thimni 0.3.3

efficient SDF collision without discretizatio, neural nets, or interval arithmetic
Documentation
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[package]
edition = "2024"
name = "thimni"
version = "0.3.3"
authors = ["Kamal Al-Ameri (0x177)"]
build = false
autolib = false
autobins = false
autoexamples = false
autotests = false
autobenches = false
description = "efficient SDF collision without discretizatio, neural nets, or interval arithmetic"
readme = "README.md"
keywords = [
    "gamedev",
    "physics",
    "collision",
]
categories = [
    "simulation",
    "game-development",
]
license-file = "LICENSE"
repository = "https://codeberg.org/0x177/thimni"

[lib]
name = "thimni"
path = "src/lib.rs"

[[example]]
name = "fractal"
path = "examples/fractal.rs"

[[example]]
name = "threed"
path = "examples/threed.rs"

[[example]]
name = "twod"
path = "examples/twod.rs"

[[bench]]
name = "all"
path = "benches/all.rs"
harness = false

[[bench]]
name = "spheres"
path = "benches/spheres.rs"

[[bench]]
name = "sponges"
path = "benches/sponges.rs"

[dependencies.glam]
version = "0.30.1"

[dependencies.quad-rand]
version = "0.2.3"

[dependencies.rstar]
version = "0.12.2"

[dev-dependencies.criterion]
version = "0.5.1"

[dev-dependencies.macroquad]
version = "0.4.14"

[dev-dependencies.rayon]
version = "1.10.0"