1use std::borrow::Cow;
7use std::fmt::Debug;
8use std::path::{Path, PathBuf};
9#[cfg(any(feature = "ck3", feature = "vic3"))]
10use std::sync::RwLock;
11
12use anyhow::Result;
13use rayon::{scope, Scope};
14use strum::IntoEnumIterator;
15use thiserror::Error;
16
17use crate::block::Block;
18#[cfg(any(feature = "ck3", feature = "vic3"))]
19use crate::block::BV;
20#[cfg(feature = "ck3")]
21use crate::ck3::data::{
22 characters::Characters,
23 climate::Climate,
24 doctrines::Doctrines,
25 gameconcepts::GameConcepts,
26 interaction_cats::CharacterInteractionCategories,
27 maa::MenAtArmsTypes,
28 prov_history::ProvinceHistories,
29 prov_terrain::{ProvinceProperties, ProvinceTerrains},
30 provinces::Ck3Provinces,
31 title_history::TitleHistories,
32 titles::Titles,
33 traits::Traits,
34 wars::Wars,
35};
36#[cfg(feature = "ck3")]
37use crate::ck3::tables::misc::*;
38use crate::config_load::{check_for_legacy_ignore, load_filter};
39use crate::context::ScopeContext;
40#[cfg(any(feature = "ck3", feature = "vic3"))]
41use crate::data::data_binding::DataBindings;
42use crate::data::{
43 assets::Assets,
44 defines::Defines,
45 gui::Gui,
46 localization::Localization,
47 on_actions::OnActions,
48 scripted_effects::{Effect, Effects},
49 scripted_triggers::{Trigger, Triggers},
50};
51#[cfg(feature = "jomini")]
52use crate::data::{
53 coa::Coas, events::Events, music::Musics, script_values::ScriptValues,
54 scripted_lists::ScriptedLists, scripted_modifiers::ScriptedModifiers,
55};
56use crate::db::{Db, DbKind};
57use crate::dds::DdsFiles;
58use crate::fileset::{FileEntry, FileKind, Fileset};
59use crate::game::Game;
60#[cfg(any(feature = "ck3", feature = "vic3"))]
61use crate::helpers::TigerHashSet;
62#[cfg(feature = "hoi4")]
63use crate::hoi4::data::{
64 events::Hoi4Events, gfx::Gfx, music::Hoi4Musics, provinces::Hoi4Provinces,
65};
66#[cfg(feature = "hoi4")]
67use crate::hoi4::tables::misc::*;
68#[cfg(feature = "imperator")]
69use crate::imperator::data::{decisions::Decisions, provinces::ImperatorProvinces};
70#[cfg(feature = "imperator")]
71use crate::imperator::tables::misc::*;
72use crate::item::{Item, ItemLoader};
73use crate::lowercase::Lowercase;
74use crate::macros::MACRO_MAP;
75#[cfg(feature = "vic3")]
76use crate::parse::json::parse_json_file;
77use crate::parse::ParserMemory;
78use crate::pdxfile::PdxFile;
79#[cfg(any(feature = "ck3", feature = "vic3"))]
80use crate::report::err;
81use crate::report::{report, set_output_style, ErrorKey, OutputStyle, Severity};
82use crate::rivers::Rivers;
83use crate::token::{Loc, Token};
84use crate::variables::Variables;
85#[cfg(feature = "vic3")]
86use crate::vic3::data::{
87 buy_packages::BuyPackage, history::History, provinces::Vic3Provinces,
88 strategic_regions::StrategicRegion, terrain::TerrainMask,
89};
90#[cfg(feature = "vic3")]
91use crate::vic3::tables::misc::*;
92
93#[derive(Debug, Error)]
94#[allow(clippy::enum_variant_names)]
95pub enum FilesError {
96 #[error("Could not read game files at {path}")]
97 VanillaUnreadable { path: PathBuf, source: walkdir::Error },
98 #[error("Could not read mod files at {path}")]
99 ModUnreadable { path: PathBuf, source: walkdir::Error },
100 #[error("Could not read config file at {path}")]
101 ConfigUnreadable { path: PathBuf },
102}
103
104#[derive(Debug)]
114pub struct Everything {
115 config: Block,
117
118 pub parser: ParserMemory,
122
123 #[cfg(any(feature = "ck3", feature = "vic3"))]
126 warned_defines: RwLock<TigerHashSet<String>>,
127
128 pub(crate) fileset: Fileset,
130
131 pub(crate) dds: DdsFiles,
133
134 pub(crate) database: Db,
137
138 pub(crate) localization: Localization,
139
140 #[cfg(feature = "jomini")]
141 pub(crate) scripted_lists: ScriptedLists,
142
143 pub(crate) defines: Defines,
144
145 #[cfg(feature = "jomini")]
146 pub(crate) events: Events,
147 #[cfg(feature = "hoi4")]
148 pub(crate) events_hoi4: Hoi4Events,
149 #[cfg(feature = "imperator")]
150 pub(crate) decisions_imperator: Decisions,
151
152 #[cfg(feature = "jomini")]
153 pub(crate) scripted_modifiers: ScriptedModifiers,
154 pub(crate) on_actions: OnActions,
155
156 #[cfg(feature = "ck3")]
157 pub(crate) interaction_cats: CharacterInteractionCategories,
158
159 #[cfg(feature = "ck3")]
160 pub(crate) provinces_ck3: Ck3Provinces,
161 #[cfg(feature = "vic3")]
162 pub(crate) provinces_vic3: Vic3Provinces,
163 #[cfg(feature = "imperator")]
164 pub(crate) provinces_imperator: ImperatorProvinces,
165 #[cfg(feature = "hoi4")]
166 pub(crate) provinces_hoi4: Hoi4Provinces,
167
168 #[cfg(feature = "ck3")]
169 pub(crate) province_histories: ProvinceHistories,
170 #[cfg(feature = "ck3")]
171 pub(crate) province_properties: ProvinceProperties,
172 #[cfg(feature = "ck3")]
173 pub(crate) province_terrains: ProvinceTerrains,
174
175 #[cfg(feature = "ck3")]
176 pub(crate) gameconcepts: GameConcepts,
177
178 #[cfg(feature = "ck3")]
179 pub(crate) titles: Titles,
180
181 #[cfg(feature = "ck3")]
182 pub(crate) characters: Characters,
183
184 #[cfg(feature = "jomini")]
185 pub(crate) script_values: ScriptValues,
186
187 pub(crate) triggers: Triggers,
188 pub(crate) effects: Effects,
189
190 #[cfg(feature = "ck3")]
191 pub(crate) traits: Traits,
192
193 #[cfg(feature = "ck3")]
194 pub(crate) title_history: TitleHistories,
195
196 #[cfg(feature = "ck3")]
197 pub(crate) doctrines: Doctrines,
198
199 #[cfg(feature = "ck3")]
200 pub(crate) menatarmstypes: MenAtArmsTypes,
201
202 pub(crate) gui: Gui,
203 #[cfg(any(feature = "ck3", feature = "vic3"))]
204 pub(crate) data_bindings: DataBindings,
205
206 #[cfg(feature = "hoi4")]
207 pub(crate) gfx: Gfx,
208 pub(crate) assets: Assets,
209 #[cfg(feature = "hoi4")]
210 pub(crate) music_hoi4: Hoi4Musics,
211 #[cfg(feature = "jomini")]
212 pub(crate) music: Musics,
213
214 #[cfg(feature = "jomini")]
215 pub(crate) coas: Coas,
216
217 #[cfg(feature = "vic3")]
218 pub(crate) history: History,
219
220 #[cfg(feature = "ck3")]
221 pub(crate) wars: Wars,
222
223 pub(crate) variables: Variables,
224}
225
226impl Everything {
227 pub fn new(
237 config_filepath: Option<&Path>,
238 vanilla_dir: Option<&Path>,
239 workshop_dir: Option<&Path>,
240 paradox_dir: Option<&Path>,
241 mod_root: &Path,
242 replace_paths: Vec<PathBuf>,
243 ) -> Result<Self> {
244 let mut fileset = Fileset::new(vanilla_dir, mod_root.to_path_buf(), replace_paths);
245
246 let config_file_name = match Game::game() {
247 #[cfg(feature = "ck3")]
248 Game::Ck3 => "ck3-tiger.conf",
249 #[cfg(feature = "vic3")]
250 Game::Vic3 => "vic3-tiger.conf",
251 #[cfg(feature = "imperator")]
252 Game::Imperator => "imperator-tiger.conf",
253 #[cfg(feature = "hoi4")]
254 Game::Hoi4 => "hoi4-tiger.conf",
255 };
256
257 let config_file = match config_filepath {
258 Some(path) => path.to_path_buf(),
259 None => mod_root.join(config_file_name),
260 };
261
262 let config = if config_file.is_file() {
263 Self::read_config(config_file_name, &config_file)
264 .ok_or(FilesError::ConfigUnreadable { path: config_file })?
