tiger-lib 1.18.0

Library used by the tools ck3-tiger, vic3-tiger, and imperator-tiger. This library holds the bulk of the code for them. It can be built either for ck3-tiger with the feature ck3, or for vic3-tiger with the feature vic3, or for imperator-tiger with the feature imperator, but not both at the same time.
Documentation
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use std::sync::LazyLock;

use crate::ck3::effect_validation::*;
use crate::ck3::tables::misc::{LEGEND_QUALITY, OUTBREAK_INTENSITIES};
use crate::effect::Effect;
use crate::effect_validation::*;
use crate::everything::Everything;
use crate::helpers::TigerHashMap;
use crate::item::Item;
use crate::scopes::Scopes;
use crate::token::Token;

use Effect::*;

pub fn scope_effect(name: &Token, data: &Everything) -> Option<(Scopes, Effect)> {
    let name_lc = name.as_str().to_ascii_lowercase();

    if let result @ Some(_) = SCOPE_EFFECT_MAP.get(&*name_lc).copied() {
        return result;
    }

    if let Some(x) = name_lc.strip_suffix("_perk_points")
        && let Some(lifestyle) = x.strip_prefix("add_")
    {
        data.verify_exists_implied(Item::Lifestyle, lifestyle, name);
        return Some((Scopes::Character, Effect::ScriptValue));
    }
    if let Some(x) = name_lc.strip_suffix("_xp")
        && let Some(lifestyle) = x.strip_prefix("add_")
    {
        data.verify_exists_implied(Item::Lifestyle, lifestyle, name);
        return Some((Scopes::Character, Effect::ScriptValue));
    }
    if let Some(relation) = name_lc.strip_prefix("set_relation_") {
        data.verify_exists_implied(Item::Relation, relation, name);
        return Some((Scopes::Character, Vbv(validate_set_relation)));
    }
    if let Some(relation) = name_lc.strip_prefix("remove_relation_") {
        data.verify_exists_implied(Item::Relation, relation, name);
        return Some((Scopes::Character, Effect::Scope(Scopes::Character)));
    }
    std::option::Option::None
}

/// A hashed version of [`SCOPE_EFFECT`], for quick lookup by effect name.
static SCOPE_EFFECT_MAP: LazyLock<TigerHashMap<&'static str, (Scopes, Effect)>> =
    LazyLock::new(|| {
        let mut hash = TigerHashMap::default();
        for (from, s, effect) in SCOPE_EFFECT.iter().copied() {
            hash.insert(s, (from, effect));
        }
        hash
    });

// LAST UPDATED CK3 VERSION 1.18.08.08.08.08.08.08.08.0
// See `effects.log` from the game data dumps
const SCOPE_EFFECT: &[(Scopes, &str, Effect)] = &[
    (Scopes::TravelPlan, "abort_travel_plan", Boolean),
    (Scopes::Character, "accept_activity_invite", Scope(Scopes::Activity)),
    (Scopes::Character, "accept_activity_invite_without_travel", Scope(Scopes::Activity)),
    (
        Scopes::all(),
        "accept_invitation_for_character",
        Removed(
            "1.9",
            "replaced by `accept_activity_invite` or `accept_activity_invite_without_travel`",
        ),
    ),
    (Scopes::Character, "accept_task_contract", Scope(Scopes::TaskContract)),
    (Scopes::Accolade, "activate_accolade", Removed("1.19", "")),
    (Scopes::Faith, "activate_holy_site", Item(Item::HolySite)),
    (Scopes::Struggle, "activate_struggle_catalyst", Vbv(validate_activate_struggle_catalyst)),
    (Scopes::Activity, "add_activity_log_entry", Vbc(validate_add_activity_log_entry)),
    (Scopes::Scheme, "add_agent_slot", Item(Item::AgentType)),
    (Scopes::Character, "add_amenity_level", ItemValue("type", Item::Amenity)),
    (Scopes::Domicile, "add_animate_domicile_building", Item(Item::DomicileBuilding)),
    (Scopes::Artifact, "add_artifact_history", Vb(validate_add_artifact_history)),
    (Scopes::Artifact, "add_artifact_modifier", Vv(validate_add_artifact_modifier)),
    (Scopes::Artifact, "add_artifact_title_history", Vb(validate_add_artifact_title_history)),
    (Scopes::War, "add_attacker", Scope(Scopes::Character)),
    (Scopes::Character, "add_barter_goods", ScriptValue), // TODO: no docs on effect value
    (Scopes::Province, "add_building", Item(Item::Building)),
    (
        Scopes::all(),
        "add_building_slot",
        Removed("1.9", "replaced by the `extra_building_slot` modifier"),
    ),
    (Scopes::Character, "add_character_flag", Vbv(validate_add_character_flag)),
    (Scopes::Character, "add_character_modifier", Vbv(validate_add_modifier)),
    (Scopes::SituationSubRegion, "add_character_realm_to_sub_region", Scope(Scopes::Character)),
    (Scopes::TravelPlan, "add_companion", Scope(Scopes::Character)),
    (Scopes::Confederation, "add_confederation_member", Scope(Scopes::Character)),
    (Scopes::Confederation, "add_confederation_member_house", Scope(Scopes::DynastyHouse)),
    (Scopes::Character, "add_contact", Scope(Scopes::Character)),
    (Scopes::LandedTitle, "add_county_modifier", Vbv(validate_add_modifier)),
    (Scopes::Character, "add_courtier", Scope(Scopes::Character)),
    (
        Scopes::Culture,
        "add_culture_tradition",
        ScopeOrItem(Scopes::CultureTradition, Item::CultureTradition),
    ),
    (Scopes::Character, "add_dead_character_flag", Vb(validate_add_dead_character_flag)),
    (Scopes::War, "add_defender", Scope(Scopes::Character)),
    (Scopes::SituationSubRegion, "add_dejure_title_to_sub_region", Scope(Scopes::LandedTitle)),
    (Scopes::TravelPlan, "add_destination_progress", Timespan),
    (Scopes::Character, "add_diplomacy_skill", ScriptValue),
    (Scopes::Faith, "add_doctrine", ScopeOrItem(Scopes::Doctrine, Item::Doctrine)),
    (Scopes::Domicile, "add_domicile_building", Item(Item::DomicileBuilding)),
    (Scopes::Character, "add_dread", ScriptValue),
    (Scopes::Artifact, "add_durability", ScriptValue),
    (Scopes::Dynasty, "add_dynasty_modifier", Vbv(validate_add_modifier)),
    (Scopes::Dynasty, "add_dynasty_perk", Item(Item::DynastyPerk)),
    (Scopes::Dynasty, "add_dynasty_prestige", ScriptValue),
    (Scopes::Dynasty, "add_dynasty_prestige_level", ScriptValue),
    (Scopes::Faction, "add_faction_discontent", ScriptValue),
    (Scopes::Culture, "add_fascination_progress", ScriptValue),
    (Scopes::Culture, "add_fascination_progress_time", ScriptValue),
    (Scopes::Character, "add_focus_progress", ScriptValue),
    (Scopes::CasusBelli, "add_from_contribution_attackers", Vb(validate_add_from_contribution)),
    (Scopes::CasusBelli, "add_from_contribution_defenders", Vb(validate_add_from_contribution)),
    (
        Scopes::SituationSubRegion,
        "add_geographical_region",
        ScopeOrItem(Scopes::GeographicalRegion, Item::Region),
    ),
    (Scopes::Accolade, "add_glory", ScriptValue),
    (Scopes::Character, "add_gold", NonNegativeValue),
    // TODO: check that these have type = great_building
    (Scopes::Province, "add_great_building", Item(Item::Building)),
    (Scopes::Province, "add_great_building_slot", Item(Item::Building)),
    (Scopes::Character, "add_hook", Vb(validate_add_hook)),
    (Scopes::Character, "add_hook_no_toast", Vb(validate_add_hook)),
    (Scopes::DynastyHouse, "add_house_artifact_claim", Scope(Scopes::Artifact)),
    (Scopes::DynastyHouse, "add_house_modifier", Vbv(validate_add_modifier)),
    (Scopes::DynastyHouse, "add_house_unity_modifier", Vbv(validate_add_modifier)),
    (Scopes::Culture, "add_innovation", Item(Item::Innovation)),
    (
        Scopes::Culture,
        "add_innovation_progress",
        TargetValue("target", Scopes::CultureInnovation, "value"),
    ),
    (
        Scopes::Culture,
        "add_innovation_progress_time",
        TargetValue("target", Scopes::CultureInnovation, "value"),
    ),
    (Scopes::None, "add_internal_flag", Identifier("flag name")),
    (Scopes::Character, "add_intrigue_skill", ScriptValue),
    (Scopes::Character, "add_joined_faction_discontent", ScriptValue),
    (Scopes::Character, "add_knows_of_killer", Scope(Scopes::Character)),
    (Scopes::Character, "add_learning_skill", ScriptValue),
    (Scopes::Legend, "add_legend_county_modifier", Vbv(validate_add_modifier)),
    (Scopes::Legend, "add_legend_owner_modifier", Vbv(validate_add_modifier)),
    (Scopes::Legend, "add_legend_province_modifier", Vbv(validate_add_modifier)),
    (Scopes::Province, "add_legend_spread", Scope(Scopes::Legend)),
    (Scopes::Character, "add_legitimacy", ScriptValue),
    (Scopes::Character, "add_long_term_gold", ScriptValue),
