thunder-rpc 0.1.1

HiveLLM binary RPC — one crate: wire codec (v1, frozen), multiplexed client, and the family server hot path, behind features (SPEC-001/003/004)
Documentation

HiveLLM binary RPC — one crate for the whole Rust stack.

Thunder ships as a single publishable crate with three feature-gated layers, so a product depends on thunder once instead of tracking thunder-wire / thunder-client / thunder-server as separate releases:

  • [wire] — the frozen wire v1 codec (value model, Request/Response, length-prefixed MessagePack frames). Always compiled; pure, no sockets (SPEC-001, WIRE-xxx).
  • [client] — the multiplexed, profile-driven RPC client (SPEC-003, CLT-xxx). Feature client (default on).
  • [server] — the family server hot path: accept loop, dispatch trait, profile enforcement (SPEC-004, SRV-xxx). Feature server (default on).

Both client and server are on by default. A client-only SDK builds with default-features = false, features = ["client"]; a server binary with ["server"]. The wire layer alone is default-features = false.

The most-used items are re-exported at the crate root; the full surface of each layer lives under its module. client::Credentials and server::Credentials are distinct types and are reached through their modules (they are deliberately not re-exported at the root).