[D3DPERF_BeginEvent]: https://docs.microsoft.com/en-us/windows/win32/direct3d9/d3d9/nf-d3d9-d3dperf_beginevent
[D3DPERF_EndEvent]: https://docs.microsoft.com/en-us/windows/win32/direct3d9/d3d9/nf-d3d9-d3dperf_endevent
[D3DPERF_GetStatus]: https://docs.microsoft.com/en-us/windows/win32/direct3d9/d3d9/nf-d3d9-d3dperf_getstatus
[D3DPERF_QueryRepeatFrame]: https://docs.microsoft.com/en-us/windows/win32/direct3d9/d3d9/nf-d3d9-d3dperf_queryrepeatframe
[D3DPERF_SetMarker]: https://docs.microsoft.com/en-us/windows/win32/direct3d9/d3d9/nf-d3d9-d3dperf_setmarker
[D3DPERF_SetOptions]: https://docs.microsoft.com/en-us/windows/win32/direct3d9/d3d9/nf-d3d9-d3dperf_setoptions
[D3DPERF_SetRegion]: https://docs.microsoft.com/en-us/windows/win32/direct3d9/d3d9/nf-d3d9-d3dperf_setregion
[Direct3DCreate9]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-direct3dcreate9
[Direct3DCreate9Ex]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-direct3dcreate9ex
[IDirect3D9]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nn-d3d9-idirect3d9
[IDirect3D9Ex]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nn-d3d9-idirect3d9ex
[IDirect3D9ExOverlayExtension]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nn-d3d9-idirect3d9exoverlayextension
[IDirect3DAuthenticatedChannel9]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nn-d3d9-idirect3dauthenticatedchannel9
[IDirect3DCryptoSession9]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nn-d3d9-idirect3dcryptosession9
[IDirect3DDevice9]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nn-d3d9-idirect3ddevice9
[IDirect3DDevice9Ex]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nn-d3d9-idirect3ddevice9ex
[IDirect3DDevice9Video]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nn-d3d9-idirect3ddevice9video
[IDirect3DSwapChain9]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nn-d3d9-idirect3dswapchain9
[IDirect3DSwapChain9Ex]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nn-d3d9-idirect3dswapchain9ex
[IDirect3DResource9]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nn-d3d9-idirect3dresource9
[IDirect3DSurface9]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nn-d3d9-idirect3dsurface9
[IDirect3DBaseTexture9]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nn-d3d9-idirect3dbasetexture9
[IDirect3DCubeTexture9]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nn-d3d9-idirect3dcubetexture9
[IDirect3DTexture9]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nn-d3d9-idirect3dtexture9
[IDirect3DVolumeTexture9]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nn-d3d9-idirect3dvolumetexture9
[IDirect3DIndexBuffer9]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nn-d3d9-idirect3dindexbuffer9
[IDirect3DVertexBuffer9]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nn-d3d9-idirect3dvertexbuffer9
[IDirect3DVolume9]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nn-d3d9-idirect3dvolume9
[IDirect3DPixelShader9]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nn-d3d9-idirect3dpixelshader9
[IDirect3DVertexShader9]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nn-d3d9-idirect3dvertexshader9
[IDirect3DQuery9]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nn-d3d9-idirect3dquery9
[IDirect3DStateBlock9]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nn-d3d9-idirect3dstateblock9
[IDirect3DVertexDeclaration9]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nn-d3d9-idirect3dvertexdeclaration9
[D3DCREATE_*]: https://docs.microsoft.com/en-us/windows/win32/direct3d9/d3dcreate
[D3DFVF_*]: https://docs.microsoft.com/en-us/windows/win32/direct3d9/d3dfvf
[D3DGETDATA_*]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9helper/nf-d3d9helper-idirect3dquery9-getdata
[D3DISSUE_*]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9helper/nf-d3d9helper-idirect3dquery9-issue
[D3DLOCK_*]: https://docs.microsoft.com/en-us/windows/win32/direct3d9/d3dlock
[D3DUSAGE_*]: https://docs.microsoft.com/en-us/windows/win32/direct3d9/d3dusage
[IDirect3D9::CheckDepthStencilMatch]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3d9-checkdepthstencilmatch
[IDirect3D9::CheckDeviceFormat]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3d9-checkdeviceformat
[IDirect3D9::CheckDeviceFormatConversion]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3d9-checkdeviceformatconversion
[IDirect3D9::CheckDeviceMultiSampleType]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3d9-checkdevicemultisampletype
[IDirect3D9::CheckDeviceType]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3d9-checkdevicetype
[IDirect3D9::CreateDevice]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3d9-createdevice
[IDirect3D9::EnumAdapterModes]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3d9-enumadaptermodes
[IDirect3D9::GetAdapterCount]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3d9-getadaptercount
[IDirect3D9::GetAdapterDisplayMode]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3d9-getadapterdisplaymode
[IDirect3D9::GetAdapterIdentifier]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3d9-getadapteridentifier
[IDirect3D9::GetAdapterModeCount]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3d9-getadaptermodecount