    (Scopes::Army, "add_loot", ScriptValue),
    (Scopes::Situation, "add_manual_participant", Scope(Scopes::Character)),
    (Scopes::Character, "add_martial_skill", ScriptValue),
    (Scopes::Culture, "add_name_list", Item(Item::NameList)),
    (Scopes::Character, "add_opinion", Vb(validate_add_opinion)),
    (Scopes::Character, "add_perk", Item(Item::Perk)),
    (Scopes::Character, "add_personal_artifact_claim", Scope(Scopes::Artifact)),
    (Scopes::SituationSubRegion, "add_phase_max_duration", Vb(validate_phase_duration)),
    (Scopes::Character, "add_piety", Effect::ScriptValue),
    (Scopes::Character, "add_piety_and_experience", ScriptValue),
    (Scopes::Character, "add_piety_experience", ScriptValue),
    (Scopes::Character, "add_piety_level", ScriptValue),
    (Scopes::Character, "add_piety_no_experience", ScriptValue),
    (Scopes::Character, "add_pressed_claim", Scope(Scopes::LandedTitle)),
    (Scopes::Character, "add_prestige", Effect::ScriptValue),
    (Scopes::Character, "add_prestige_and_experience", ScriptValue),
    (Scopes::Character, "add_prestige_experience", ScriptValue),
    (Scopes::Character, "add_prestige_level", ScriptValue),
    (Scopes::Character, "add_prestige_no_experience", ScriptValue),
    (Scopes::Province, "add_province_modifier", Vbv(validate_add_modifier)),
    (Scopes::Character, "add_prowess_skill", ScriptValue),
    (
        Scopes::Culture,
        "add_random_innovation",
        Choice(&["culture_group_military", "culture_group_civic", "culture_group_regional", "yes"]),
    ),
    (Scopes::Culture, "add_random_valid_tradition", Scope(Scopes::Character)),
    (Scopes::Culture, "add_random_valid_tradition_replace_if_necessary", Scope(Scopes::Character)),
    (Scopes::Character, "add_realm_law", Item(Item::Law)),
    (Scopes::Character, "add_realm_law_skip_effects", Item(Item::Law)),
    (Scopes::Character, "add_relation_flag", Vb(validate_add_relation_flag)),
    (Scopes::Character, "add_reserved_gold", ScriptValue),
    (Scopes::Scheme, "add_scheme_breach", ScriptValue),
    (Scopes::Character, "add_scheme_cooldown", Vb(validate_scheme_cooldown)),
    (Scopes::Scheme, "add_scheme_modifier", Vb(validate_scheme_modifier)),
    (Scopes::Scheme, "add_scheme_progress", ScriptValue),
    (Scopes::Character, "add_secret", Vb(validate_add_secret)),
    (Scopes::Secret, "add_secret_participant", Scope(Scopes::Character)),
    (Scopes::Character, "add_short_term_gold", ScriptValue),
    (Scopes::Province, "add_special_building", Item(Item::SpecialBuilding)),
    (Scopes::Province, "add_special_building_slot", Item(Item::SpecialBuilding)),
    (Scopes::Culture, "add_spread_progress", ScriptValue),
    (Scopes::Culture, "add_spread_progress_time", ScriptValue),
    (Scopes::Character, "add_stewardship_skill", ScriptValue),
    (Scopes::Character, "add_stress", ScriptValue),
    (Scopes::Character, "add_subject_standing", ScriptValue),
    (Scopes::Army, "add_supply", NonNegativeValue),
    (
        Scopes::SituationSubRegion,
        "add_takeover_phase_duration",
        Vb(validate_add_takeover_phase_duration),
    ),
    (
        Scopes::SituationSubRegion,
        "add_takeover_phase_points",
        Vb(validate_add_takeover_phase_points),
    ),
    (Scopes::Character, "add_targeting_factions_discontent", ScriptValue),
    (Scopes::LandedTitle, "add_title_law", Item(Item::Law)),
    (Scopes::LandedTitle, "add_title_law_effects", Item(Item::Law)),
    (Scopes::SituationSubRegion, "add_title_to_sub_region", Removed("1.18", "")),
    (Scopes::Character, "add_to_activity", Scope(Scopes::Activity)),
    (Scopes::Character, "add_to_activity_without_travel", Scope(Scopes::Activity)),
    (Scopes::Character, "add_to_agent_slot", Scope(Scopes::AgentSlot)),
    // TODO: figure out the name = parameter for this
    (
        Scopes::Activity,
        "add_to_current_phase_guest_subset",
        Vb(validate_current_phase_guest_subset),
    ),
    (Scopes::None, "add_to_global_variable_list", Vb(validate_add_to_variable_list)),
    // TODO: figure out the parameters for this
    (Scopes::Activity, "add_to_guest_subset", Vb(validate_guest_subset)),
    (Scopes::all(), "add_to_list", Vbv(validate_add_to_list)),
    (Scopes::None, "add_to_local_variable_list", Vb(validate_add_to_variable_list)),
    (Scopes::all(), "add_to_scheme", Removed("1.13", "replaced with add_to_agent_slot")),
    (Scopes::all(), "add_to_temporary_list", Vbv(validate_add_to_list)),
    (Scopes::None, "add_to_variable_list", Vb(validate_add_to_variable_list)),
    (Scopes::Character, "add_trait", ScopeOrItem(Scopes::Trait, Item::Trait)),
    (Scopes::Character, "add_trait_force_tooltip", ScopeOrItem(Scopes::Trait, Item::Trait)),
    (Scopes::Character, "add_trait_xp", Vb(validate_add_trait_xp)),
    (Scopes::Character, "add_travel_option", Item(Item::TravelOption)),
    (Scopes::TravelPlan, "add_travel_plan_modifier", Vbv(validate_add_modifier)),
    (Scopes::Province, "add_travel_point_of_interest", Item(Item::PointOfInterest)),
    (Scopes::TravelPlan, "add_travel_waypoint", Scope(Scopes::Province)),
    (Scopes::Character, "add_treasury", ScriptValue),
    (Scopes::Character, "add_treasury_or_gold", ScriptValue),
    (Scopes::Character, "add_truce_both_ways", Vb(validate_add_truce)),
    (Scopes::Character, "add_truce_one_way", Vb(validate_add_truce)),
    (Scopes::Character, "add_tyranny", ScriptValue),
    (Scopes::DynastyHouse, "add_unity_value", Vb(validate_add_unity)),
    (Scopes::Character, "add_unpressed_claim", Scope(Scopes::LandedTitle)),
    (Scopes::Character, "add_visiting_courtier", Scope(Scopes::Character)),
    (Scopes::Character, "add_war_chest_gold", ScriptValue),
    (Scopes::Character, "adopt", Scope(Scopes::Character)),
    (Scopes::Character, "ai_attempt_to_build_building_effect", Yes),
    (
        Scopes::Character,
        "ai_attempt_to_host_activity",
        ScopeOrItem(Scopes::ActivityType, Item::ActivityType),
    ),
    (Scopes::Character, "ai_start_best_war", Vb(validate_start_best_war)),
    (Scopes::Character, "allow_alliance", Scope(Scopes::Character)),
    (Scopes::Character, "allow_in_scheme", Scope(Scopes::Scheme)),
    (Scopes::Character, "always_fire_councillor", Scope(Scopes::Character)),
    (Scopes::Character, "always_fire_councillor_skip_effects", Scope(Scopes::Character)),
    (Scopes::Character, "apply_ai_vassal_admin_province_obligation_liege_most_desired", Yes),
    (Scopes::Character, "apply_ai_vassal_admin_province_obligation_vassal_most_desired", Yes),
    (Scopes::Character, "apply_ai_vassal_obligation_liege_most_desired", Yes),
    (Scopes::Character, "apply_ai_vassal_obligation_vassal_most_desired", Yes),
    (Scopes::Character, "appoint_court_position", Vb(validate_appoint_court_position)),
    (Scopes::None, "assert_if", Unchecked),
    (Scopes::None, "assert_read", Unchecked),
    (Scopes::Army, "assign_commander", Scope(Scopes::Character)),
    (Scopes::Character, "assign_council_task", Vb(validate_assign_council_task)),
    (Scopes::Character, "assign_councillor_type", Vb(validate_assign_councillor_type)),
    (Scopes::Scheme, "auto_assign_scheme_agents", Yes),
    (Scopes::Character, "banish", Yes),
    (Scopes::CombatSide, "battle_event", Vb(validate_battle_event)),
    (Scopes::Character, "becomes_independent", Target("change", Scopes::TitleAndVassalChange)),
    (Scopes::Province, "begin_create_holding", Vbv(validate_begin_create_holding)),
    (Scopes::Character, "break_alliance", Scope(Scopes::Character)),
    (Scopes::Character, "break_betrothal", Scope(Scopes::Character)),
    (Scopes::None, "cancel_great_project", Scope(Scopes::GreatProject)),
    (Scopes::TravelPlan, "cancel_travel_plan", Boolean),
    (Scopes::Character, "cancel_truce_both_ways", Scope(Scopes::Character)),
    (Scopes::Character, "cancel_truce_one_way", Scope(Scopes::Character)),
    (Scopes::Character, "change_age", ScriptValue),
    (
        Scopes::LandedTitle,
        "change_appointment_investment",
        Vb(validate_change_appointment_investment),
    ),
    (
        Scopes::LandedTitle,
        "change_appointment_investment_for_anyone",
        Vb(validate_change_appointment_investment),
    ),
    (Scopes::Confederation, "change_cohesion", ScriptValue),
    (Scopes::LandedTitle, "change_county_control", ScriptValue),