265 } else {
266 Block::new(Loc::for_file(config_file.clone(), FileKind::Mod, config_file.clone()))
267 };
268
269 fileset.config(config.clone(), workshop_dir, paradox_dir)?;
270
271 fileset.scan_all()?;
272 fileset.finalize();
273
274 Ok(Everything {
275 parser: ParserMemory::default(),
276 fileset,
277 dds: DdsFiles::default(),
278 config,
279 #[cfg(any(feature = "ck3", feature = "vic3"))]
280 warned_defines: RwLock::new(TigerHashSet::default()),
281 database: Db::default(),
282 localization: Localization::default(),
283 #[cfg(feature = "jomini")]
284 scripted_lists: ScriptedLists::default(),
285 defines: Defines::default(),
286 #[cfg(feature = "jomini")]
287 events: Events::default(),
288 #[cfg(feature = "hoi4")]
289 events_hoi4: Hoi4Events::default(),
290 #[cfg(feature = "imperator")]
291 decisions_imperator: Decisions::default(),
292 #[cfg(feature = "jomini")]
293 scripted_modifiers: ScriptedModifiers::default(),
294 on_actions: OnActions::default(),
295 #[cfg(feature = "ck3")]
296 interaction_cats: CharacterInteractionCategories::default(),
297 #[cfg(feature = "ck3")]
298 provinces_ck3: Ck3Provinces::default(),
299 #[cfg(feature = "vic3")]
300 provinces_vic3: Vic3Provinces::default(),
301 #[cfg(feature = "imperator")]
302 provinces_imperator: ImperatorProvinces::default(),
303 #[cfg(feature = "hoi4")]
304 provinces_hoi4: Hoi4Provinces::default(),
305 #[cfg(feature = "ck3")]
306 province_histories: ProvinceHistories::default(),
307 #[cfg(feature = "ck3")]
308 province_properties: ProvinceProperties::default(),
309 #[cfg(feature = "ck3")]
310 province_terrains: ProvinceTerrains::default(),
311 #[cfg(feature = "ck3")]
312 gameconcepts: GameConcepts::default(),
313 #[cfg(feature = "ck3")]
314 titles: Titles::default(),
315 #[cfg(feature = "ck3")]
316 characters: Characters::default(),
317 #[cfg(feature = "jomini")]
318 script_values: ScriptValues::default(),
319 triggers: Triggers::default(),
320 effects: Effects::default(),
321 #[cfg(feature = "ck3")]
322 traits: Traits::default(),
323 #[cfg(feature = "ck3")]
324 title_history: TitleHistories::default(),
325 #[cfg(feature = "ck3")]
326 doctrines: Doctrines::default(),
327 #[cfg(feature = "ck3")]
328 menatarmstypes: MenAtArmsTypes::default(),
329 gui: Gui::default(),
330 #[cfg(any(feature = "ck3", feature = "vic3"))]
331 data_bindings: DataBindings::default(),
332 #[cfg(feature = "hoi4")]
333 gfx: Gfx::default(),
334 assets: Assets::default(),
335 #[cfg(feature = "hoi4")]
336 music_hoi4: Hoi4Musics::default(),
337 #[cfg(feature = "jomini")]
338 music: Musics::default(),
339 #[cfg(feature = "jomini")]
340 coas: Coas::default(),
341 #[cfg(feature = "vic3")]
342 history: History::default(),
343 #[cfg(feature = "ck3")]
344 wars: Wars::default(),
345 variables: Variables::new(),
346 })
347 }
348
349 fn read_config(name: &str, path: &Path) -> Option<Block> {
350 let entry = FileEntry::new(PathBuf::from(name), FileKind::Mod, path.to_path_buf());
351 PdxFile::read_optional_bom(&entry, &ParserMemory::default())
352 }
353
354 pub fn load_config_filtering_rules(&self) {
355 check_for_legacy_ignore(&self.config);
356 load_filter(&self.config);
357 }
358
359 fn load_output_styles(&self, default_color: bool) -> OutputStyle {
363 let block = match self.config.get_field_block("output_style") {
365 Some(block) => Cow::Borrowed(block),
366 None => Cow::Owned(Block::new(self.config.loc)),
367 };
368 if !block.get_field_bool("enable").unwrap_or(default_color) {
369 return OutputStyle::no_color();
370 }
371 let mut style = OutputStyle::default();
372 for severity in Severity::iter() {
373 if let Some(error_block) =
374 block.get_field_block(format!("{severity}").to_ascii_lowercase().as_str())
375 {
376 if let Some(color) = error_block.get_field_value("color") {
377 style.set(severity, color.as_str());
378 }
379 }
380 }
381 style
382 }
383
384 pub fn load_output_settings(&self, default_colors: bool) {
385 set_output_style(self.load_output_styles(default_colors));
386 }
387
388 #[cfg(feature = "vic3")]
389 fn load_json<F>(&mut self, itype: Item, add_json: F)
390 where
391 F: Fn(&mut Db, Block) + Sync + Send,
392 {
393 for block in self.fileset.filter_map_under(&PathBuf::from(itype.path()), |entry| {
394 if entry.filename().to_string_lossy().ends_with(".json") {
395 parse_json_file(entry)
396 } else {
397 None
398 }
399 }) {
400 add_json(&mut self.database, block);
401 }
402 }
403
404 #[cfg(feature = "ck3")]
405 fn load_reader_export(&mut self) {
406 let path = PathBuf::from("reader_export");
407 for entry in self.fileset.get_files_under(&path) {
408 if entry.filename().to_string_lossy().ends_with(".txt") {
409 PdxFile::reader_export(entry, &mut self.parser.pdxfile);
410 }
411 }
412 }
413
414 fn load_pdx_files(&mut self, loader: &ItemLoader) {
415 let path = PathBuf::from(loader.itype().path());
416 let recursive = loader.recursive();
417 let expect_count = path.components().count() + 1;
418 for mut block in self.fileset.filter_map_under(&path, |entry| {
419 if (recursive || entry.path().components().count() <= expect_count)
421 && entry.filename().to_string_lossy().ends_with(loader.extension())
422 {
423 PdxFile::read_encoded(entry, loader.encoding(), &self.parser)
424 } else {
425 None
426 }
427 }) {
428 if loader.whole_file() {
429 let fname = block.loc.filename();
430 let key = fname.strip_suffix(loader.extension()).unwrap();
432 let key = Token::new(key, block.loc);
433 (loader.adder())(&mut self.database, key, block);
434 } else {
435 for (key, block) in block.drain_definitions_warn() {
436 (loader.adder())(&mut self.database, key, block);
437 }
438 }
439 }
440 }
441
442 fn load_all_normal_pdx_files(&mut self) {
443 for loader in inventory::iter::<ItemLoader> {
444 if loader.for_game(Game::game()) {
445 self.load_pdx_files(loader);
446 }
447 }
448 }
449
