use thin_engine::prelude::*;
fn main() {
let event_loop = EventLoop::new().unwrap();
thin_engine::builder(input_map!()).with_update(|_, display, _, _, _| {
let mut frame = display.draw();
frame.clear_color(0.1, 0.7, 0.4, 1.0);
frame.finish().unwrap();
}).build(event_loop).unwrap();
}