    (Scopes::LandedTitle, "change_county_fertility", ScriptValue),
    (Scopes::Culture, "change_cultural_acceptance", Vb(validate_change_cultural_acceptance)),
    (Scopes::Character, "change_current_court_grandeur", ScriptValue),
    (Scopes::Character, "change_current_weight", ScriptValue),
    (
        Scopes::LandedTitle,
        "change_de_jure_drift_progress",
        TargetValue("target", Scopes::LandedTitle, "value"),
    ),
    (Scopes::LandedTitle, "change_development_level", ScriptValue),
    (Scopes::LandedTitle, "change_development_progress", ScriptValue),
    (Scopes::LandedTitle, "change_development_progress_with_overflow", ScriptValue),
    (Scopes::Character, "change_diarchy_swing", ScriptValue),
    (Scopes::Faith, "change_fervor", ScriptValue),
    (Scopes::Character, "change_first_name", Vbv(validate_change_first_name)),
    (Scopes::None, "change_global_variable", Vb(validate_change_variable)),
    (Scopes::Character, "change_government", Item(Item::GovernmentType)),
    (Scopes::Domicile, "change_herd", ScriptValue),
    (Scopes::HouseRelation, "change_house_relation_level", Vb(validate_house_relation_level)),
    (Scopes::Character, "change_influence", ScriptValue),
    (Scopes::Character, "change_influence_and_experience", ScriptValue),
    (Scopes::Character, "change_influence_experience", ScriptValue),
    (Scopes::Character, "change_influence_level", ScriptValue),
    (Scopes::Character, "change_influence_no_experience", ScriptValue),
    (Scopes::Inspiration, "change_inspiration_progress", Integer),
    (Scopes::Character, "change_liege", Vb(validate_change_liege)),
    (Scopes::None, "change_local_variable", Vb(validate_change_variable)),
    (Scopes::Regiment, "change_maa_regiment_size", Vbv(validate_change_maa_regiment_size)),
    (Scopes::Regiment, "change_maa_troops_count", ScriptValue),
    (Scopes::Character, "change_merit", ScriptValue),
    (Scopes::Character, "change_merit_experience", ScriptValue),
    (Scopes::Character, "change_merit_level", ScriptValue),
    (Scopes::Character, "change_merit_no_experience", ScriptValue),
    (Scopes::Scheme, "change_opportunities", ScriptValue),
    (Scopes::SituationSubRegion, "change_phase", Vbv(validate_change_phase)),
    (Scopes::Character, "change_prison_type", Item(Item::PrisonType)),
    (Scopes::Domicile, "change_provisions", ScriptValue),
    // Docs say Scopes::None for the next two but that makes no sense
    (
        Scopes::Character,
        "change_realm_law_level",
        ItemTarget("law_group", Item::LawGroup, "change", Scopes::Value),
    ),
    (
        Scopes::Character,
        "change_realm_law_level_skip_effects",
        ItemTarget("law_group", Item::LawGroup, "change", Scopes::Value),
    ),
    (Scopes::Character, "change_strife_opinion", ScriptValue),
    (Scopes::Struggle, "change_struggle_phase", Vbv(validate_change_struggle_phase)),
    (
        Scopes::Struggle,
        "change_struggle_phase_duration",
        Vb(validate_change_struggle_phase_duration),
    ),
    (Scopes::Character, "change_target_weight", ScriptValue),
    (Scopes::LandedTitle, "change_title_holder", Vb(validate_change_title_holder)),
    (Scopes::LandedTitle, "change_title_holder_include_vassals", Vb(validate_change_title_holder)),
    // Docs say Scopes::None for the next two but that makes no sense
    (
        Scopes::LandedTitle,
        "change_title_law_level",
        ItemTarget("law_group", Item::LawGroup, "change", Scopes::Value),
    ),
    (
        Scopes::LandedTitle,
        "change_title_law_level_effects",
        ItemTarget("law_group", Item::LawGroup, "change", Scopes::Value),
    ),
    (Scopes::Situation, "change_top_phase", Vbv(validate_change_phase)),
    (Scopes::Character, "change_trait_rank", Vb(validate_change_trait_rank)),
    (Scopes::None, "change_variable", Vb(validate_change_variable)),
    (Scopes::GreatHolyWar, "change_war_chest_gold", ScriptValue),
    (Scopes::GreatHolyWar, "change_war_chest_piety", ScriptValue),
    (Scopes::GreatHolyWar, "change_war_chest_prestige", ScriptValue),
    (Scopes::None, "clamp_global_variable", Vb(validate_clamp_variable)),
    (Scopes::None, "clamp_local_variable", Vb(validate_clamp_variable)),
    (Scopes::None, "clamp_variable", Vb(validate_clamp_variable)),
    (Scopes::Artifact, "clear_artifact_modifiers", Yes),
    (Scopes::Character, "clear_appointment_timeout", Yes),
    (Scopes::War, "clear_claimant", Yes),
    (Scopes::Culture, "clear_culture_traditions", Yes),
    (Scopes::Character, "clear_designated_heir", Yes),
    (Scopes::Character, "clear_forced_vote", Yes),
    (Scopes::None, "clear_global_variable_list", Identifier("list name")),
    (Scopes::HouseRelation, "clear_house_relation", Yes),
    (Scopes::Confederation, "clear_leading_house", Yes),
    (Scopes::Legend, "clear_legend_chapter", Item(Item::LegendChapter)),
    (Scopes::None, "clear_local_variable_list", Identifier("list name")),
    (Scopes::None, "clear_saved_scope", Identifier("scope name")),
    (Scopes::Army, "clear_supply", Yes),
    (Scopes::LandedTitle, "clear_title_laws", Yes),
    (Scopes::LandedTitle, "clear_title_laws_effects", Yes),
    (Scopes::Character, "clear_traits", Yes),
    (Scopes::None, "clear_variable_list", Identifier("list name")),
    (Scopes::None, "close_all_views", Yes),
    (Scopes::None, "close_view", Vbv(validate_close_view)),
    (Scopes::Activity, "complete_activity", Removed("1.9", "")),
    (Scopes::Character, "complete_activity_intent", Boolean),
    (Scopes::None, "complete_great_project", Scope(Scopes::GreatProject)),
    (Scopes::None, "complete_great_project_animated", Scope(Scopes::GreatProject)),
    (Scopes::TaskContract, "complete_task_contract", Item(Item::TaskContractReward)),
    (Scopes::TravelPlan, "complete_travel_plan", Boolean),
    (Scopes::Domicile, "construct_domicile_building", Item(Item::DomicileBuilding)),
    (Scopes::Character, "consume_banish_reasons", Scope(Scopes::Character)),
    (Scopes::Character, "consume_divorce_reasons", Scope(Scopes::Character)),
    (Scopes::Character, "consume_execute_reasons", Scope(Scopes::Character)),
    (Scopes::Character, "consume_imprisonment_reasons", Scope(Scopes::Character)),
    (Scopes::Character, "consume_revoke_title_reason", Scope(Scopes::Character)),
    (Scopes::Culture, "copy_all_traditions_from", Scope(Scopes::Culture)),
    (Scopes::Artifact, "copy_artifact_modifiers", Scope(Scopes::Artifact)),
    (Scopes::Character, "copy_inheritable_appearance_from", Scope(Scopes::Character)),
    (Scopes::Character, "copy_localized_text", Vb(validate_copy_localized_text)),
    (Scopes::LandedTitle, "copy_title_history", Scope(Scopes::LandedTitle)),
    (Scopes::Character, "copy_traits", Scope(Scopes::Character)),
    (Scopes::None, "create_accolade", Vb(validate_create_accolade)),
    (Scopes::None, "create_adventurer_title", Vb(validate_create_adventurer_title)),
    (Scopes::Character, "create_alliance", Vbv(validate_create_alliance)),
    (Scopes::Character, "create_artifact", Vb(validate_create_artifact)),
    (Scopes::Character, "create_betrothal", Scope(Scopes::Character)),
    (Scopes::Character, "create_betrothal_matrilineal", Scope(Scopes::Character)),
    (Scopes::Character, "create_cadet_branch", Vb(validate_create_cadet_branch)),
    (Scopes::None, "create_character", Vb(validate_create_character)),
    (Scopes::Character, "create_character_memory", Vb(validate_create_character_memory)),
    (Scopes::Character, "create_confederation", Vb(validate_create_confederation)),
    (Scopes::Character, "create_divergent_culture", Yes),
    (Scopes::Character, "create_divergent_culture_with_side_effects", Yes),
    (Scopes::Character, "create_divergent_culture_with_side_effects_excluding_cost", Yes),
    (Scopes::None, "create_dynamic_title", Vb(validate_create_dynamic_title)),
    (Scopes::Character, "create_dynasty", Vb(validate_create_dynasty)),
    (Scopes::Province, "create_epidemic_outbreak", Vb(validate_create_epidemic_outbreak)),
    (
        Scopes::Character,
        "create_faction",
        ItemTarget("type", Item::Faction, "target", Scopes::Character),
    ),
    (Scopes::None, "create_holy_order", Vb(validate_create_holy_order)),
    (Scopes::Character, "create_hybrid_culture", Scope(Scopes::Culture)),
