tiger-tables 1.18.0

Library used by Tiger Validator. It holds tables that may be useful for other projects, so that they can be imported without pulling in all of Tiger.
Documentation
&[
    ("AREA", Args::Unknown, Imperator(Area)),
    ("ATTACKER", Args::Unknown, Imperator(Country)),
    ("Application", Args::Unknown, Imperator(Application)),
    ("BATTLE_RESULT", Args::Unknown, Imperator(BattleResult)),
    ("BATTLE_SIDE", Args::Unknown, Imperator(BattleSide)),
    ("CHARACTER", Args::Unknown, Imperator(Character)),
    ("COMBAT", Args::Unknown, Imperator(Combat)),
    ("COUNTRY", Args::Unknown, Imperator(Country)),
    ("COUNTRYCULTURE", Args::Unknown, Imperator(CountryCulture)),
    ("CULTURE", Args::Unknown, Imperator(Culture)),
    ("CULTUREGROUP", Args::Unknown, Imperator(CultureGroup)),
    ("DATE", Args::Unknown, Date),
    ("DATE_MAX", Args::Unknown, Date),
    ("DATE_MIN", Args::Unknown, Date),
    ("DEFENDER", Args::Unknown, Imperator(Country)),
    ("DEITY", Args::Unknown, Imperator(Deity)),
    ("DEITYCATEGORY", Args::Unknown, Imperator(DeityCategory)),
    ("EmptyScope", Args::Unknown, TopScope),
    ("FAMILY", Args::Unknown, Imperator(Family)),
    ("GOVERNORSHIP", Args::Unknown, Imperator(Governorship)),
    ("GREAT_WORK", Args::Unknown, Imperator(GreatWork)),
    ("GetBuilding", Args::Args(&[IType(Item::Building)]), Imperator(Building)),
    ("GetCharacter", Args::Args(&[DType(int32)]), Imperator(Character)),
    ("GetCountry", Args::Args(&[DType(Unknown)]), Imperator(Country)),
    ("GetCulture", Args::Args(&[IType(Item::Culture)]), Imperator(Culture)),
    ("GetCultureGroup", Args::Args(&[IType(Item::CultureGroup)]), Imperator(CultureGroup)),
    ("GetDeityDefinition", Args::Args(&[IType(Item::Deity)]), Imperator(Deity)),
    ("GetDiplomaticStance", Args::Args(&[IType(Item::DiplomaticStance)]), Imperator(DiplomaticStance)),
    ("GetGlobalVariable", Args::Args(&[DType(Unknown)]), Scope),
    ("GetHeritage", Args::Args(&[IType(Item::Heritage)]), Imperator(Heritage)),
    ("GetInvention", Args::Args(&[IType(Item::Invention)]), Imperator(Invention)),
    ("GetLegionDistinction", Args::Args(&[IType(Item::LegionDistinction)]), Imperator(Distinction)),
    ("GetLoyaltyEntry", Args::Args(&[IType(Item::Loyalty)]), Imperator(LoyaltyType)),
    ("GetMilitaryBonus", Args::Args(&[IType(Item::MilitaryTradition)]), Imperator(MilitaryBonus)),
    ("GetModifier", Args::Args(&[IType(Item::Modifier)]), Imperator(StaticModifier)),
    ("GetOffice", Args::Args(&[IType(Item::Office)]), Imperator(Office)),
    ("GetPartyType", Args::Unknown, Imperator(PartyType)),
    ("GetPortraitEditorWindow", Args::Unknown, Imperator(PortraitEditorWindow)),
    ("GetPrice", Args::Args(&[IType(Item::Price)]), Imperator(Price)),
    ("GetProvince", Args::Args(&[DType(int32)]), Imperator(Province)),
    ("GetProvinceRank", Args::Args(&[IType(Item::ProvinceRank)]), Imperator(ProvinceRank)),
    ("GetQuickAccessBar", Args::Unknown, Imperator(QuickAccessBar)),
    ("GetReligion", Args::Args(&[IType(Item::Religion)]), Imperator(Religion)),
    ("GetScriptedGui", Args::Args(&[IType(Item::ScriptedGui)]), Imperator(ScriptedGui)),
    ("GetServerInfo", Args::Unknown, Imperator(ServerInformation)),
    ("GetTerrainType", Args::Args(&[IType(Item::Terrain)]), Imperator(TerrainType)),