[IDirect3D9::GetAdapterMonitor]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3d9-getadaptermonitor
[IDirect3D9::GetDeviceCaps]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3d9-getdevicecaps
[IDirect3D9::RegisterSoftwareDevice]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3d9-registersoftwaredevice
[IDirect3D9Ex::CreateDeviceEx]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3d9ex-createdeviceex
[IDirect3D9Ex::EnumAdapterModesEx]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3d9ex-enumadaptermodesex
[IDirect3D9Ex::GetAdapterDisplayModeEx]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3d9ex-getadapterdisplaymodeex
[IDirect3D9Ex::GetAdapterLUID]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3d9ex-getadapterluid
[IDirect3D9Ex::GetAdapterModeCountEx]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3d9ex-getadaptermodecountex
[IDirect3D9ExOverlayExtension::CheckDeviceOverlayType]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nn-d3d9-idirect3d9exoverlayextension
[IDirect3DAuthenticatedChannel9::Configure]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dauthenticatedchannel9-configure
[IDirect3DAuthenticatedChannel9::GetCertificate]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dauthenticatedchannel9-getcertificate
[IDirect3DAuthenticatedChannel9::GetCertificateSize]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dauthenticatedchannel9-getcertificatesize
[IDirect3DAuthenticatedChannel9::NegotiateKeyExchange]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dauthenticatedchannel9-negotiatekeyexchange
[IDirect3DAuthenticatedChannel9::Query]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dauthenticatedchannel9-query
[IDirect3DBaseTexture9::GenerateMipSubLevels]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dbasetexture9-generatemipsublevels
[IDirect3DBaseTexture9::GetAutoGenFilterType]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dbasetexture9-getautogenfiltertype
[IDirect3DBaseTexture9::GetLevelCount]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dbasetexture9-getlevelcount
[IDirect3DBaseTexture9::GetLOD]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dbasetexture9-getlod
[IDirect3DBaseTexture9::SetAutoGenFilterType]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dbasetexture9-setautogenfiltertype
[IDirect3DBaseTexture9::SetLOD]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dbasetexture9-setlod
[IDirect3DCryptoSession9::DecryptionBlt]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dcryptosession9-decryptionblt
[IDirect3DCryptoSession9::EncryptionBlt]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dcryptosession9-encryptionblt
[IDirect3DCryptoSession9::FinishSessionKeyRefresh]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dcryptosession9-finishsessionkeyrefresh
[IDirect3DCryptoSession9::GetCertificate]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dcryptosession9-getcertificate
[IDirect3DCryptoSession9::GetCertificateSize]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dcryptosession9-getcertificatesize
[IDirect3DCryptoSession9::GetEncryptionBltKey]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dcryptosession9-getencryptionbltkey
[IDirect3DCryptoSession9::GetSurfacePitch]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dcryptosession9-getsurfacepitch
[IDirect3DCryptoSession9::NegotiateKeyExchange]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dcryptosession9-negotiatekeyexchange
[IDirect3DCryptoSession9::StartSessionKeyRefresh]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dcryptosession9-startsessionkeyrefresh
[IDirect3DCubeTexture9::AddDirtyRect]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dcubetexture9-adddirtyrect
[IDirect3DCubeTexture9::GetCubeMapSurface]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dcubetexture9-getcubemapsurface
[IDirect3DCubeTexture9::GetLevelDesc]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dcubetexture9-getleveldesc
[IDirect3DCubeTexture9::LockRect]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dcubetexture9-lockrect
[IDirect3DCubeTexture9::UnlockRect]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dcubetexture9-unlockrect
[IDirect3DDevice9::BeginScene]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-beginscene
[IDirect3DDevice9::BeginStateBlock]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-beginstateblock
[IDirect3DDevice9::Clear]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-clear
[IDirect3DDevice9::ColorFill]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-colorfill
[IDirect3DDevice9::CreateAdditionalSwapChain]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-createadditionalswapchain
[IDirect3DDevice9::CreateCubeTexture]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-createcubetexture
[IDirect3DDevice9::CreateDepthStencilSurface]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-createdepthstencilsurface
[IDirect3DDevice9::CreateIndexBuffer]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-createindexbuffer
[IDirect3DDevice9::CreateOffscreenPlainSurface]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-createoffscreenplainsurface