    (Scopes::Character, "create_hybrid_culture_with_side_effects", Scope(Scopes::Culture)),
    (Scopes::Character, "create_inspiration", Vbv(validate_create_inspiration)),
    (Scopes::Character, "create_legend", Vb(validate_create_legend)),
    (Scopes::Character, "create_legend_seed", Vb(validate_create_legend)),
    (Scopes::Character, "create_maa_regiment", Vb(validate_create_maa_regiment)),
    (Scopes::None, "create_nomad_title", Vb(validate_create_nomad_title)),
    (Scopes::Character, "create_story", Vbv(validate_create_story)),
    (Scopes::Character, "create_task_contract", Vb(validate_create_task_contract)),
    (Scopes::None, "create_title_and_vassal_change", Vb(validate_create_title_and_vassal_change)),
    (Scopes::None, "custom_description", Control),
    (Scopes::None, "custom_description_no_bullet", Control),
    (Scopes::None, "custom_label", ControlOrLabel),
    (Scopes::None, "custom_tooltip", ControlOrLabel),
    (Scopes::Accolade, "deactivate_accolade", Removed("1.19", "")),
    (Scopes::Faith, "deactivate_holy_site", Item(Item::HolySite)),
    (Scopes::Character, "death", Vbv(validate_death)),
    (Scopes::None, "debug_log", UncheckedTodo),
    (Scopes::None, "debug_log_date", Yes),
    (Scopes::None, "debug_log_scopes", Boolean),
    (Scopes::None, "debug_log_stack_trace", UncheckedTodo),
    (Scopes::None, "debug_trigger_event", Item(Item::Event)),
    (Scopes::Character, "decline_activity_invite", Scope(Scopes::Activity)),
    (
        Scopes::all(),
        "decline_invitation_for_character",
        Removed("1.9", "replaced by `decline_activity_invite`"),
    ),
    (Scopes::Character, "decline_invitation_for_character", Scope(Scopes::Activity)),
    (Scopes::TravelPlan, "delay_travel_plan", Vb(validate_delay_travel_plan)),
    (Scopes::Army, "deplete_army_by_percentage", ScriptValue),
    (Scopes::Character, "depose", Yes),
    (Scopes::Character, "depose_diarch", Boolean),
    (Scopes::Character, "designate_diarch", Scope(Scopes::Character)),
    (Scopes::Character, "destroy_all_event_troops", Boolean),
    (Scopes::None, "destroy_artifact", ScopeOkThis(Scopes::Artifact)),
    (Scopes::None, "destroy_character_memory", Scope(Scopes::CharacterMemory)),
    (Scopes::Faction, "destroy_faction", Yes),
    (Scopes::None, "destroy_inspiration", Scope(Scopes::Inspiration)),
    (Scopes::Regiment, "destroy_maa_regiment", Boolean),
    (Scopes::Character, "destroy_owned_artifact", Scope(Scopes::Artifact)),
    (Scopes::Character, "destroy_title", Scope(Scopes::LandedTitle)),
    (Scopes::Secret, "disable_exposure_by", Scope(Scopes::Character)),
    (Scopes::None, "disable_succession_calculation", Yes),
    (Scopes::Confederation, "disband_confederation", Yes),
    (Scopes::GreatHolyWar, "divide_war_chest", Vb(validate_divide_war_chest)),
    (Scopes::Character, "divorce", Scope(Scopes::Character)),
    (Scopes::GreatHolyWar, "do_ghw_title_handout", Scope(Scopes::TitleAndVassalChange)),
    (Scopes::Province, "downgrade_building_effect", Item(Item::Building)),
    (Scopes::Character, "duel", Vbc(validate_duel)),
    (Scopes::None, "else", Control),
    (Scopes::None, "else_if", Control),
    (Scopes::None, "enable_and_run_succession_calculation", Yes),
    (Scopes::Character, "enact_treasury_budgets", Yes),
    (Scopes::Character, "enact_treasury_budgets_init", Yes),
    (Scopes::Character, "enact_treasury_budgets_no_costs", Yes),
    (Scopes::Character, "enact_treasury_budgets_no_costs_no_opinion_effects", Yes),
    (Scopes::Character, "enact_treasury_budgets_no_opinion_effects", Yes),
    (Scopes::Character, "end_diarchy", Boolean),
    (Scopes::Character, "end_inspiration_sponsorship", Scope(Scopes::Inspiration)),
    (Scopes::Character, "end_pregnancy", Yes),
    (Scopes::Scheme, "end_scheme", Yes),
    (Scopes::Situation, "end_situation", Yes),
    (Scopes::StoryCycle, "end_story", Yes),
    (Scopes::Struggle, "end_struggle", Vv(validate_end_struggle)),
    (Scopes::Character, "end_tributary", Yes),
    // "invalidated" is undocumented
    (Scopes::War, "end_war", Choice(&["attacker", "defender", "white_peace", "invalidated"])),
    (Scopes::Artifact, "equip_artifact_to_owner", Yes),
    (Scopes::Artifact, "equip_artifact_to_owner_replace", Yes),
    (Scopes::None, "error_log", UncheckedTodo),
    (Scopes::None, "error_log_scopes", Boolean),
    (Scopes::None, "error_log_stack_trace", UncheckedTodo),
    (Scopes::Character, "execute_decision", Item(Item::Decision)),
    (Scopes::Scheme, "expose_scheme", Yes),
    (Scopes::Scheme, "expose_scheme_agent", Scope(Scopes::Character)),
    (Scopes::Secret, "expose_secret", Scope(Scopes::Character)),
    (Scopes::Faction, "faction_remove_war", Yes),
    (Scopes::Faction, "faction_start_war", Vb(validate_faction_start_war)),
    (Scopes::Character, "finish_council_task", Yes),
    (Scopes::Character, "fire_councillor", Scope(Scopes::Character)),
    (Scopes::Character, "fire_councillor_skip_effects", Scope(Scopes::Character)),
    (Scopes::Character, "fire_tax_collector", Scope(Scopes::Character)),
    (Scopes::Character, "forbid_from_scheme", Scope(Scopes::Scheme)),
    (
        Scopes::all(),
        "force_add_to_scheme",
        Removed("1.13", "replaced with force_add_to_agent_slot"),
    ),
    (Scopes::Character, "force_add_to_agent_slot", Vb(validate_force_add_to_agent_slot)),
    (Scopes::Character, "force_character_skill_recalculation", Yes),
    (Scopes::Character, "force_step_down_landed_titles", Yes),
    (Scopes::Character, "force_vote_as", Vb(validate_force_vote_as)),
    (Scopes::CombatSide, "force_win", Yes),
    (Scopes::Character, "fund_great_project_contribution", Vb(validate_contribution)),
    (Scopes::Province, "generate_building", Yes),
    (
        Scopes::LandedTitle
            .union(Scopes::Dynasty)
            .union(Scopes::DynastyHouse)
            .union(Scopes::Confederation),
        "generate_coa",
        Vv(validate_generate_coa),
    ),
    (Scopes::Culture, "get_all_innovations_from", Scope(Scopes::Culture)),
    (Scopes::Culture, "get_random_innovation_from", Scope(Scopes::Culture)),
    (Scopes::Character, "get_title", Scope(Scopes::LandedTitle)),
    (Scopes::Character, "give_domain_to_herders", Yes),
    (Scopes::Character, "give_nickname", Item(Item::Nickname)),
    (Scopes::Character, "give_noble_family_title", Vb(validate_give_noble_family_title)),
    (Scopes::None, "hidden_effect", Control),
    (
        Scopes::None,
        "hidden_effect_new_artifact",
        Removed("1.9", "replaced by `hidden_effect_new_object`"),
    ),
    (Scopes::None, "hidden_effect_new_object", Control),
    (Scopes::None, "if", Control),
    (Scopes::DynastyHouse, "impact_house_relation", Vb(validate_impact_house_relation)),
    (Scopes::Character, "imprison", Vb(validate_imprison)),
    (Scopes::Character, "infect_with_epidemic", Scope(Scopes::Epidemic)),
    (Scopes::None, "info_log", UncheckedTodo),
    (Scopes::None, "info_log_scopes", Boolean),
    (Scopes::None, "info_log_stack_trace", UncheckedTodo),
    (Scopes::None, "invalidate_activity", Scope(Scopes::Activity)),
    (Scopes::TaskContract, "invalidate_contract", Boolean),
    (Scopes::Character, "invalidate_diarch_if_needed", Boolean),
    (Scopes::Scheme, "invalidate_scheme", Yes),
    (Scopes::Inspiration, "invest_gold", NonNegativeValue),
    (
        Scopes::all(),
        "invite_character_to_activity",
        Removed("1.9", "replaced by `invite_to_activity` which works the other way around"),
    ),
    (Scopes::Character, "invite_to_activity", Scope(Scopes::Activity)),
    (Scopes::Culture, "join_era", Item(Item::CultureEra)),
    (Scopes::Character, "join_faction", Scope(Scopes::Faction)),
    (Scopes::Character, "join_faction_forced", Vb(validate_join_faction_forced)),
    (Scopes::Character, "join_faction_skip_check", Scope(Scopes::Faction)),
    (Scopes::Character, "learn_court_language_of", ScopeOkThis(Scopes::Character)),
    (Scopes::Character, "learn_language", Item(Item::Language)),
    (Scopes::Character, "learn_language_of_culture", Scope(Scopes::Culture)),
    (Scopes::LandedTitle, "lease_out_to", Scope(Scopes::HolyOrder)),
    (Scopes::Culture, "leave_era", Item(Item::CultureEra)),
    (Scopes::Character, "leave_faction", Scope(Scopes::Faction)),
