#![allow(rustdoc::broken_intra_doc_links)]
#![allow(missing_docs)]
mods! {
inl mod enumerations {
inl mod back_buffer_type;
inl mod basis_type;
inl mod blend_op;
inl mod blend;
inl mod cmp_func;
inl mod compose_rects_op;
inl mod cube_map_faces;
inl mod cull;
inl mod debug_monitor_tokens;
inl mod decl_method;
inl mod decl_type;
inl mod decl_usage;
inl mod degree;
inl mod devtype;
inl mod display_rotation;
inl mod fill_mode;
inl mod fog_mode;
inl mod format;
inl mod light_type;
inl mod material_color_source;
inl mod multi_sample_type;
inl mod pool;
inl mod patch_edge_style;
inl mod primitive_type;
inl mod query_type;
inl mod render_state_type;
inl mod resource_type;
inl mod sampler_state_type;
inl mod sampler_texture_type;
inl mod scanline_ordering;
inl mod sgr;
inl mod shade_mode;
inl mod state_block_type;
inl mod stencil_op;
inl mod stream_source;
inl mod swap_effect;
inl mod texture_address;
inl mod texture_filter_type;
inl mod texture_op;
inl mod texture_stage_state_type;
inl mod transform_state_type;
inl mod zbuffer_type;
}
inl mod flags {
inl mod create;
inl mod fvf;
inl mod get_data;
inl mod issue;
inl mod lock;
inl mod present;
inl mod usage;
}
inl mod structures {
inl mod adapter_identifier;
inl mod box_;
inl mod clip_status;
inl mod color_value;
inl mod display_mode_ex;
inl mod display_mode;
inl mod index_buffer_desc;
inl mod light;
inl mod material;
inl mod matrix;
inl mod present_stats;
inl mod raster_status;
inl mod rect;
inl mod surface_desc;
inl mod vector;
inl mod vertex_buffer_desc;
inl mod vertex_element;
inl mod viewport;
inl mod volume_desc;
}
inl mod values {
inl mod color;
inl mod luid;
inl mod sdk_version;
inl mod shader_version;
}
}