[IDirect3DDevice9::CreatePixelShader]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-createpixelshader
[IDirect3DDevice9::CreateQuery]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-createquery
[IDirect3DDevice9::CreateRenderTarget]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-createrendertarget
[IDirect3DDevice9::CreateStateBlock]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-createstateblock
[IDirect3DDevice9::CreateTexture]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-createtexture
[IDirect3DDevice9::CreateVertexBuffer]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-createvertexbuffer
[IDirect3DDevice9::CreateVertexDeclaration]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-createvertexdeclaration
[IDirect3DDevice9::CreateVertexShader]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-createvertexshader
[IDirect3DDevice9::CreateVolumeTexture]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-createvolumetexture
[IDirect3DDevice9::DeletePatch]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-deletepatch
[IDirect3DDevice9::DrawIndexedPrimitive]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-drawindexedprimitive
[IDirect3DDevice9::DrawIndexedPrimitiveUP]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-drawindexedprimitiveup
[IDirect3DDevice9::DrawPrimitive]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-drawprimitive
[IDirect3DDevice9::DrawPrimitiveUP]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-drawprimitiveup
[IDirect3DDevice9::DrawRectPatch]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-drawrectpatch
[IDirect3DDevice9::DrawTriPatch]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-drawtripatch
[IDirect3DDevice9::EndScene]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-endscene
[IDirect3DDevice9::EndStateBlock]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-endstateblock
[IDirect3DDevice9::EvictManagedResources]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-evictmanagedresources
[IDirect3DDevice9::GetAvailableTextureMem]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-getavailabletexturemem
[IDirect3DDevice9::GetBackBuffer]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-getbackbuffer
[IDirect3DDevice9::GetClipPlane]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-getclipplane
[IDirect3DDevice9::GetClipStatus]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-getclipstatus
[IDirect3DDevice9::GetCreationParameters]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-getcreationparameters
[IDirect3DDevice9::GetCurrentTexturePalette]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-getcurrenttexturepalette
[IDirect3DDevice9::GetDepthStencilSurface]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-getdepthstencilsurface
[IDirect3DDevice9::GetDeviceCaps]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-getdevicecaps
[IDirect3DDevice9::GetDirect3D]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-getdirect3d
[IDirect3DDevice9::GetDisplayMode]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-getdisplaymode
[IDirect3DDevice9::GetFrontBufferData]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-getfrontbufferdata
[IDirect3DDevice9::GetFVF]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-getfvf
[IDirect3DDevice9::GetGammaRamp]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-getgammaramp
[IDirect3DDevice9::GetIndices]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-getindices
[IDirect3DDevice9::GetLight]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-getlight
[IDirect3DDevice9::GetLightEnable]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-getlightenable
[IDirect3DDevice9::GetMaterial]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-getmaterial
[IDirect3DDevice9::GetNPatchMode]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-getnpatchmode
[IDirect3DDevice9::GetNumberOfSwapChains]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-getnumberofswapchains
[IDirect3DDevice9::GetPaletteEntries]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-getpaletteentries
[IDirect3DDevice9::GetPixelShader]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-getpixelshader
[IDirect3DDevice9::GetPixelShaderConstantB]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-getpixelshaderconstantb
[IDirect3DDevice9::GetPixelShaderConstantF]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-getpixelshaderconstantf
[IDirect3DDevice9::GetPixelShaderConstantI]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-getpixelshaderconstanti
[IDirect3DDevice9::GetRasterStatus]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-getrasterstatus
[IDirect3DDevice9::GetRenderState]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-getrenderstate
[IDirect3DDevice9::GetRenderTarget]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-getrendertarget
[IDirect3DDevice9::GetRenderTargetData]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-getrendertargetdata
[IDirect3DDevice9::GetSamplerState]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-getsamplerstate