    (Scopes::Situation, "log_natural_disaster", UncheckedTodo),
    (Scopes::all(), "lose_combat", Removed("1.9", "")),
    (Scopes::Domicile, "lower_domicile_building", Item(Item::DomicileBuilding)),
    (Scopes::Domicile, "lower_domicile_building_no_refund", Item(Item::DomicileBuilding)),
    (Scopes::Character, "make_claim_strong", Scope(Scopes::LandedTitle)),
    (Scopes::Character, "make_claim_weak", Scope(Scopes::LandedTitle)),
    (Scopes::Character, "make_concubine", Scope(Scopes::Character)),
    (Scopes::Character, "make_pregnant", Vb(validate_make_pregnant)),
    (Scopes::Character, "make_pregnant_no_checks", Vb(validate_make_pregnant)),
    (Scopes::StoryCycle, "make_story_owner", Scope(Scopes::Character)),
    (Scopes::Character, "make_trait_active", ScopeOrItem(Scopes::Trait, Item::Trait)),
    (Scopes::Character, "make_trait_active_force_tooltip", ScopeOrItem(Scopes::Trait, Item::Trait)),
    (Scopes::Character, "make_trait_inactive", ScopeOrItem(Scopes::Trait, Item::Trait)),
    (
        Scopes::Character,
        "make_trait_inactive_force_tooltip",
        ScopeOrItem(Scopes::Trait, Item::Trait),
    ),
    (Scopes::Character, "make_unprunable", Yes),
    (Scopes::Character, "marry", Scope(Scopes::Character)),
    (Scopes::Character, "marry_matrilineal", Scope(Scopes::Character)),
    (Scopes::SituationParticipantGroup, "mass_recalculate_participant_groups", Yes),
    (Scopes::all(), "move_activity", Removed("1.9", "")),
    (Scopes::Character, "move_budget_gold", Vb(validate_move_budget)),
    (Scopes::Character, "move_budget_treasury", Vb(validate_move_budget)),
    (Scopes::Domicile, "move_domicile", Scope(Scopes::Province)),
    (Scopes::LandedTitle, "move_title_name_to", Scope(Scopes::LandedTitle)),
    (Scopes::Character, "move_to_pool", Yes),
    (Scopes::Character, "move_to_pool_at", Scope(Scopes::Province)),
    (Scopes::None, "multiply_focus_progress", UncheckedTodo),
    (Scopes::Character, "open_appoint_court_position_window", Item(Item::CourtPosition)),
    (Scopes::None, "open_interaction_window", Vb(validate_open_interaction_window)),
    (Scopes::None, "open_view", Vbv(validate_open_view)),
    (Scopes::all_but_none(), "open_view_data", Vbv(validate_open_view)),
    (
        Scopes::Character,
        "overlord_contract_set_obligation_level",
        Vb(validate_contract_set_obligation_level),
    ),
    (Scopes::None, "pan_camera_to_province", Scope(Scopes::Province)),
    (Scopes::None, "pan_camera_to_title", Scope(Scopes::LandedTitle)),
    (Scopes::TravelPlan, "pause_travel_plan", Boolean),
    (Scopes::TravelPlan, "pause_travel_plan_mp", Boolean),
    (Scopes::Character, "pay_gold_to_treasury", TargetValue("target", Scopes::Character, "value")),
    (Scopes::Character, "pay_herd", TargetValue("target", Scopes::Character, "value")),
    (Scopes::Character, "pay_long_term_gold", Vb(validate_pay_gold)),
    (Scopes::Character, "pay_long_term_income", Vb(validate_pay_income)),
    (
        Scopes::Character,
        "pay_long_term_treasury",
        TargetValue("target", Scopes::Character, "treasury"),
    ),
    (Scopes::Character, "pay_long_term_treasury_income", Vb(validate_pay_income)),
    (Scopes::Character, "pay_reserved_gold", Vb(validate_pay_gold)),
    (Scopes::Character, "pay_reserved_income", Vb(validate_pay_income)),
    (
        Scopes::Character,
        "pay_reserved_treasury",
        TargetValue("target", Scopes::Character, "treasury"),
    ),
    (Scopes::Character, "pay_reserved_treasury_income", Vb(validate_pay_income)),
    (Scopes::Character, "pay_short_term_gold", Vb(validate_pay_gold)),
    (Scopes::Character, "pay_short_term_income", Vb(validate_pay_income)),
    (
        Scopes::Character,
        "pay_short_term_treasury",
        TargetValue("target", Scopes::Character, "treasury"),
    ),
    (Scopes::Character, "pay_short_term_treasury_income", Vb(validate_pay_income)),
    (Scopes::Character, "pay_treasury", TargetValue("target", Scopes::Character, "value")),
    (Scopes::Character, "pay_treasury_or_gold", TargetValue("target", Scopes::Character, "value")),
    (Scopes::Character, "pay_treasury_to_gold", TargetValue("target", Scopes::Character, "value")),
    (Scopes::Character, "pay_war_chest_gold", Vb(validate_pay_gold)),
    (Scopes::Character, "pay_war_chest_income", Vb(validate_pay_income)),
    (
        Scopes::Character,
        "pay_war_chest_treasury",
        TargetValue("target", Scopes::Character, "treasury"),
    ),
    (Scopes::Character, "pay_war_chest_treasury_income", Vb(validate_pay_income)),
    (Scopes::Province, "plan_great_project", Vb(validate_plan_great_project)),
    (Scopes::Character, "play_music_cue", Item(Item::Music)),
    (Scopes::Character, "play_sound_effect", Item(Item::Sound)),
    (Scopes::GreatHolyWar, "pledge_attacker", Scope(Scopes::Character)),
    (Scopes::GreatHolyWar, "pledge_defender", Scope(Scopes::Character)),
    (Scopes::Character, "populate_task_contracts_for_area", Vb(validate_contracts_for_area)),
    (Scopes::Activity, "progress_activity_phase_after", Timespan),
    (Scopes::None, "random", Control),
    (Scopes::None, "random_list", Vbc(validate_random_list)),
    (Scopes::None, "random_log_scopes", Boolean),
    // TODO: docs now say Scopes::None, but that doesn't make sense
    (Scopes::LandedTitle, "raze_county", Vb(validate_raze_county)),
    (Scopes::Province, "rebuild_great_building", Yes),
    (Scopes::None, "recalculate_cultural_heads_of_type", Choice(&["domain", "herd"])),
    (Scopes::Character, "recalculate_participant_group", Scope(Scopes::Situation)),
    (Scopes::Situation, "record_situation_special_event", Vb(validate_situation_special_event)),
    (Scopes::all(), "recruit_courtier", Removed("1.9.1", "replaced by `add_courtier`")),
    (Scopes::Province, "refill_garrison", Yes),
    (Scopes::Province, "refill_levy", Yes),
    (Scopes::Army, "refill_supply", Yes),
    (Scopes::Artifact, "reforge_artifact", Vb(validate_create_artifact)),
    (Scopes::Character, "refund_all_perks", Yes),
    (Scopes::Character, "refund_perks", Item(Item::Lifestyle)),
    (Scopes::Character, "release_from_prison", Yes),
    (Scopes::Accolade, "remove_acclaimed_knight", Yes),
    (Scopes::Scheme, "remove_agent_slot", Scope(Scopes::AgentSlot)),
    (Scopes::Character, "remove_all_character_modifier_instances", Item(Item::Modifier)),
    (Scopes::LandedTitle, "remove_all_county_modifier_instances", Item(Item::Modifier)),
    (Scopes::Dynasty, "remove_all_dynasty_modifier_instances", Item(Item::Modifier)),
    (Scopes::DynastyHouse, "remove_all_house_modifier_instances", Item(Item::Modifier)),
    (Scopes::DynastyHouse, "remove_all_house_unity_modifier_instances", Item(Item::Modifier)),
    (Scopes::Legend, "remove_all_legend_county_modifier_instances", Item(Item::Modifier)),
    (Scopes::Legend, "remove_all_legend_owner_modifier_instances", Item(Item::Modifier)),
    (Scopes::Legend, "remove_all_legend_province_modifier_instances", Item(Item::Modifier)),
    (Scopes::Province, "remove_all_province_modifier_instances", Item(Item::Modifier)),
    (Scopes::Character, "remove_all_realm_laws", Yes),
    (Scopes::TravelPlan, "remove_all_travel_plan_modifier_instances", Item(Item::Modifier)),
    (Scopes::Artifact, "remove_artifact_feature_group", Item(Item::ArtifactFeatureGroup)),
    (Scopes::Artifact, "remove_artifact_modifier", Item(Item::Modifier)),
    (Scopes::Character, "remove_barter_goods", Yes),
    (Scopes::Culture, "remove_bonus_fascination_innovation", Yes),
    (Scopes::Province, "remove_building", Item(Item::Building)),
    (Scopes::TravelPlan, "remove_character", Scope(Scopes::Character)),
    (Scopes::Character, "remove_character_flag", Unchecked),
    (Scopes::Character, "remove_character_modifier", Item(Item::Modifier)),
    (
        Scopes::SituationSubRegion,
        "remove_character_realm_from_sub_region",
        Scope(Scopes::Character),
    ),
    (Scopes::Character, "remove_character_secret_faith", Yes),
    (Scopes::Character, "remove_claim", Scope(Scopes::LandedTitle)),
    (Scopes::Army, "remove_commander", Yes),
    (Scopes::Character, "remove_concubine", Scope(Scopes::Character)),
    (Scopes::Confederation, "remove_confederation_member", Scope(Scopes::Character)),
    (Scopes::Confederation, "remove_confederation_member_house", Scope(Scopes::DynastyHouse)),