450 fn load_all_generic(&mut self) {
451 scope(|s| {
452 s.spawn(|_| self.fileset.handle(&mut self.dds, &self.parser));
453 s.spawn(|_| self.fileset.handle(&mut self.localization, &self.parser));
454 s.spawn(|_| self.fileset.handle(&mut self.defines, &self.parser));
455 s.spawn(|_| self.fileset.handle(&mut self.triggers, &self.parser));
456 s.spawn(|_| self.fileset.handle(&mut self.effects, &self.parser));
457 s.spawn(|_| self.fileset.handle(&mut self.assets, &self.parser));
458 s.spawn(|_| self.fileset.handle(&mut self.gui, &self.parser));
459 s.spawn(|_| self.fileset.handle(&mut self.on_actions, &self.parser));
460 });
461
462 self.load_all_normal_pdx_files();
463 }
464
465 #[cfg(feature = "ck3")]
466 fn load_all_ck3(&mut self) {
467 scope(|s| {
468 s.spawn(|_| self.fileset.handle(&mut self.events, &self.parser));
469 s.spawn(|_| self.fileset.handle(&mut self.interaction_cats, &self.parser));
470 s.spawn(|_| self.fileset.handle(&mut self.province_histories, &self.parser));
471 s.spawn(|_| self.fileset.handle(&mut self.province_properties, &self.parser));
472 s.spawn(|_| self.fileset.handle(&mut self.province_terrains, &self.parser));
473 s.spawn(|_| self.fileset.handle(&mut self.gameconcepts, &self.parser));
474 s.spawn(|_| self.fileset.handle(&mut self.titles, &self.parser));
475 s.spawn(|_| self.fileset.handle(&mut self.characters, &self.parser));
476 s.spawn(|_| self.fileset.handle(&mut self.traits, &self.parser));
477 s.spawn(|_| self.fileset.handle(&mut self.title_history, &self.parser));
478 s.spawn(|_| self.fileset.handle(&mut self.doctrines, &self.parser));
479 s.spawn(|_| self.fileset.handle(&mut self.menatarmstypes, &self.parser));
480 s.spawn(|_| self.fileset.handle(&mut self.music, &self.parser));
481 s.spawn(|_| self.fileset.handle(&mut self.data_bindings, &self.parser));
482 s.spawn(|_| self.fileset.handle(&mut self.provinces_ck3, &self.parser));
483 s.spawn(|_| self.fileset.handle(&mut self.scripted_lists, &self.parser));
484 s.spawn(|_| self.fileset.handle(&mut self.wars, &self.parser));
485 s.spawn(|_| self.fileset.handle(&mut self.coas, &self.parser));
486 s.spawn(|_| self.fileset.handle(&mut self.scripted_modifiers, &self.parser));
487 s.spawn(|_| self.fileset.handle(&mut self.script_values, &self.parser));
488 });
489 crate::ck3::data::buildings::Building::finalize(&mut self.database);
490 }
491
492 #[cfg(feature = "vic3")]
493 fn load_all_vic3(&mut self) {
494 self.fileset.handle(&mut self.events, &self.parser);
495 self.fileset.handle(&mut self.history, &self.parser);
496 self.fileset.handle(&mut self.provinces_vic3, &self.parser);
497 self.fileset.handle(&mut self.data_bindings, &self.parser);
498 self.fileset.handle(&mut self.coas, &self.parser);
499 self.fileset.handle(&mut self.scripted_lists, &self.parser);
500 self.fileset.handle(&mut self.scripted_modifiers, &self.parser);
501 self.fileset.handle(&mut self.script_values, &self.parser);
502 self.fileset.handle(&mut self.music, &self.parser);
503 self.load_json(Item::TerrainMask, TerrainMask::add_json);
504 }
505
506 #[cfg(feature = "imperator")]
507 fn load_all_imperator(&mut self) {
508 self.fileset.handle(&mut self.events, &self.parser);
509 self.fileset.handle(&mut self.decisions_imperator, &self.parser);
510 self.fileset.handle(&mut self.provinces_imperator, &self.parser);
511 self.fileset.handle(&mut self.coas, &self.parser);
512 self.fileset.handle(&mut self.scripted_lists, &self.parser);
513 self.fileset.handle(&mut self.scripted_modifiers, &self.parser);
514 self.fileset.handle(&mut self.script_values, &self.parser);
515 self.fileset.handle(&mut self.music, &self.parser);
516 }
517
518 #[cfg(feature = "hoi4")]
519 fn load_all_hoi4(&mut self) {
520 self.fileset.handle(&mut self.events_hoi4, &self.parser);
521 self.fileset.handle(&mut self.gfx, &self.parser);
522 self.fileset.handle(&mut self.provinces_hoi4, &self.parser);
523 self.fileset.handle(&mut self.music_hoi4, &self.parser);
524 }
525
526 fn scan_all_generic(&mut self) {
527 self.triggers.scan_variables(&mut self.variables);
528 self.effects.scan_variables(&mut self.variables);
529 self.on_actions.scan_variables(&mut self.variables);
530 }
531
532 #[cfg(feature = "ck3")]
533 fn scan_all_ck3(&mut self) {
534 self.events.scan_variables(&mut self.variables);
535 self.interaction_cats.scan_variables(&mut self.variables);
536 self.province_histories.scan_variables(&mut self.variables);
537 self.titles.scan_variables(&mut self.variables);
538 self.characters.scan_variables(&mut self.variables);
539 self.traits.scan_variables(&mut self.variables);
540 self.title_history.scan_variables(&mut self.variables);
541 self.doctrines.scan_variables(&mut self.variables);
542 self.menatarmstypes.scan_variables(&mut self.variables);
543 self.music.scan_variables(&mut self.variables);
544 self.scripted_lists.scan_variables(&mut self.variables);
545 self.coas.scan_variables(&mut self.variables);
546 self.scripted_modifiers.scan_variables(&mut self.variables);
547 self.script_values.scan_variables(&mut self.variables);
548 }
549
550 #[cfg(feature = "vic3")]
551 fn scan_all_vic3(&mut self) {
552 self.events.scan_variables(&mut self.variables);
553 self.history.scan_variables(&mut self.variables);
554 self.coas.scan_variables(&mut self.variables);
555 self.scripted_lists.scan_variables(&mut self.variables);
556 self.scripted_modifiers.scan_variables(&mut self.variables);
557 self.script_values.scan_variables(&mut self.variables);
558 self.music.scan_variables(&mut self.variables);
559 }
560
561 #[cfg(feature = "imperator")]
562 fn scan_all_imperator(&mut self) {
563 self.events.scan_variables(&mut self.variables);
564 self.decisions_imperator.scan_variables(&mut self.variables);
565 self.coas.scan_variables(&mut self.variables);
566 self.scripted_lists.scan_variables(&mut self.variables);