[IDirect3DDevice9::GetScissorRect]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-getscissorrect
[IDirect3DDevice9::GetSoftwareVertexProcessing]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-getsoftwarevertexprocessing
[IDirect3DDevice9::GetStreamSource]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-getstreamsource
[IDirect3DDevice9::GetStreamSourceFreq]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-getstreamsourcefreq
[IDirect3DDevice9::GetSwapChain]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-getswapchain
[IDirect3DDevice9::GetTexture]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-gettexture
[IDirect3DDevice9::GetTextureStageState]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-gettexturestagestate
[IDirect3DDevice9::GetTransform]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-gettransform
[IDirect3DDevice9::GetVertexDeclaration]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-getvertexdeclaration
[IDirect3DDevice9::GetVertexShader]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-getvertexshader
[IDirect3DDevice9::GetVertexShaderConstantB]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-getvertexshaderconstantb
[IDirect3DDevice9::GetVertexShaderConstantF]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-getvertexshaderconstantf
[IDirect3DDevice9::GetVertexShaderConstantI]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-getvertexshaderconstanti
[IDirect3DDevice9::GetViewport]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-getviewport
[IDirect3DDevice9::LightEnable]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-lightenable
[IDirect3DDevice9::MultiplyTransform]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-multiplytransform
[IDirect3DDevice9::Present]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-present
[IDirect3DDevice9::ProcessVertices]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-processvertices
[IDirect3DDevice9::Reset]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-reset
[IDirect3DDevice9::SetClipPlane]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-setclipplane
[IDirect3DDevice9::SetClipStatus]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-setclipstatus
[IDirect3DDevice9::SetCurrentTexturePalette]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-setcurrenttexturepalette
[IDirect3DDevice9::SetCursorPosition]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-setcursorposition
[IDirect3DDevice9::SetCursorProperties]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-setcursorproperties
[IDirect3DDevice9::SetDepthStencilSurface]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-setdepthstencilsurface
[IDirect3DDevice9::SetDialogBoxMode]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-setdialogboxmode
[IDirect3DDevice9::SetFVF]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-setfvf
[IDirect3DDevice9::SetGammaRamp]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-setgammaramp
[IDirect3DDevice9::SetIndices]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-setindices
[IDirect3DDevice9::SetLight]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-setlight
[IDirect3DDevice9::SetMaterial]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-setmaterial
[IDirect3DDevice9::SetNPatchMode]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-setnpatchmode
[IDirect3DDevice9::SetPaletteEntries]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-setpaletteentries
[IDirect3DDevice9::SetPixelShader]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-setpixelshader
[IDirect3DDevice9::SetPixelShaderConstantB]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-setpixelshaderconstantb
[IDirect3DDevice9::SetPixelShaderConstantF]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-setpixelshaderconstantf
[IDirect3DDevice9::SetPixelShaderConstantI]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-setpixelshaderconstanti
[IDirect3DDevice9::SetRenderState]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-setrenderstate
[IDirect3DDevice9::SetRenderTarget]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-setrendertarget
[IDirect3DDevice9::SetSamplerState]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-setsamplerstate
[IDirect3DDevice9::SetScissorRect]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-setscissorrect
[IDirect3DDevice9::SetSoftwareVertexProcessing]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-setsoftwarevertexprocessing
[IDirect3DDevice9::SetStreamSource]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-setstreamsource
[IDirect3DDevice9::SetStreamSourceFreq]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-setstreamsourcefreq
[IDirect3DDevice9::SetTexture]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-settexture
[IDirect3DDevice9::SetTextureStageState]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-settexturestagestate
[IDirect3DDevice9::SetTransform]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-settransform
[IDirect3DDevice9::SetVertexDeclaration]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-setvertexdeclaration
[IDirect3DDevice9::SetVertexShader]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-setvertexshader