    (Scopes::LandedTitle, "remove_county_modifier", Item(Item::Modifier)),
    (Scopes::Character, "remove_courtier_or_guest", Vbv(validate_remove_courtier_or_guest)),
    (
        Scopes::Culture,
        "remove_culture_tradition",
        ScopeOrItem(Scopes::CultureTradition, Item::CultureTradition),
    ),
    (Scopes::Character, "remove_dead_character_variable", Identifier("variable name")),
    (Scopes::Character, "remove_decision_cooldown", Item(Item::Decision)),
    (Scopes::SituationSubRegion, "remove_dejure_title_from_sub_region", Scope(Scopes::LandedTitle)),
    (Scopes::Faith, "remove_doctrine", ScopeOrItem(Scopes::Doctrine, Item::Doctrine)),
    (Scopes::Domicile, "remove_domicile_building", Item(Item::DomicileBuilding)),
    (Scopes::Domicile, "remove_domicile_building_no_refund", Item(Item::DomicileBuilding)),
    (Scopes::Dynasty, "remove_dynasty_modifier", Item(Item::Modifier)),
    (Scopes::Dynasty, "remove_dynasty_perk", Item(Item::DynastyPerk)),
    (Scopes::Character, "remove_from_activity", Scope(Scopes::Activity)),
    (
        Scopes::Activity,
        "remove_from_current_phase_guest_subset",
        Vb(validate_current_phase_guest_subset),
    ),
    (Scopes::Activity, "remove_from_guest_subset", Vb(validate_guest_subset)),
    (Scopes::all_but_none(), "remove_from_list", Vv(validate_remove_from_list)),
    (Scopes::Situation, "remove_geographical_region", Scope(Scopes::GeographicalRegion)),
    (Scopes::None, "remove_global_variable", Identifier("variable name")),
    (Scopes::Province, "remove_holding", Yes),
    (Scopes::Character, "remove_hook", ItemTarget("type", Item::Hook, "target", Scopes::Character)),
    (Scopes::DynastyHouse, "remove_house_artifact_claim", Scope(Scopes::Artifact)),
    (Scopes::DynastyHouse, "remove_house_modifier", Item(Item::Modifier)),
    (Scopes::DynastyHouse, "remove_house_unity_modifier", Item(Item::Modifier)),
    (Scopes::LandedTitle, "remove_important_location", Yes),
    (
        Scopes::Culture,
        "remove_innovation",
        ScopeOrItem(Scopes::CultureInnovation, Item::Innovation),
    ),
    (Scopes::Character, "remove_interaction_cooldown", Item(Item::CharacterInteraction)),
    (
        Scopes::Character,
        "remove_interaction_cooldown_against",
        ItemTarget("interaction", Item::CharacterInteraction, "target", Scopes::Character),
    ),
    (Scopes::Legend, "remove_legend_county_modifier", Item(Item::Modifier)),
    (Scopes::Legend, "remove_legend_owner_modifier", Item(Item::Modifier)),
    (Scopes::Legend, "remove_legend_province_modifier", Item(Item::Modifier)),
    (Scopes::Province, "remove_legend_spread", Scope(Scopes::Legend)),
    (Scopes::None, "remove_list_global_variable", Vb(validate_add_to_variable_list)),
    (Scopes::None, "remove_list_local_variable", Vb(validate_add_to_variable_list)),
    (Scopes::None, "remove_list_variable", Vb(validate_add_to_variable_list)),
    (Scopes::None, "remove_local_variable", Identifier("variable name")),
    (Scopes::Character, "remove_localized_text", Identifier("text name")),
    (Scopes::Character, "remove_long_term_gold", NonNegativeValue),
    (Scopes::Character, "remove_long_term_treasury", ScriptValue),
    (Scopes::Situation, "remove_manual_participant", Scope(Scopes::Character)),
    (Scopes::Character, "remove_nickname", Boolean),
    (Scopes::Character, "remove_opinion", Vb(validate_remove_opinion)),
    (Scopes::War, "remove_participant", Scope(Scopes::Character)),
    (Scopes::Character, "remove_perk", Item(Item::Perk)),
    (Scopes::Character, "remove_personal_artifact_claim", Scope(Scopes::Artifact)),
    (Scopes::Province, "remove_province_modifier", Item(Item::Modifier)),
    (Scopes::Culture, "remove_random_culture_tradition", Yes),
    (Scopes::Character, "remove_realm_law", Item(Item::Law)),
    (Scopes::Character, "remove_regnal_name", Yes),
    (Scopes::Character, "remove_relation_flag", Vb(validate_add_relation_flag)),
    (Scopes::Faith, "remove_religious_head_title", Yes),
    (Scopes::Character, "remove_reserved_gold", NonNegativeValue),
    (Scopes::Character, "remove_reserved_treasury", ScriptValue),
    (
        Scopes::Character,
        "remove_scheme_cooldown_against",
        ItemTarget("scheme", Item::Scheme, "target", Scopes::Character),
    ),
    (Scopes::Scheme, "remove_scheme_modifier", Item(Item::Modifier)),
    (Scopes::Secret, "remove_secret", Yes),
    (Scopes::Character, "remove_short_term_gold", NonNegativeValue),
    (Scopes::Character, "remove_short_term_treasury", ScriptValue),
    (Scopes::Faction, "remove_special_character", Yes),
    (Scopes::Faction, "remove_special_title", Yes),
    (Scopes::LandedTitle, "remove_title_from_important_location", Scope(Scopes::LandedTitle)),
    (Scopes::SituationSubRegion, "remove_title_from_sub_region", Removed("1.18", "")),
    // docs say these next two are scope None, but that does not make sense.
    (Scopes::LandedTitle, "remove_title_law", Item(Item::Law)),
    (Scopes::LandedTitle, "remove_title_law_effects", Item(Item::Law)),
    (
        Scopes::SituationSubRegion,
        "remove_title_to_sub_region",
        Removed("1.16.2", "renamed to remove_title_from_sub_region"),
    ),
    (Scopes::Character, "remove_trait", ScopeOrItem(Scopes::Trait, Item::Trait)),
    (Scopes::Character, "remove_trait_force_tooltip", ScopeOrItem(Scopes::Trait, Item::Trait)),
    (Scopes::TravelPlan, "remove_travel_option", Item(Item::TravelOption)),
    (Scopes::TravelPlan, "remove_travel_plan_modifier", Item(Item::Modifier)),
    (Scopes::Province, "remove_travel_point_of_interest", Item(Item::PointOfInterest)),
    (Scopes::Character, "remove_treasury", ScriptValue),
    (Scopes::Character, "remove_treasury_or_gold", ScriptValue),
    (Scopes::None, "remove_variable", Identifier("variable name")),
    (Scopes::Character, "remove_war_chest_gold", NonNegativeValue),
    (Scopes::Character, "remove_war_chest_treasury", ScriptValue),
    (Scopes::Province, "replace_building_effect", Item(Item::Building)),
    (Scopes::Character, "replace_court_position", Vb(validate_replace_court_position)),
    (
        Scopes::TravelPlan,
        "reroute_to_home",
        Removed("1.15", "replaced with return_home character effect"),
    ),
    (Scopes::Character, "reset_beneficiary", Yes),
    (
        Scopes::LandedTitle
            .union(Scopes::Dynasty)
            .union(Scopes::DynastyHouse)
            .union(Scopes::Confederation),
        "reset_coa",
        Yes,
    ),
    (Scopes::Culture, "reset_culture_creation_date", Yes),
    (Scopes::GreatHolyWar, "reset_designated_winner", Yes),
    (Scopes::Scheme, "reset_scheme_progress", Yes),
    (Scopes::LandedTitle, "reset_title_name", Yes),
    (Scopes::LandedTitle, "reset_title_prefix", Yes),
    (Scopes::None, "resolve_title_and_vassal_change", Scope(Scopes::TitleAndVassalChange)),
    (Scopes::TravelPlan, "resume_travel_plan", Boolean),
    (Scopes::TravelPlan, "resume_travel_plan_mp", Boolean),
    (Scopes::Character, "return_home", Boolean),
    (Scopes::Character, "return_hostage", Yes),
    (Scopes::Character, "return_to_court", Yes),
    (Scopes::Secret, "reveal_to", Scope(Scopes::Character)),
    (Scopes::Character, "reverse_add_opinion", Vb(validate_add_opinion)),
    (Scopes::Character, "revoke_court_position", Vb(validate_revoke_court_position)),
    (Scopes::LandedTitle, "revoke_lease", Yes),
    (Scopes::None, "round_global_variable", Vb(validate_round_variable)),
    (Scopes::None, "round_local_variable", Vb(validate_round_variable)),
    (Scopes::None, "round_variable", Vb(validate_round_variable)),
    (Scopes::Province, "ruin_great_building", Yes),
    (Scopes::None, "run_interaction", Vb(validate_open_interaction_window)),
    (Scopes::Character, "save_opinion_value_as", Vb(validate_save_opinion_value)),
    (Scopes::all_but_none(), "save_scope_as", Vv(validate_save_scope)),
    (Scopes::None, "save_scope_value_as", Vb(validate_save_scope_value)),
    (Scopes::Character, "save_temporary_opinion_value_as", Vb(validate_save_opinion_value)),
    (Scopes::all_but_none(), "save_temporary_scope_as", Vv(validate_save_scope)),
    (Scopes::None, "save_temporary_scope_value_as", Vb(validate_save_scope_value)),
