&[
("Ace", Scope, Args::Args(&[]), Unknown),
("Building", Hoi4(LocalizationEnvironment), Args::Args(&[]), Unknown),
("Buyer", Hoi4(PurchaseContract), Args::Args(&[]), Unknown),
("Capital", Hoi4(Country), Args::Args(&[]), Unknown),
("Character", Scope, Args::Args(&[]), Unknown),
("Combatant", Scope, Args::Args(&[]), Unknown),
("Controller", Hoi4(Province), Args::Args(&[]), Unknown),
("Controller", Hoi4(State), Args::Args(&[]), Unknown),
("Country", Scope, Args::Args(&[]), Unknown),
("FactionLeader", Hoi4(Country), Args::Args(&[]), Unknown),
("From", Scope, Args::Args(&[]), Unknown),
("IndustrialOrganisation", Scope, Args::Args(&[]), Unknown),
("Initiator", Hoi4(Operation), Args::Args(&[]), Unknown),
("Occupied", Hoi4(State), Args::Args(&[]), Unknown),
("Operation", Scope, Args::Args(&[]), Unknown),
("Operative0", Hoi4(Operation), Args::Args(&[]), Unknown),
("Operative1", Hoi4(Operation), Args::Args(&[]), Unknown),
("Operative2", Hoi4(Operation), Args::Args(&[]), Unknown),
("Operative3", Hoi4(Operation), Args::Args(&[]), Unknown),
("OriginalCapital", Hoi4(Country), Args::Args(&[]), Unknown),
("Overlord", Hoi4(Country), Args::Args(&[]), Unknown),
("Owner", Hoi4(Ace), Args::Args(&[]), Unknown),
("Owner", Hoi4(Character), Args::Args(&[]), Unknown),
("Owner", Hoi4(IndustrialOrg), Args::Args(&[]), Unknown),
("Owner", Hoi4(SpecialProject), Args::Args(&[]), Unknown),
("Owner", Hoi4(State), Args::Args(&[]), Unknown),
("Owner", Hoi4(UnitLeader), Args::Args(&[]), Unknown),
("Player", Scope, Args::Args(&[]), Unknown),
("Prev", Scope, Args::Args(&[]), Unknown),
("Province", Hoi4(LocalizationEnvironment), Args::Args(&[]), Unknown),
("PurchaseContract", Scope, Args::Args(&[]), Unknown),
("Root", Scope, Args::Args(&[]), Unknown),
("Seller", Hoi4(PurchaseContract), Args::Args(&[]), Unknown),
("SpecialProject", Scope, Args::Args(&[]), Unknown),
("State", Scope, Args::Args(&[]), Unknown),
("THIS", Scope, Args::Args(&[]), Unknown),
("Target", Hoi4(Operation), Args::Args(&[]), Unknown),
("Terrain", Hoi4(LocalizationEnvironment), Args::Args(&[]), Unknown),
("Terrain", Hoi4(Province), Args::Args(&[]), Unknown),
("This", Scope, Args::Args(&[]), Unknown),
("Unit", Scope, Args::Args(&[]), Unknown),
]