[IDirect3DDevice9::SetVertexShaderConstantB]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-setvertexshaderconstantb
[IDirect3DDevice9::SetVertexShaderConstantF]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-setvertexshaderconstantf
[IDirect3DDevice9::SetVertexShaderConstantI]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-setvertexshaderconstanti
[IDirect3DDevice9::SetViewport]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-setviewport
[IDirect3DDevice9::ShowCursor]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-showcursor
[IDirect3DDevice9::StretchRect]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-stretchrect
[IDirect3DDevice9::TestCooperativeLevel]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-testcooperativelevel
[IDirect3DDevice9::UpdateSurface]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-updatesurface
[IDirect3DDevice9::UpdateTexture]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-updatetexture
[IDirect3DDevice9::ValidateDevice]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9-validatedevice
[IDirect3DDevice9Ex::CheckDeviceState]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9ex-checkdevicestate
[IDirect3DDevice9Ex::CheckResourceResidency]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9ex-checkresourceresidency
[IDirect3DDevice9Ex::ComposeRects]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9ex-composerects
[IDirect3DDevice9Ex::CreateDepthStencilSurfaceEx]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9ex-createdepthstencilsurfaceex
[IDirect3DDevice9Ex::CreateOffscreenPlainSurfaceEx]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9ex-createoffscreenplainsurfaceex
[IDirect3DDevice9Ex::CreateRenderTargetEx]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9ex-createrendertargetex
[IDirect3DDevice9Ex::GetDisplayModeEx]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9ex-getdisplaymodeex
[IDirect3DDevice9Ex::GetGPUThreadPriority]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9ex-getgputhreadpriority
[IDirect3DDevice9Ex::GetMaximumFrameLatency]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9ex-getmaximumframelatency
[IDirect3DDevice9Ex::PresentEx]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9ex-presentex
[IDirect3DDevice9Ex::ResetEx]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9ex-resetex
[IDirect3DDevice9Ex::SetConvolutionMonoKernel]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9ex-setconvolutionmonokernel
[IDirect3DDevice9Ex::SetGPUThreadPriority]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9ex-setgputhreadpriority
[IDirect3DDevice9Ex::SetMaximumFrameLatency]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9ex-setmaximumframelatency
[IDirect3DDevice9Ex::TestCooperativeLevel]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9ex-testcooperativelevel
[IDirect3DDevice9Ex::WaitForVBlank]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9ex-waitforvblank
[IDirect3DDevice9Video::CreateAuthenticatedChannel]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9video-createauthenticatedchannel
[IDirect3DDevice9Video::CreateCryptoSession]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9video-createcryptosession
[IDirect3DDevice9Video::GetContentProtectionCaps]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3ddevice9video-getcontentprotectioncaps
[IDirect3DIndexBuffer9::GetDesc]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dindexbuffer9-getdesc
[IDirect3DIndexBuffer9::Lock]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dindexbuffer9-lock
[IDirect3DIndexBuffer9::Unlock]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dindexbuffer9-unlock
[IDirect3DPixelShader9::GetDevice]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dpixelshader9-getdevice
[IDirect3DPixelShader9::GetFunction]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dpixelshader9-getfunction
[IDirect3DQuery9::GetData]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dquery9-getdata
[IDirect3DQuery9::GetDataSize]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dquery9-getdatasize
[IDirect3DQuery9::GetDevice]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dquery9-getdevice
[IDirect3DQuery9::GetType]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dquery9-gettype
[IDirect3DQuery9::Issue]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dquery9-issue
[IDirect3DResource9::FreePrivateData]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dresource9-freeprivatedata
[IDirect3DResource9::GetDevice]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dresource9-getdevice
[IDirect3DResource9::GetPriority]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dresource9-getpriority
[IDirect3DResource9::GetPrivateData]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dresource9-getprivatedata
[IDirect3DResource9::GetType]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dresource9-gettype
[IDirect3DResource9::PreLoad]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dresource9-preload
[IDirect3DResource9::SetPriority]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dresource9-setpriority