567 self.scripted_modifiers.scan_variables(&mut self.variables);
568 self.script_values.scan_variables(&mut self.variables);
569 self.music.scan_variables(&mut self.variables);
570 }
571
572 #[cfg(feature = "hoi4")]
573 fn scan_all_hoi4(&mut self) {
574 self.events_hoi4.scan_variables(&mut self.variables);
575 self.music_hoi4.scan_variables(&mut self.variables);
576 }
577
578 pub fn load_all(&mut self) {
579 #[cfg(feature = "ck3")]
580 self.load_reader_export();
581 self.load_all_generic();
582 match Game::game() {
583 #[cfg(feature = "ck3")]
584 Game::Ck3 => self.load_all_ck3(),
585 #[cfg(feature = "vic3")]
586 Game::Vic3 => self.load_all_vic3(),
587 #[cfg(feature = "imperator")]
588 Game::Imperator => self.load_all_imperator(),
589 #[cfg(feature = "hoi4")]
590 Game::Hoi4 => self.load_all_hoi4(),
591 }
592 self.database.add_subitems();
593
594 self.scan_all_generic();
595 match Game::game() {
596 #[cfg(feature = "ck3")]
597 Game::Ck3 => self.scan_all_ck3(),
598 #[cfg(feature = "vic3")]
599 Game::Vic3 => self.scan_all_vic3(),
600 #[cfg(feature = "imperator")]
601 Game::Imperator => self.scan_all_imperator(),
602 #[cfg(feature = "hoi4")]
603 Game::Hoi4 => self.scan_all_hoi4(),
604 }
605 self.database.scan_variables(&mut self.variables);
606 }
607
608 fn validate_all_generic<'a>(&'a self, s: &Scope<'a>) {
609 s.spawn(|_| self.fileset.validate(self));
610 s.spawn(|_| self.defines.validate(self));
611 s.spawn(|_| self.triggers.validate(self));
612 s.spawn(|_| self.effects.validate(self));
613 s.spawn(|_| self.assets.validate(self));
614 s.spawn(|_| self.gui.validate(self));
615 s.spawn(|_| self.on_actions.validate(self));
616 s.spawn(|_| self.dds.validate());
617 }
618
619 #[cfg(feature = "ck3")]
620 fn validate_all_ck3<'a>(&'a self, s: &Scope<'a>) {
621 s.spawn(|_| self.events.validate(self));
622 s.spawn(|_| self.interaction_cats.validate(self));
623 s.spawn(|_| self.province_histories.validate(self));
624 s.spawn(|_| self.province_properties.validate(self));
625 s.spawn(|_| self.province_terrains.validate(self));
626 s.spawn(|_| self.gameconcepts.validate(self));
627 s.spawn(|_| self.titles.validate(self));
628 s.spawn(|_| self.characters.validate(self));
629 s.spawn(|_| self.traits.validate(self));
630 s.spawn(|_| self.title_history.validate(self));
631 s.spawn(|_| self.doctrines.validate(self));
632 s.spawn(|_| self.menatarmstypes.validate(self));
633 s.spawn(|_| self.data_bindings.validate(self));
634 s.spawn(|_| self.provinces_ck3.validate(self));
635 s.spawn(|_| self.wars.validate(self));
636 s.spawn(|_| self.coas.validate(self));
637 s.spawn(|_| self.scripted_lists.validate(self));
638 s.spawn(|_| self.scripted_modifiers.validate(self));
639 s.spawn(|_| self.script_values.validate(self));
640 s.spawn(|_| self.music.validate(self));
641 s.spawn(|_| Climate::validate_all(&self.database, self));
642 }
643
644 #[cfg(feature = "vic3")]
645 fn validate_all_vic3<'a>(&'a self, s: &Scope<'a>) {
646 s.spawn(|_| self.events.validate(self));
647 s.spawn(|_| self.history.validate(self));
648 s.spawn(|_| self.provinces_vic3.validate(self));
649 s.spawn(|_| self.data_bindings.validate(self));
650 s.spawn(|_| self.coas.validate(self));
651 s.spawn(|_| self.scripted_lists.validate(self));
652 s.spawn(|_| self.scripted_modifiers.validate(self));
653 s.spawn(|_| self.script_values.validate(self));
654 s.spawn(|_| self.music.validate(self));
655 s.spawn(|_| StrategicRegion::crosscheck(self));
656 s.spawn(|_| BuyPackage::crosscheck(self));
657 }
658
659 #[cfg(feature = "imperator")]
660 fn validate_all_imperator<'a>(&'a self, s: &Scope<'a>) {
661 s.spawn(|_| self.events.validate(self));
662 s.spawn(|_| self.decisions_imperator.validate(self));
663 s.spawn(|_| self.provinces_imperator.validate(self));
664 s.spawn(|_| self.coas.validate(self));
665 s.spawn(|_| self.scripted_lists.validate(self));
666 s.spawn(|_| self.scripted_modifiers.validate(self));
667 s.spawn(|_| self.script_values.validate(self));
668 s.spawn(|_| self.music.validate(self));
669 }
670
671 #[cfg(feature = "hoi4")]
672 fn validate_all_hoi4<'a>(&'a self, s: &Scope<'a>) {
673 s.spawn(|_| self.events_hoi4.validate(self));
674 s.spawn(|_| self.provinces_hoi4.validate(self));
675 s.spawn(|_| self.gfx.validate(self));
676 s.spawn(|_| self.music_hoi4.validate(self));
677 }
678
679 pub fn validate_all(&self) {
680 scope(|s| {
681 self.validate_all_generic(s);
682 match Game::game() {
683 #[cfg(feature = "ck3")]
684 Game::Ck3 => self.validate_all_ck3(s),
685 #[cfg(feature = "vic3")]
686 Game::Vic3 => self.validate_all_vic3(s),
687 #[cfg(feature = "imperator")]
688 Game::Imperator => self.validate_all_imperator(s),
689 #[cfg(feature = "hoi4")]
690 Game::Hoi4 => self.validate_all_hoi4(s),
691 }
692 });
693 self.database.validate(self);
694
695 self.localization.validate_pass2(self);
696 }
697
698 pub fn check_rivers(&mut self) {
699 let mut rivers = Rivers::default();
700 self.fileset.handle(&mut rivers, &self.parser);
701 rivers.validate(self);
702 }
703
704 #[cfg(feature = "ck3")]
705 pub fn check_pod(&mut self) {
706 self.province_histories.check_pod_faiths(self, &self.titles);
707 self.characters.check_pod_flags(self);
708 self.localization.check_pod_loca(self);
709 }
710
711 pub fn check_unused(&mut self) {
712 self.localization.check_unused(self);
713 self.fileset.check_unused_dds(self);
714 }
715
716 #[allow(dead_code)]
717 pub(crate) fn item_has_property(&self, itype: Item, key: &str, property: &str) -> bool {
718 self.database.has_property(itype, key, property, self)
719 }
720
721 #[cfg(feature = "ck3")] pub(crate) fn item_lc_has_property(
723 &self,
724 itype: Item,
725 key: &Lowercase,
726 property: &str,
727 ) -> bool {
728 self.database.lc_has_property(itype, key, property, self)
729 }
730
731 #[cfg(feature = "ck3")]