    ("GetTradeGood", Args::Args(&[IType(Item::TradeGood)]), Imperator(TradeGoods)),
    ("GetTraditionTree", Args::Args(&[IType(Item::MilitaryTraditionTree)]), Imperator(TraditionTree)),
    ("GetTrait", Args::Args(&[IType(Item::CharacterTrait)]), Imperator(Trait)),
    ("GetVariableSystem", Args::Unknown, Imperator(VariableSystem)),
    ("GuiEditor", Args::Unknown, Imperator(GuiEditor)),
    ("GuiScope", Args::Unknown, TopScope),
    ("JOB", Args::Unknown, Imperator(CharacterJob)),
    ("JominiPlayer", Args::Unknown, Imperator(Playable)),
    ("LEGION", Args::Unknown, Imperator(Legion)),
    ("LEVYTEMPLATE", Args::Unknown, Imperator(LevyTemplate)),
    ("MERCENARY", Args::Unknown, Imperator(Mercenary)),
    ("MODIFICATION_ITEM", Args::Unknown, Imperator(ModificationItem)),
    ("PARTY", Args::Unknown, Imperator(Party)),
    ("POP", Args::Unknown, Imperator(Pop)),
    ("POPTYPE", Args::Unknown, Imperator(PopType)),
    ("PREV", Args::Unknown, Scope),
    ("PROVINCE", Args::Unknown, Imperator(Province)),
    ("Player", Args::Unknown, Imperator(Country)),
    ("REGION", Args::Unknown, Imperator(Region)),
    ("RELIGION", Args::Unknown, Imperator(Religion)),
    ("ROOT", Args::Unknown, Scope),
    ("SCOPE", Args::Unknown, TopScope),
    ("SCOPES", Args::Unknown, Imperator(SavedEventTargets)),
    ("SIEGE", Args::Unknown, Imperator(Siege)),
    ("STATE", Args::Unknown, Imperator(State)),
    ("STATE_CAPITAL", Args::Unknown, Imperator(Province)),
    ("SUBUNIT", Args::Unknown, Imperator(SubUnit)),
    ("TARGET_AREA", Args::Unknown, Imperator(Area)),
    ("TARGET_CHARACTER", Args::Unknown, Imperator(Character)),
    ("TARGET_CHARACTER_2", Args::Unknown, Imperator(Character)),
    ("TARGET_COMBAT", Args::Unknown, Imperator(Combat)),
    ("TARGET_COUNTRY", Args::Unknown, Imperator(Country)),
    ("TARGET_COUNTRYCULTURE", Args::Unknown, Imperator(CountryCulture)),
    ("TARGET_CULTURE", Args::Unknown, Imperator(Culture)),
    ("TARGET_CULTUREGROUP", Args::Unknown, Imperator(CultureGroup)),
    ("TARGET_DEITY", Args::Unknown, Imperator(Deity)),
    ("TARGET_DEITYCATEGORY", Args::Unknown, Imperator(DeityCategory)),
    ("TARGET_FAMILY", Args::Unknown, Imperator(Family)),
    ("TARGET_GOVERNORSHIP", Args::Unknown, Imperator(Governorship)),
    ("TARGET_GREAT_WORK", Args::Unknown, Imperator(GreatWork)),
    ("TARGET_JOB", Args::Unknown, Imperator(CharacterJob)),
    ("TARGET_LEGION", Args::Unknown, Imperator(Legion)),
    ("TARGET_PARTY", Args::Unknown, Imperator(Party)),
    ("TARGET_POP", Args::Unknown, Imperator(Pop)),
    ("TARGET_POPTYPE", Args::Unknown, Imperator(PopType)),
    ("TARGET_PROVINCE", Args::Unknown, Imperator(Province)),
    ("TARGET_REGION", Args::Unknown, Imperator(Region)),
    ("TARGET_RELIGION", Args::Unknown, Imperator(Religion)),
    ("TARGET_STATE", Args::Unknown, Imperator(State)),
    ("TARGET_SUBUNIT", Args::Unknown, Imperator(SubUnit)),
    ("TARGET_TREASURE", Args::Unknown, Imperator(Treasure)),
    ("TARGET_UNIT", Args::Unknown, Imperator(Unit)),
    ("TARGET_WAR", Args::Unknown, Imperator(War)),
    ("THIS", Args::Unknown, Scope),
    ("TRADE_GOOD", Args::Unknown, Imperator(TradeGoods)),
    ("TRAIT", Args::Unknown, Imperator(Trait)),
    ("TREASURE", Args::Unknown, Imperator(Treasure)),
    ("UNIT", Args::Unknown, Imperator(Unit)),
    ("WAR", Args::Unknown, Imperator(War)),
]