// Abort a thread (no-op for std threads - dropping detaches)
pub fn abort(_handle: &JoinHandle) {
// No cooperative cancellation for std threads
}
/// Wait for a thread to complete
pub fn join(handle: JoinHandle) -> Result<(), JoinError> {
handle.join().map_err(|_| Error::new(ErrorKind::Other, "thread panicked"))
}
// =========================================================================
// Channels
// =========================================================================
/// Create an unbounded multi-producer, single-consumer channel
///
/// Note: std mpsc doesn't support bounded channels, capacity is ignored.
pub fn channel<T>(_capacity: usize) -> (Sender<T>, Receiver<T>) {
mpsc::channel()
}
/// Create a one-shot channel (simulated with mpsc)
pub fn oneshot<T>() -> (OneshotSender<T>, OneshotReceiver<T>) {
mpsc::channel()
}
/// Send a value through a channel (blocking)
pub fn send<T>(sender: &Sender<T>, value: T) -> Result<(), ()> {
sender.send(value).map_err(|_| ())
}
/// Receive a value from a channel (blocking)
pub fn recv<T>(receiver: &Receiver<T>) -> Option<T> {
receiver.recv().ok()
}
/// Wait for a response on a oneshot channel (blocking)
pub fn wait_response<T>(receiver: OneshotReceiver<T>) -> Result<T, ()> {
receiver.recv().map_err(|_| ())
}
/// Sleep for a duration (blocking)
pub fn sleep(duration: core::time::Duration) {
thread::sleep(duration);
}
// =========================================================================
// Blocking
// =========================================================================
/// Block on a future using a minimal executor
pub fn block_on<F: Future>(mut future: F) -> F::Output {
fn raw_waker() -> RawWaker {
fn clone(_: *const ()) -> RawWaker {
raw_waker()
}
fn wake(_: *const ()) {}
fn wake_by_ref(_: *const ()) {}
fn drop(_: *const ()) {}
static VTABLE: RawWakerVTable = RawWakerVTable::new(clone, wake, wake_by_ref, drop);
RawWaker::new(core::ptr::null(), &VTABLE)
}
let waker = unsafe { Waker::from_raw(raw_waker()) };
let mut cx = Context::from_waker(&waker);
// SAFETY: we never move `future` after pinning
let mut future = unsafe { Pin::new_unchecked(&mut future) };
loop {
match future.as_mut().poll(&mut cx) {
Poll::Ready(result) => return result,
Poll::Pending => thread::yield_now(),
}
}
}
}