732 fn item_exists_ck3(&self, itype: Item, key: &str) -> bool {
733 match itype {
734 Item::ActivityState => ACTIVITY_STATES.contains(&key),
735 Item::ArtifactHistory => ARTIFACT_HISTORY.contains(&key),
736 Item::ArtifactRarity => ARTIFACT_RARITIES.contains(&&*key.to_ascii_lowercase()),
737 Item::Character => self.characters.exists(key),
738 Item::CharacterInteractionCategory => self.interaction_cats.exists(key),
739 Item::Coa => self.coas.exists(key),
740 Item::CoaTemplate => self.coas.template_exists(key),
741 Item::DangerType => DANGER_TYPES.contains(&key),
742 Item::DlcFeature => DLC_FEATURES_CK3.contains(&key),
743 Item::Doctrine => self.doctrines.exists(key),
744 Item::DoctrineCategory => self.doctrines.category_exists(key),
745 Item::DoctrineParameter => self.doctrines.parameter_exists(key),
746 Item::Event => self.events.exists(key),
747 Item::EventNamespace => self.events.namespace_exists(key),
748 Item::GameConcept => self.gameconcepts.exists(key),
749 Item::GeneAttribute => self.assets.attribute_exists(key),
750 Item::GeneticConstraint => self.traits.constraint_exists(key),
751 Item::MenAtArms => self.menatarmstypes.exists(key),
752 Item::MenAtArmsBase => self.menatarmstypes.base_exists(key),
753 Item::Music => self.music.exists(key),
754 Item::PrisonType => PRISON_TYPES.contains(&key),
755 Item::Province => self.provinces_ck3.exists(key),
756 Item::RewardItem => REWARD_ITEMS.contains(&key),
757 Item::ScriptedList => self.scripted_lists.exists(key),
758 Item::ScriptedModifier => self.scripted_modifiers.exists(key),
759 Item::ScriptValue => self.script_values.exists(key),
760 Item::Sexuality => SEXUALITIES.contains(&key),
761 Item::Skill => SKILLS.contains(&key),
762 Item::Sound => self.valid_sound(key),
763 Item::Title => self.titles.exists(key),
764 Item::TitleHistory => self.title_history.exists(key),
765 Item::Trait => self.traits.exists(key),
766 Item::TraitFlag => self.traits.flag_exists(key),
767 Item::TraitTrack => self.traits.track_exists(key),
768 Item::TraitCategory => TRAIT_CATEGORIES.contains(&key),
769 _ => self.database.exists(itype, key),
770 }
771 }
772
773 #[cfg(feature = "vic3")]
774 fn item_exists_vic3(&self, itype: Item, key: &str) -> bool {
775 match itype {
776 Item::Approval => APPROVALS.contains(&key),
777 Item::Attitude => ATTITUDES.contains(&&*key.to_lowercase()),
778 Item::CharacterRole => CHARACTER_ROLES.contains(&key),
779 Item::Coa => self.coas.exists(key),
780 Item::CoaTemplate => self.coas.template_exists(key),
781 Item::CountryTier => COUNTRY_TIERS.contains(&key),
782 Item::DlcFeature => DLC_FEATURES_VIC3.contains(&key),
783 Item::Event => self.events.exists(key),
784 Item::EventCategory => EVENT_CATEGORIES.contains(&key),
785 Item::EventNamespace => self.events.namespace_exists(key),
786 Item::GeneAttribute => self.assets.attribute_exists(key),
787 Item::InfamyThreshold => INFAMY_THRESHOLDS.contains(&key),
788 Item::Level => LEVELS.contains(&key),
789 Item::Music => self.music.exists(key),
790 Item::RelationsThreshold => RELATIONS.contains(&key),
791 Item::ScriptedList => self.scripted_lists.exists(key),
792 Item::ScriptedModifier => self.scripted_modifiers.exists(key),
793 Item::ScriptValue => self.script_values.exists(key),
794 Item::SecretGoal => SECRET_GOALS.contains(&key),
795 Item::Sound => self.valid_sound(key),
796 Item::Strata => STRATA.contains(&key),
797 Item::TerrainKey => TERRAIN_KEYS.contains(&key),
798 Item::TransferOfPower => TRANSFER_OF_POWER.contains(&key),
799 Item::Wargoal => WARGOALS.contains(&key),
800 _ => self.database.exists(itype, key),
801 }
802 }
803
804 #[cfg(feature = "imperator")]
805 fn item_exists_imperator(&self, itype: Item, key: &str) -> bool {
806 match itype {
807 Item::Coa => self.coas.exists(key),
808 Item::CoaTemplate => self.coas.template_exists(key),
809 Item::DlcName => DLC_NAME_IMPERATOR.contains(&key),
810 Item::Decision => self.decisions_imperator.exists(key),
811 Item::Event => self.events.exists(key),
812 Item::EventNamespace => self.events.namespace_exists(key),
813 Item::GeneAttribute => self.assets.attribute_exists(key),
814 Item::Music => self.music.exists(key),
815 Item::Province => self.provinces_imperator.exists(key),
816 Item::ScriptedList => self.scripted_lists.exists(key),
817 Item::ScriptedModifier => self.scripted_modifiers.exists(key),
818 Item::ScriptValue => self.script_values.exists(key),
819 Item::Sound => self.valid_sound(key),
820 _ => self.database.exists(itype, key),
821 }
822 }
823
824 #[cfg(feature = "hoi4")]
825 fn item_exists_hoi4(&self, itype: Item, key: &str) -> bool {
826 match itype {
827 Item::AiStrategyType => AI_STRATEGY_TYPES.contains(&key),
828 Item::Event => self.events_hoi4.exists(key),
829 Item::EventNamespace => self.events_hoi4.namespace_exists(key),
830 Item::Music => self.music_hoi4.exists(key),
831 Item::MusicAsset => self.assets.music_exists(key),
832 Item::Pdxmesh => self.gfx.mesh_exists(key),
833 Item::Province => self.provinces_hoi4.exists(key),
834 Item::Sprite => self.gfx.sprite_exists(key),
835 _ => self.database.exists(itype, key),
836 }
837 }
838
839 pub(crate) fn item_exists(&self, itype: Item, key: &str) -> bool {
840 match itype {
841 Item::Asset => self.assets.asset_exists(key),
842 Item::BlendShape => self.assets.blend_shape_exists(key),
843 Item::Define => self.defines.exists(key),
844 Item::Entity => self.assets.entity_exists(key),
845 Item::Entry => self.fileset.entry_exists(key),
846 Item::File => self.fileset.exists(key),
847 Item::GuiLayer => self.gui.layer_exists(key),
848 Item::GuiTemplate => self.gui.template_exists(key),
849 Item::GuiType => self.gui.type_exists(&Lowercase::new(key)),
850 Item::Localization => self.localization.exists(key),
851 Item::OnAction => self.on_actions.exists(key),
852 #[cfg(feature = "jomini")]
853 Item::Pdxmesh => self.assets.mesh_exists(key),