    (Scopes::all(), "scheme_freeze_days", Removed("1.9", "replaced by `scheme_freeze`")),
    (Scopes::Scheme, "scheme_freeze", Vb(validate_scheme_freeze)),
    (Scopes::Scheme, "scheme_unfreeze", Yes),
    (Scopes::Character, "scriptedtests_recalculate_character_modifier", Unchecked),
    (Scopes::Character, "scriptedtests_recalculate_succession", Unchecked),
    (Scopes::None, "send_china_tutorial_finished_telemetry", Yes),
    (Scopes::None, "send_china_tutorial_started_telemetry", Yes),
    (Scopes::Character, "send_interface_message", Vbc(validate_send_interface)),
    (Scopes::Character, "send_interface_popup", Vbc(validate_send_interface)),
    (Scopes::Character, "send_interface_toast", Vbc(validate_send_interface)),
    (Scopes::None, "send_long_tutorial_finished_telemetry", Yes),
    (Scopes::None, "send_long_tutorial_started_telemetry", Yes),
    (Scopes::None, "send_short_tutorial_finished_telemetry", Yes),
    (Scopes::None, "send_short_tutorial_started_telemetry", Yes),
    (Scopes::Character, "set_absolute_country_control", Boolean),
    (Scopes::Accolade, "set_accolade_successor", Scope(Scopes::Character)),
    (Scopes::Activity, "set_activity_host", Scope(Scopes::Character)),
    (Scopes::Character, "set_activity_intent", Vbv(validate_set_activity_intent)),
    (Scopes::Character, "set_age", ScriptValue),
    (Scopes::CombatSide, "set_allow_early_retreat", Boolean),
    (Scopes::LandedTitle, "set_always_follows_primary_heir", Yes),
    (Scopes::Character, "set_amenity_level", ItemValue("type", Item::Amenity)),
    (Scopes::Character, "set_appointment_timeout", Vb(validate_appointment_timeout)),
    (Scopes::Army, "set_army_location", Scope(Scopes::Province)),
    (Scopes::Artifact, "set_artifact_description", Desc),
    (Scopes::Artifact, "set_artifact_feature", Item(Item::ArtifactFeature)),
    (Scopes::Artifact, "set_artifact_feature_group", Item(Item::ArtifactFeatureGroup)),
    (Scopes::Artifact, "set_artifact_name", Desc),
    (Scopes::Artifact, "set_artifact_rarity", Item(Item::ArtifactRarity)),
    (Scopes::Character, "set_beneficiary", Scope(Scopes::Character)),
    (
        Scopes::Culture,
        "set_bonus_fascination_innovation",
        ScopeOrItem(Scopes::CultureInnovation, Item::Innovation),
    ),
    (Scopes::War, "set_called_to", Scope(Scopes::Character)),
    (Scopes::LandedTitle, "set_can_be_named_after_dynasty", Boolean),
    (Scopes::LandedTitle, "set_can_use_nomadic_naming", Boolean),
    (Scopes::LandedTitle, "set_capital_barony", Yes),
    (Scopes::LandedTitle, "set_capital_county", Scope(Scopes::LandedTitle)),
    (Scopes::War, "set_casus_belli", Item(Item::CasusBelli)),
    (Scopes::Character, "set_character_faith", Scope(Scopes::Faith)),
    (Scopes::Character, "set_character_faith_history", Scope(Scopes::Faith)),
    (Scopes::Character, "set_character_faith_with_conversion", Scope(Scopes::Faith)),
    (Scopes::Character, "set_character_secret_faith", Scope(Scopes::Faith)),
    (Scopes::Character, "set_child_of_concubine_on_pregnancy", Boolean),
    (
        Scopes::LandedTitle
            .union(Scopes::Dynasty)
            .union(Scopes::DynastyHouse)
            .union(Scopes::Confederation),
        "set_coa",
        Vv(validate_set_coa),
    ),
    (Scopes::Confederation, "set_cohesion", ScriptValue),
    (Scopes::LandedTitle, "set_color_from_title", Scope(Scopes::LandedTitle)),
    (Scopes::Confederation, "set_confederation_color", Color),
    (Scopes::Confederation, "set_confederation_name", Desc),
    (Scopes::Character, "set_council_task", Vb(validate_set_council_task)),
    (Scopes::LandedTitle, "set_county_culture", Scope(Scopes::Culture)),
    (Scopes::LandedTitle, "set_county_faith", Scope(Scopes::Faith)),
    (Scopes::Character, "set_court_language", Item(Item::Language)),
    (Scopes::Character, "set_court_type", Item(Item::CourtType)),
    (Scopes::Culture, "set_cultural_acceptance", TargetValue("target", Scopes::Culture, "value")),
    (Scopes::Character, "set_culture", Scope(Scopes::Culture)),
    (Scopes::Struggle, "set_culture_as_involved", Scope(Scopes::Culture)),
    (Scopes::Struggle, "set_culture_as_uninvolved", Scope(Scopes::Culture)),
    (Scopes::Culture, "set_culture_name", Vb(validate_set_culture_name)),
    (Scopes::Culture, "set_culture_pillar", Item(Item::CulturePillar)),
    (Scopes::Character, "set_culture_same_as", Scope(Scopes::Character)),
    (Scopes::Character, "set_current_court_grandeur", ScriptValue),
    (Scopes::LandedTitle, "set_de_jure_liege_title", Scope(Scopes::LandedTitle)),
    (Scopes::Character, "set_dead_character_variable", Vb(validate_set_dead_character_variable)),
    (Scopes::Character, "set_death_reason", Vb(validate_set_death_reason)),
    (Scopes::Character, "set_default_education", Yes),
    (Scopes::LandedTitle, "set_definitive_form", Boolean),
    (Scopes::LandedTitle, "set_delete_on_destroy", Boolean),
    (Scopes::Character, "set_designated_heir", Scope(Scopes::Character)),
    (Scopes::Character, "set_designated_heir_unsafe", Scope(Scopes::Character)),
    (Scopes::GreatHolyWar, "set_designated_winner", Scope(Scopes::Character)),
    (Scopes::LandedTitle, "set_destroy_if_invalid_heir", Boolean),
    (Scopes::LandedTitle, "set_destroy_on_gain_same_tier", Boolean),
    (Scopes::LandedTitle, "set_destroy_on_succession", Boolean),
    (Scopes::Character, "set_diarch", Scope(Scopes::Character)),
    (Scopes::Character, "set_diarchy_mandate", Item(Item::DiarchyMandate)),
    (Scopes::Character, "set_diarchy_swing", ScriptValue),
    (Scopes::Character, "set_diarchy_type", Item(Item::DiarchyType)),
    (Scopes::CombatSide, "set_disallowed_retreat", Boolean),
    (Scopes::Domicile, "set_domicile_culture", Scope(Scopes::Culture)),
    (Scopes::Domicile, "set_domicile_faith", Scope(Scopes::Faith)),
    (Scopes::Domicile, "set_domicile_owner", Removed("1.16", "")),
    (Scopes::Dynasty, "set_dynasty_name", Desc),
    (Scopes::Character, "set_employer", Scope(Scopes::Character)),
    (Scopes::Epidemic, "set_epidemic_outbreak_intensity", Choice(OUTBREAK_INTENSITIES)),
    (Scopes::Character, "set_ethnicity", Item(Item::Ethnicity)),
    (Scopes::Culture, "set_ethos_from", Scope(Scopes::Culture)),
    (Scopes::Struggle, "set_faith_as_involved", Scope(Scopes::Faith)),
    (Scopes::Struggle, "set_faith_as_uninvolved", Scope(Scopes::Faith)),
    (Scopes::Character, "set_father", Scope(Scopes::Character)),
    (Scopes::LandedTitle, "set_figurehead_title", UncheckedTodo),
    (Scopes::Character, "set_focus", Vv(validate_set_focus)),
    (Scopes::None, "set_focus_progress", UncheckedTodo),
    (Scopes::None, "set_generated_asexuality_chance", ScriptValue),
    (Scopes::None, "set_generated_bisexuality_chance", ScriptValue),
    (Scopes::None, "set_generated_homosexuality_chance", ScriptValue),
    (Scopes::None, "set_global_variable", Vbv(validate_set_variable)),
    // TODO: check that these have type = great_building
    (Scopes::Province, "set_great_building", Item(Item::Building)),
    (Scopes::Province, "set_great_building_slot", Item(Item::Building)),
    (Scopes::GreatHolyWar, "set_great_holy_war_target", Vb(validate_set_ghw_target)),
    (Scopes::Culture, "set_heritage_from", Scope(Scopes::Culture)),
    (Scopes::Province, "set_holding_type", Item(Item::HoldingType)),
    (Scopes::Character, "set_house", Scope(Scopes::DynastyHouse)),
    (
        Scopes::DynastyHouse,
        "set_house_aspiration",
        ItemTarget("type", Item::HouseAspiration, "level", Scopes::Value),
    ),
    (Scopes::DynastyHouse, "set_house_head", Scope(Scopes::Character)),
    (Scopes::DynastyHouse, "set_house_name", Desc),
    (Scopes::DynastyHouse, "set_house_name_from_dynasty", Scope(Scopes::Dynasty)),
    (Scopes::DynastyHouse, "set_house_name_from_house", Scope(Scopes::DynastyHouse)),
    (Scopes::DynastyHouse, "set_house_relation", Vb(validate_house_relation)),
    (Scopes::Character, "set_immortal_age", ScriptValue),
    (Scopes::LandedTitle, "set_important_location", Vb(validate_set_important_location)),
    (Scopes::Character, "set_killer_public", Boolean),
    (Scopes::Character, "set_knight_status", Choice(&["force", "forbid", "default", "allow"])),
    (Scopes::Character, "set_known_bastard_on_pregnancy", Boolean),
    (Scopes::LandedTitle, "set_landless_title", Boolean),
