//!//! Functionality for saving assets. Only available on desktop at the moment.
//!usesuper::*;////// Save the assets as files.
///pubfnsave(raw_assets:&RawAssets)->crate::Result<()>{usestd::io::prelude::*;for(path, bytes)in raw_assets.iter(){letmut file =std::fs::File::create(path)?;
file.write_all(bytes)?;}Ok(())}