854 Item::ScriptedEffect => self.effects.exists(key),
855 Item::ScriptedTrigger => self.triggers.exists(key),
856 Item::TextFormat => self.gui.textformat_exists(key),
857 Item::TextIcon => self.gui.texticon_exists(key),
858 Item::TextureFile => self.assets.texture_exists(key),
859 Item::WidgetName => self.gui.name_exists(key),
860 Item::Directory | Item::Shortcut => true, _ => match Game::game() {
862 #[cfg(feature = "ck3")]
863 Game::Ck3 => self.item_exists_ck3(itype, key),
864 #[cfg(feature = "vic3")]
865 Game::Vic3 => self.item_exists_vic3(itype, key),
866 #[cfg(feature = "imperator")]
867 Game::Imperator => self.item_exists_imperator(itype, key),
868 #[cfg(feature = "hoi4")]
869 Game::Hoi4 => self.item_exists_hoi4(itype, key),
870 },
871 }
872 }
873
874 #[cfg(feature = "ck3")]
878 fn item_exists_lc_ck3(&self, itype: Item, key: &Lowercase) -> bool {
879 match itype {
880 Item::MenAtArmsBase => self.menatarmstypes.base_exists_lc(key),
881 Item::Trait => self.traits.exists_lc(key),
882 Item::TraitTrack => self.traits.track_exists_lc(key),
883 _ => self.database.exists_lc(itype, key),
884 }
885 }
886
887 #[cfg(feature = "vic3")]
891 fn item_exists_lc_vic3(&self, itype: Item, key: &Lowercase) -> bool {
892 match itype {
893 Item::TerrainKey => TERRAIN_KEYS.contains(&key.as_str()),
894 _ => self.database.exists_lc(itype, key),
895 }
896 }
897
898 #[cfg(feature = "imperator")]
902 fn item_exists_lc_imperator(&self, itype: Item, key: &Lowercase) -> bool {
903 #[allow(clippy::match_single_binding)]
904 match itype {
905 _ => self.database.exists_lc(itype, key),
906 }
907 }
908
909 #[cfg(feature = "hoi4")]
913 fn item_exists_lc_hoi4(&self, itype: Item, key: &Lowercase) -> bool {
914 #[allow(clippy::match_single_binding)]
915 match itype {
916 Item::EventNamespace => self.events_hoi4.namespace_exists_lc(key),
917 _ => self.database.exists_lc(itype, key),
918 }
919 }
920 pub(crate) fn item_exists_lc(&self, itype: Item, key: &Lowercase) -> bool {
924 #[allow(clippy::match_single_binding)]
925 match itype {
926 _ => match Game::game() {
927 #[cfg(feature = "ck3")]
928 Game::Ck3 => self.item_exists_lc_ck3(itype, key),
929 #[cfg(feature = "vic3")]
930 Game::Vic3 => self.item_exists_lc_vic3(itype, key),
931 #[cfg(feature = "imperator")]
932 Game::Imperator => self.item_exists_lc_imperator(itype, key),
933 #[cfg(feature = "hoi4")]
934 Game::Hoi4 => self.item_exists_lc_hoi4(itype, key),
935 },
936 }
937 }
938
939 pub(crate) fn mark_used(&self, itype: Item, key: &str) {
940 match itype {
941 Item::File => self.fileset.mark_used(key),
942 Item::Localization => self.localization.mark_used(key),
943 _ => (),
944 }
945 }
946
947 pub(crate) fn verify_exists(&self, itype: Item, token: &Token) {
948 self.verify_exists_implied(itype, token.as_str(), token);
949 }
950
951 pub(crate) fn verify_exists_max_sev(&self, itype: Item, token: &Token, max_sev: Severity) {
952 self.verify_exists_implied_max_sev(itype, token.as_str(), token, max_sev);
953 }
954
955 pub(crate) fn verify_exists_implied_max_sev(
956 &self,
957 itype: Item,
958 key: &str,
959 token: &Token,
960 max_sev: Severity,
961 ) {
962 match itype {
963 Item::Entry => self.fileset.verify_entry_exists(key, token, max_sev),
964 Item::File => self.fileset.verify_exists_implied(key, token, max_sev),
965 Item::Localization => self.localization.verify_exists_implied(key, token, max_sev),
966 Item::Music => match Game::game() {
967 #[cfg(feature = "ck3")]
968 Game::Ck3 => self.music.verify_exists_implied(key, token, max_sev),
969 #[cfg(feature = "vic3")]
970 Game::Vic3 => self.music.verify_exists_implied(key, token, max_sev),
971 #[cfg(feature = "imperator")]
972 Game::Imperator => self.music.verify_exists_implied(key, token, max_sev),
973 #[cfg(feature = "hoi4")]
974 Game::Hoi4 => self.music_hoi4.verify_exists_implied(key, token, max_sev),
975 },
976 Item::Province => match Game::game() {
977 #[cfg(feature = "ck3")]
978 Game::Ck3 => self.provinces_ck3.verify_exists_implied(key, token, max_sev),
979 #[cfg(feature = "vic3")]
980 Game::Vic3 => self.provinces_vic3.verify_exists_implied(key, token, max_sev),
981 #[cfg(feature = "imperator")]
982 Game::Imperator => {
983 self.provinces_imperator.verify_exists_implied(key, token, max_sev);
984 }
985 #[cfg(feature = "hoi4")]
986 Game::Hoi4 => {
987 self.provinces_hoi4.verify_exists_implied(key, token, max_sev);
988 }
989 },
990 Item::TextureFile => {
991 if let Some(entry) = self.assets.get_texture(key) {
992 self.fileset.mark_used(&entry.path().to_string_lossy());
994 } else {
995 let msg = format!("no texture file {key} anywhere under {}", itype.path());
996 report(ErrorKey::MissingFile, itype.severity().at_most(max_sev))
997 .conf(itype.confidence())
998 .msg(msg)
999 .loc(token)
1000 .push();
1001 }
1002 }
1003 #[cfg(feature = "vic3")]
1004 Item::Wargoal if key == "war_reparations" => {
1005 let msg = "wargoal `war_reparations` was removed in 1.9";
1006 let info = "the new way is to use `enforce_treaty_article` with a `money_transfer` article";
1007 err(ErrorKey::MissingItem).strong().msg(msg).info(info).loc(token).push();
1008 }
1009 _ => {
1010 if !self.item_exists(itype, key) {
1011 let path = itype.path();
1012 let msg = if path.is_empty() {
1013 format!("unknown {itype} {key}")
1014 } else {
1015 format!("{itype} {key} not defined in {path}")
1016 };
1017 report(ErrorKey::MissingItem, itype.severity().at_most(max_sev))
1018 .conf(itype.confidence())
1019 .msg(msg)
1020 .loc(token)
1021 .push();
1022 }
1023 }
1024 }
1025 }
1026
1027 #[allow(dead_code)]
1028 pub(crate) fn verify_exists_implied_max_sev_lc(
1029 &self,
1030 itype: Item,
1031 key: &Lowercase,
1032 token: &Token,
1033 max_sev: Severity,
1034 ) {
1035 if !self.item_exists_lc(itype, key) {
1036 let path = itype.path();
1037 let msg = if path.is_empty() {