    (Scopes::Culture, "set_language_from", Scope(Scopes::Culture)),
    (Scopes::Confederation, "set_leading_house", Scope(Scopes::DynastyHouse)),
    (Scopes::Legend, "set_legend_chapter", Vb(validate_set_legend_chapter)),
    (Scopes::Legend, "set_legend_property", Vb(validate_set_legend_property)),
    (Scopes::Legend, "set_legend_quality", Choice(LEGEND_QUALITY)),
    (Scopes::None, "set_local_variable", Vbv(validate_set_variable)),
    (Scopes::Character, "set_location", Vbv(validate_set_location)),
    (Scopes::Character, "set_location_to_default", Boolean),
    (Scopes::Culture, "set_martial_custom_from", Scope(Scopes::Culture)),
    (Scopes::Artifact, "set_max_durability", ScriptValue),
    (Scopes::Character, "set_mother", Scope(Scopes::Character)),
    (Scopes::Culture, "set_name_list", Item(Item::NameList)),
    (Scopes::LandedTitle, "set_no_automatic_claims", Yes),
    (Scopes::LandedTitle, "set_noble_family_title", Boolean),
    (Scopes::Character, "set_num_pregnancy_children", Integer),
    (Scopes::Character, "set_override_designated_winner", Boolean),
    (Scopes::Character, "set_owned_legend", Scope(Scopes::Legend)),
    (Scopes::Artifact, "set_owner", Vbv(validate_set_owner)),
    (Scopes::Character, "set_player_character", Scope(Scopes::Character)),
    (Scopes::Character, "set_pregnancy_assumed_father", Scope(Scopes::Character)),
    (Scopes::Character, "set_pregnancy_gender", Choice(&["male", "female", "random"])),
    (Scopes::Character, "set_primary_spouse", Scope(Scopes::Character)),
    (Scopes::Character, "set_primary_title_to", Scope(Scopes::LandedTitle)),
    (Scopes::Character, "set_promoted_legend", Scope(Scopes::Legend)),
    (Scopes::Character, "set_real_father", Scope(Scopes::Character)),
    (Scopes::Character, "set_real_mother", Scope(Scopes::Character)),
    (Scopes::Character, "set_realm_capital", Scope(Scopes::LandedTitle)),
    (Scopes::Character, "set_regnal_name", Vbv(validate_set_regnal_name)),
    (Scopes::Faith, "set_religious_head_title", Scope(Scopes::LandedTitle)),
    (Scopes::Character, "set_reserved_gold_maximum", ScriptValue),
    (Scopes::Character, "set_ruler_objective_decision", Item(Item::Decision)),
    (Scopes::Character, "set_same_ethnicity_as", Scope(Scopes::Character)),
    (Scopes::Secret, "set_secret_owner", Scope(Scopes::Character)),
    (Scopes::Character, "set_sexuality", Item(Item::Sexuality)),
    (Scopes::Artifact, "set_should_decay", Boolean),
    (Scopes::Situation, "set_situation_center_province", Scope(Scopes::Province)),
    (Scopes::CombatSide, "set_skip_pursuit", Boolean),
    (Scopes::Faction, "set_special_character", Scope(Scopes::Character)),
    (
        Scopes::Activity,
        "set_special_guest",
        ItemTarget("type", Item::SpecialGuest, "target", Scopes::Character),
    ),
    (Scopes::Faction, "set_special_title", Scope(Scopes::LandedTitle)),
    (Scopes::LandedTitle, "set_state_faith", Scope(Scopes::Faith)),
    (Scopes::Character, "set_subject_contract_modification_blocked", Boolean),
    (Scopes::TaskContract, "set_task_contract_target", Scope(Scopes::Character)),
    (Scopes::LandedTitle, "set_title_color", Color),
    (Scopes::LandedTitle, "set_title_name", Vv(validate_set_title_name)),
    (Scopes::LandedTitle, "set_title_name_dynamic", Vv(validate_set_title_name)),
    (Scopes::LandedTitle, "set_title_prefix", Item(Item::Localization)),
    (Scopes::Character, "set_to_lowborn", Yes),
    (Scopes::Character, "set_trait_rank", Vb(validate_change_trait_rank)),
    (Scopes::TravelPlan, "set_travel_leader", Scope(Scopes::Character)),
    (Scopes::TravelPlan, "set_travel_plan_owner", Scope(Scopes::Character)),
    (Scopes::Character, "set_treasury_budget_base_rate_military", ScriptValue),
    (Scopes::Character, "set_treasury_budget_base_rate_ministries", ScriptValue),
    (Scopes::Character, "set_treasury_budget_base_rate_salaries", ScriptValue),
    (Scopes::None, "set_variable", Vbv(validate_set_variable)),
    (Scopes::Character, "set_vassal_contract_modification_blocked", Boolean),
    (Scopes::LandedTitle, "set_vassal_wars_are_redirected_to_holder", Removed("1.18.1", "")),
    (Scopes::GreatHolyWar, "set_war_declarer", Scope(Scopes::Character)),
    (Scopes::CombatSide, "set_winner", Boolean),
    (Scopes::None, "setup_claim_cb", Vb(validate_setup_cb)),
    (Scopes::None, "setup_de_jure_cb", Vb(validate_setup_cb)),
    (Scopes::None, "setup_invasion_cb", Vb(validate_setup_cb)),
    (Scopes::None, "show_as_tooltip", Control),
    (Scopes::Activity, "skip_activity_phase", Boolean),
    (Scopes::all(), "spawn_activity", Removed("1.9", "")),
    (Scopes::Character, "spawn_army", Vb(validate_spawn_army)),
    (Scopes::Secret, "spend_by", Scope(Scopes::Character)),
    (Scopes::Character, "sponsor_inspiration", Scope(Scopes::Inspiration)),
    (Scopes::Character, "start_default_task", Yes),
    (Scopes::Character, "start_diarchy", Removed("1.16", "replaced with try_start_diarchy")),
    (Scopes::GreatHolyWar, "start_ghw_war", Item(Item::CasusBelli)),
    (Scopes::Faith, "start_great_holy_war", Vb(validate_set_ghw_target)),
    (Scopes::Character, "start_scheme", Vb(validate_start_scheme)),
    (Scopes::None, "start_struggle", Vb(validate_start_struggle)),
    (Scopes::Character, "start_travel_plan", Vb(validate_start_travel_plan)),
    (Scopes::Character, "start_tributary", Vb(validate_start_tributary)),
    (Scopes::None, "start_tutorial_lesson", UncheckedTodo),
    (Scopes::None, "start_situation", Vb(validate_start_situation)),
    (Scopes::Character, "start_war", Vb(validate_start_war)),
    (Scopes::None, "stats_log", UncheckedTodo),
    (Scopes::Character, "stop_promoting_legend", Yes),
    (Scopes::Character, "store_localized_text_in_death", Identifier("text name")),
    (Scopes::Character, "stress_impact", Vb(validate_stress_impact)),
    (Scopes::Army, "subtract_supply", NonNegativeValue),
    (Scopes::None, "switch", Vb(validate_switch)),
    (Scopes::Character, "take_hostage", Scope(Scopes::Character)),
    (
        Scopes::LandedTitle,
        "title_create_faction",
        ItemTarget("type", Item::Faction, "target", Scopes::Character),
    ),
    (Scopes::LandedTitle, "title_join_faction", Scope(Scopes::Faction)),
    (Scopes::LandedTitle, "title_leave_faction", Scope(Scopes::Faction)),
    (Scopes::LandedTitle, "transfer_owned_maa_control", Scope(Scopes::LandedTitle)),
    (Scopes::Regiment, "transfer_title_maa", Scope(Scopes::LandedTitle)),
    (Scopes::LandedTitle, "transfer_title_maa_ownership", Scope(Scopes::LandedTitle)),
    (
        Scopes::Character,
        "tributary_contract_set_obligation_level",
        Vb(validate_contract_set_obligation_level),
    ),
    (Scopes::None, "trigger_event", Vbv(validate_trigger_event)),
    (Scopes::Situation, "trigger_situation_catalyst", Vbv(validate_situation_catalyst)),
    (Scopes::SituationSubRegion, "trigger_sub_region_catalyst", Vbv(validate_situation_catalyst)),
    (Scopes::None, "try_create_important_action", Vb(validate_try_create_important_action)),
    (Scopes::None, "try_create_suggestion", Vb(validate_try_create_suggestion)),
    (Scopes::Character, "try_start_diarchy", Item(Item::DiarchyType)),
    (Scopes::Artifact, "unequip_artifact_from_owner", Yes),
    (Scopes::Character, "unlearn_court_language_of", ScopeOkThis(Scopes::Character)),
    (Scopes::Character, "unlearn_language", Item(Item::Language)),
    (Scopes::Character, "unlearn_language_of_culture", Scope(Scopes::Culture)),
    (Scopes::GreatHolyWar, "unpledge_attacker", Scope(Scopes::Character)),
    (Scopes::GreatHolyWar, "unpledge_defender", Scope(Scopes::Character)),
    (Scopes::Province, "upgrade_building_effect", Item(Item::Building)),
    (Scopes::LandedTitle, "update_dynamic_coa", Yes),
    (Scopes::Character, "use_hook", Scope(Scopes::Character)),
    (Scopes::Character, "vassal_contract_decrease_obligation_level", Item(Item::SubjectContract)),
    (Scopes::Character, "vassal_contract_increase_obligation_level", Item(Item::SubjectContract)),
    (
        Scopes::Character,
        "vassal_contract_set_obligation_level",
        Vb(validate_contract_set_obligation_level),
    ),
    (Scopes::Character, "visit_court_of", Scope(Scopes::Character)),
    (Scopes::None, "while", Control),
    (Scopes::all(), "win_combat", Removed("1.9", "")),
];