use std::collections::HashMap;
pub struct LargeStruct {
field1: String,
field2: i32,
field3: bool,
}
impl LargeStruct {
pub fn new() -> Self {
Self {
field1: String::new(),
field2: 0,
field3: false,
}
}
pub fn method1(&self) -> String {
self.field1.clone()
}
pub fn method2(&self) -> i32 {
self.field2
}
pub fn method3(&self) -> bool {
self.field3
}
}
pub fn function1() -> i32 {
1
}
pub fn function2() -> i32 {
2
}
pub fn function3() -> i32 {
3
}
pub fn function4() -> i32 {
4
}
pub fn function5() -> i32 {
5
}
pub fn function6() -> i32 {
6
}
pub fn function7() -> i32 {
7
}
pub fn function8() -> i32 {
8
}
pub fn function9() -> i32 {
9
}
pub fn function10() -> i32 {
10
}
pub fn caller() {
function1();
function2();
function3();
function4();
function5();
function6();
function7();
function8();
function9();
function10();
}
pub struct Config {
pub settings: HashMap<String, String>,
}
impl Config {
pub fn new() -> Self {
Self {
settings: HashMap::new(),
}
}
pub fn get(&self, key: &str) -> Option<&String> {
self.settings.get(key)
}
pub fn set(&mut self, key: String, value: String) {
self.settings.insert(key, value);
}
}
#[derive(Debug, Clone)]
pub enum Status {
Active,
Inactive,
Pending,
}
pub trait Processor {
fn process(&self) -> Result<(), String>;
}
impl Processor for LargeStruct {
fn process(&self) -> Result<(), String> {
Ok(())
}
}
pub mod nested {
pub fn nested_function() -> String {
"nested".to_string()
}
pub struct NestedStruct;
}