1038 format!("unknown {itype} {key}")
1039 } else {
1040 format!("{itype} {key} not defined in {path}")
1041 };
1042 report(ErrorKey::MissingItem, itype.severity().at_most(max_sev))
1043 .conf(itype.confidence())
1044 .msg(msg)
1045 .loc(token)
1046 .push();
1047 }
1048 }
1049
1050 pub(crate) fn verify_exists_implied(&self, itype: Item, key: &str, token: &Token) {
1051 self.verify_exists_implied_max_sev(itype, key, token, Severity::Error);
1052 }
1053
1054 #[cfg(feature = "ck3")]
1055 pub(crate) fn verify_icon(&self, define: &str, token: &Token, suffix: &str) {
1056 if let Some(icon_path) = self.get_defined_string_warn(token, define) {
1057 let pathname = format!("{icon_path}/{token}{suffix}");
1058 self.verify_exists_implied_max_sev(Item::File, &pathname, token, Severity::Warning);
1060 }
1061 }
1062
1063 #[cfg(feature = "ck3")]
1064 pub(crate) fn mark_used_icon(&self, define: &str, token: &Token, suffix: &str) {
1065 if let Some(icon_path) = self.get_defined_string_warn(token, define) {
1066 let pathname = format!("{icon_path}/{token}{suffix}");
1067 self.fileset.mark_used(&pathname);
1068 }
1069 }
1070
1071 #[allow(dead_code)]
1072 pub(crate) fn validate_use(&self, itype: Item, key: &Token, block: &Block) {
1073 self.database.validate_use(itype, key, block, self);
1074 }
1075
1076 #[cfg(feature = "ck3")] pub(crate) fn validate_call(
1078 &self,
1079 itype: Item,
1080 key: &Token,
1081 block: &Block,
1082 sc: &mut ScopeContext,
1083 ) {
1084 self.database.validate_call(itype, key, block, self, sc);
1085 }
1086
1087 pub(crate) fn validate_localization_sc(&self, key: &str, sc: &mut ScopeContext) {
1090 self.localization.validate_use(key, self, sc);
1091 }
1092
1093 #[allow(dead_code)]
1094 pub(crate) fn get_item<T: DbKind>(
1095 &self,
1096 itype: Item,
1097 key: &str,
1098 ) -> Option<(&Token, &Block, &T)> {
1099 self.database.get_item(itype, key)
1100 }
1101
1102 pub(crate) fn get_key_block(&self, itype: Item, key: &str) -> Option<(&Token, &Block)> {
1103 self.database.get_key_block(itype, key)
1104 }
1105
1106 pub(crate) fn get_trigger(&self, key: &Token) -> Option<&Trigger> {
1107 #[cfg(feature = "ck3")]
1108 if Game::is_ck3() {
1109 if let Some(trigger) = self.triggers.get(key.as_str()) {
1110 return Some(trigger);
1111 }
1112 if let Some(trigger) = self.events.get_trigger(key) {
1113 return Some(trigger);
1114 }
1115 return None;
1116 }
1117 self.triggers.get(key.as_str())
1118 }
1119
1120 pub(crate) fn get_effect(&self, key: &Token) -> Option<&Effect> {
1121 #[cfg(feature = "ck3")]
1122 if Game::is_ck3() {
1123 if let Some(effect) = self.effects.get(key.as_str()) {
1124 return Some(effect);
1125 }
1126 if let Some(effect) = self.events.get_effect(key) {
1127 return Some(effect);
1128 }
1129 return None;
1130 }
1131 self.effects.get(key.as_str())
1132 }
1133
1134 #[cfg(feature = "ck3")] pub(crate) fn get_defined_string(&self, key: &str) -> Option<&Token> {
1136 self.defines.get_bv(key).and_then(BV::get_value)
1137 }
1138
1139 #[cfg(any(feature = "ck3", feature = "vic3"))]
1140 pub(crate) fn get_defined_array(&self, key: &str) -> Option<&Block> {
1141 self.defines.get_bv(key).and_then(BV::get_block)
1142 }
1143
1144 #[allow(clippy::missing_panics_doc)] #[cfg(feature = "ck3")] pub(crate) fn get_defined_string_warn(&self, token: &Token, key: &str) -> Option<&Token> {
1147 let result = self.get_defined_string(key);
1148 let mut cache = self.warned_defines.write().unwrap();
1149 if result.is_none() && !cache.contains(key) {
1150 let msg = format!("{key} not defined in common/defines/");
1151 err(ErrorKey::MissingItem).msg(msg).loc(token).push();
1152 cache.insert(key.to_string());
1153 }
1154 result
1155 }
1156
1157 #[allow(clippy::missing_panics_doc)] #[cfg(any(feature = "ck3", feature = "vic3"))]
1159 pub(crate) fn get_defined_array_warn(&self, token: &Token, key: &str) -> Option<&Block> {
1160 let result = self.get_defined_array(key);
1161 let mut cache = self.warned_defines.write().unwrap();
1162 if result.is_none() && !cache.contains(key) {
1163 let msg = format!("{key} not defined in common/defines/");
1164 err(ErrorKey::MissingItem).msg(msg).loc(token).push();
1165 cache.insert(key.to_string());
1166 }
1167 result
1168 }
1169
1170 #[cfg(feature = "ck3")]
1171 pub fn iter_keys_ck3<'a>(&'a self, itype: Item) -> Box<dyn Iterator<Item = &'a Token> + 'a> {
1172 match itype {
1173 Item::Coa => Box::new(self.coas.iter_keys()),
1174 Item::CoaTemplate => Box::new(self.coas.iter_template_keys()),
1175 Item::Character => Box::new(self.characters.iter_keys()),
1176 Item::CharacterInteractionCategory => Box::new(self.interaction_cats.iter_keys()),
1177 Item::Doctrine => Box::new(self.doctrines.iter_keys()),
1178 Item::DoctrineCategory => Box::new(self.doctrines.iter_category_keys()),
1179 Item::DoctrineParameter => Box::new(self.doctrines.iter_parameter_keys()),
1180 Item::Event => Box::new(self.events.iter_keys()),
1181 Item::EventNamespace => Box::new(self.events.iter_namespace_keys()),
1182 Item::GameConcept => Box::new(self.gameconcepts.iter_keys()),
1183 Item::GeneAttribute => Box::new(self.assets.iter_attribute_keys()),
1184 Item::GeneticConstraint => Box::new(self.traits.iter_constraint_keys()),
1185 Item::MenAtArms => Box::new(self.menatarmstypes.iter_keys()),
1186 Item::MenAtArmsBase => Box::new(self.menatarmstypes.iter_base_keys()),
1187 Item::Music => Box::new(self.music.iter_keys()),
1188 Item::Province => Box::new(self.provinces_ck3.iter_keys()),
1189 Item::ScriptedList => Box::new(self.scripted_lists.iter_keys()),
1190 Item::ScriptedModifier => Box::new(self.scripted_modifiers.iter_keys()),
1191 Item::ScriptValue => Box::new(self.script_values.iter_keys()),
1192 Item::Title => Box::new(self.titles.iter_keys()),
1193 Item::TitleHistory => Box::new(self.title_history.iter_keys()),