[IDirect3DResource9::SetPrivateData]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dresource9-setprivatedata
[IDirect3DStateBlock9::Apply]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dstateblock9-apply
[IDirect3DStateBlock9::Capture]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dstateblock9-capture
[IDirect3DStateBlock9::GetDevice]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dstateblock9-getdevice
[IDirect3DSurface9::GetContainer]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dsurface9-getcontainer
[IDirect3DSurface9::GetDC]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dsurface9-getdc
[IDirect3DSurface9::GetDesc]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dsurface9-getdesc
[IDirect3DSurface9::LockRect]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dsurface9-lockrect
[IDirect3DSurface9::ReleaseDC]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dsurface9-releasedc
[IDirect3DSurface9::UnlockRect]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dsurface9-unlockrect
[IDirect3DSwapChain9::GetBackBuffer]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dswapchain9-getbackbuffer
[IDirect3DSwapChain9::GetDevice]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dswapchain9-getdevice
[IDirect3DSwapChain9::GetDisplayMode]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dswapchain9-getdisplaymode
[IDirect3DSwapChain9::GetFrontBufferData]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dswapchain9-getfrontbufferdata
[IDirect3DSwapChain9::GetPresentParameters]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dswapchain9-getpresentparameters
[IDirect3DSwapChain9::GetRasterStatus]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dswapchain9-getrasterstatus
[IDirect3DSwapChain9::Present]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dswapchain9-present
[IDirect3DSwapChain9Ex::GetDisplayModeEx]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dswapchain9ex-getdisplaymodeex
[IDirect3DSwapChain9Ex::GetLastPresentCount]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dswapchain9ex-getlastpresentcount
[IDirect3DSwapChain9Ex::GetPresentStats]: https://docs.microsoft.com/en-us/previous-versions/windows/desktop/legacy/bb205901(v=vs.85)
[IDirect3DSwapChain9Ex::GetPresentStatistics]: https://docs.microsoft.com/en-us/previous-versions/windows/desktop/legacy/bb205901(v=vs.85)
[IDirect3DTexture9::AddDirtyRect]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dtexture9-adddirtyrect
[IDirect3DTexture9::GetLevelDesc]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dtexture9-getleveldesc
[IDirect3DTexture9::GetSurfaceLevel]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dtexture9-getsurfacelevel
[IDirect3DTexture9::LockRect]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dtexture9-lockrect
[IDirect3DTexture9::UnlockRect]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dtexture9-unlockrect
[IDirect3DVertexBuffer9::GetDesc]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dvertexbuffer9-getdesc
[IDirect3DVertexBuffer9::Lock]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dvertexbuffer9-lock
[IDirect3DVertexBuffer9::Unlock]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dvertexbuffer9-unlock
[IDirect3DVertexDeclaration9::GetDeclaration]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dvertexdeclaration9-getdeclaration
[IDirect3DVertexDeclaration9::GetDevice]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dvertexdeclaration9-getdevice
[IDirect3DVertexShader9::GetDevice]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dvertexshader9-getdevice
[IDirect3DVertexShader9::GetFunction]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dvertexshader9-getfunction
[IDirect3DVolume9::FreePrivateData]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dvolume9-freeprivatedata
[IDirect3DVolume9::GetContainer]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dvolume9-getcontainer
[IDirect3DVolume9::GetDesc]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dvolume9-getdesc
[IDirect3DVolume9::GetDevice]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dvolume9-getdevice
[IDirect3DVolume9::GetPrivateData]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dvolume9-getprivatedata
[IDirect3DVolume9::LockBox]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dvolume9-lockbox
[IDirect3DVolume9::SetPrivateData]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dvolume9-setprivatedata
[IDirect3DVolume9::UnlockBox]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dvolume9-unlockbox
[IDirect3DVolumeTexture9::AddDirtyBox]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dvolumetexture9-adddirtybox
[IDirect3DVolumeTexture9::GetLevelDesc]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dvolumetexture9-getleveldesc
[IDirect3DVolumeTexture9::GetVolumeLevel]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dvolumetexture9-getvolumelevel
[IDirect3DVolumeTexture9::LockBox]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dvolumetexture9-lockbox
[IDirect3DVolumeTexture9::UnlockBox]: https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3dvolumetexture9-unlockbox