
A simple threadsafe throttle (rate limiter) that maintains fixed time intervals between ticks.
# Usage
```
use throttle2::Throttle;
use std::time::{Duration, SystemTime};
fn main() {
let throttle = Throttle::from_cooldown(Duration::from_secs(10));
println!("Hello world!");
throttle.tick();
println!("Hello again 10 seconds later");
throttle.tick();
println!("Hello again 10 more seconds later");
}
```
See [Throttle] documentation and the tests for more examples