1194 Item::Trait => Box::new(self.traits.iter_keys()),
1195 Item::TraitFlag => Box::new(self.traits.iter_flag_keys()),
1196 Item::TraitTrack => Box::new(self.traits.iter_track_keys()),
1197 _ => Box::new(self.database.iter_keys(itype)),
1198 }
1199 }
1200
1201 #[cfg(feature = "vic3")]
1202 fn iter_keys_vic3<'a>(&'a self, itype: Item) -> Box<dyn Iterator<Item = &'a Token> + 'a> {
1203 match itype {
1204 Item::Coa => Box::new(self.coas.iter_keys()),
1205 Item::CoaTemplate => Box::new(self.coas.iter_template_keys()),
1206 Item::Event => Box::new(self.events.iter_keys()),
1207 Item::EventNamespace => Box::new(self.events.iter_namespace_keys()),
1208 Item::Music => Box::new(self.music.iter_keys()),
1209 Item::GeneAttribute => Box::new(self.assets.iter_attribute_keys()),
1210 Item::ScriptedList => Box::new(self.scripted_lists.iter_keys()),
1211 Item::ScriptedModifier => Box::new(self.scripted_modifiers.iter_keys()),
1212 Item::ScriptValue => Box::new(self.script_values.iter_keys()),
1213 _ => Box::new(self.database.iter_keys(itype)),
1214 }
1215 }
1216
1217 #[cfg(feature = "imperator")]
1218 fn iter_keys_imperator<'a>(&'a self, itype: Item) -> Box<dyn Iterator<Item = &'a Token> + 'a> {
1219 match itype {
1220 Item::Coa => Box::new(self.coas.iter_keys()),
1221 Item::CoaTemplate => Box::new(self.coas.iter_template_keys()),
1222 Item::Decision => Box::new(self.decisions_imperator.iter_keys()),
1223 Item::Event => Box::new(self.events.iter_keys()),
1224 Item::EventNamespace => Box::new(self.events.iter_namespace_keys()),
1225 Item::GeneAttribute => Box::new(self.assets.iter_attribute_keys()),
1226 Item::Music => Box::new(self.music.iter_keys()),
1227 Item::Province => Box::new(self.provinces_imperator.iter_keys()),
1228 Item::ScriptedList => Box::new(self.scripted_lists.iter_keys()),
1229 Item::ScriptedModifier => Box::new(self.scripted_modifiers.iter_keys()),
1230 Item::ScriptValue => Box::new(self.script_values.iter_keys()),
1231 _ => Box::new(self.database.iter_keys(itype)),
1232 }
1233 }
1234
1235 #[cfg(feature = "hoi4")]
1236 fn iter_keys_hoi4<'a>(&'a self, itype: Item) -> Box<dyn Iterator<Item = &'a Token> + 'a> {
1237 match itype {
1238 Item::Event => Box::new(self.events_hoi4.iter_keys()),
1239 Item::EventNamespace => Box::new(self.events_hoi4.iter_namespace_keys()),
1240 Item::Music => Box::new(self.music_hoi4.iter_keys()),
1241 Item::MusicAsset => Box::new(self.assets.iter_music_keys()),
1242 Item::Pdxmesh => Box::new(self.gfx.iter_mesh_keys()),
1243 Item::Province => Box::new(self.provinces_hoi4.iter_keys()),
1244 Item::Sprite => Box::new(self.gfx.iter_sprite_keys()),
1245 _ => Box::new(self.database.iter_keys(itype)),
1246 }
1247 }
1248
1249 pub fn iter_keys<'a>(&'a self, itype: Item) -> Box<dyn Iterator<Item = &'a Token> + 'a> {
1250 match itype {
1251 Item::Asset => Box::new(self.assets.iter_asset_keys()),
1252 Item::BlendShape => Box::new(self.assets.iter_blend_shape_keys()),
1253 Item::Define => Box::new(self.defines.iter_keys()),
1254 Item::Entity => Box::new(self.assets.iter_entity_keys()),
1255 Item::File => Box::new(self.fileset.iter_keys()),
1256 Item::GuiLayer => Box::new(self.gui.iter_layer_keys()),
1257 Item::GuiTemplate => Box::new(self.gui.iter_template_keys()),
1258 Item::GuiType => Box::new(self.gui.iter_type_keys()),
1259 Item::Localization => Box::new(self.localization.iter_keys()),
1260 Item::OnAction => Box::new(self.on_actions.iter_keys()),
1261 #[cfg(feature = "jomini")]
1262 Item::Pdxmesh => Box::new(self.assets.iter_mesh_keys()),
1263 Item::ScriptedEffect => Box::new(self.effects.iter_keys()),
1264 Item::ScriptedTrigger => Box::new(self.triggers.iter_keys()),
1265 Item::TextFormat => Box::new(self.gui.iter_textformat_keys()),
1266 Item::TextIcon => Box::new(self.gui.iter_texticon_keys()),
1267 Item::TextureFile => Box::new(self.assets.iter_texture_keys()),
1268 Item::WidgetName => Box::new(self.gui.iter_names()),
1269 _ => match Game::game() {
1270 #[cfg(feature = "ck3")]
1271 Game::Ck3 => self.iter_keys_ck3(itype),
1272 #[cfg(feature = "vic3")]
1273 Game::Vic3 => self.iter_keys_vic3(itype),
1274 #[cfg(feature = "imperator")]
1275 Game::Imperator => self.iter_keys_imperator(itype),
1276 #[cfg(feature = "hoi4")]
1277 Game::Hoi4 => self.iter_keys_hoi4(itype),
1278 },
1279 }
1280 }
1281
1282 #[cfg(feature = "jomini")]
1283 fn valid_sound(&self, name: &str) -> bool {
1284 if let Some(filename) = name.strip_prefix("file:/") {
1286 self.fileset.exists(filename)
1287 } else {
1288 let sounds_set = match Game::game() {
1289 #[cfg(feature = "ck3")]
1290 Game::Ck3 => &crate::ck3::tables::sounds::SOUNDS_SET,
1291 #[cfg(feature = "vic3")]
1292 Game::Vic3 => &crate::vic3::tables::sounds::SOUNDS_SET,
1293 #[cfg(feature = "imperator")]
1294 Game::Imperator => &crate::imperator::tables::sounds::SOUNDS_SET,
1295 };
1296 sounds_set.contains(&Lowercase::new(name))
1297 }
1298 }
1299
1300 #[allow(clippy::unused_self)]
1302 #[allow(unused_variables)] pub(crate) fn script_value_exists(&self, name: &str) -> bool {
1304 if Game::is_jomini() {
1305 #[cfg(feature = "jomini")]
1306 return self.script_values.exists(name);
1307 }
1308 false
1309 }
1310
1311 pub(crate) fn event_check_scope(&self, id: &Token, sc: &mut ScopeContext) {
1312 if Game::is_hoi4() {
1313 #[cfg(feature = "hoi4")]
1314 self.events_hoi4.check_scope(id, sc);
1315 } else {
1316 #[cfg(feature = "jomini")]
1317 self.events.check_scope(id, sc);
1318 }
1319 }
1320
1321 pub(crate) fn event_validate_call(&self, id: &Token, sc: &mut ScopeContext) {
1322 if Game::is_hoi4() {
1323 #[cfg(feature = "hoi4")]
1324 self.events_hoi4.validate_call(id, self, sc);
1325 } else {
1326 #[cfg(feature = "jomini")]
1327 self.events.validate_call(id, self, sc);
1328 }
1329 }
1330}
1331
1332impl Drop for Everything {
1333 fn drop(&mut self) {
1334 MACRO_MAP.clear();
1336 }
1337}