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//! Phase 3: Lightning Strike Integration
//!
//! This module integrates Lightning Strike's dynamic cognitive architecture
//! with the neuro-symbolic reasoning system, creating a unified approach that
//! combines neural reasoning, formal verification, and creative problem solving.
use crate::ir::{ConstraintIR, TheoryTag};
use crate::meta_reasoning::{MetaReasoningEngine, SessionPerformance};
use crate::optimization::{ComputeBackend, PerformanceOptimizer};
use crate::{ReasoningStrategy, SolutionResult};
use anyhow::Result;
use serde::{Deserialize, Serialize};
use std::collections::HashMap;
use std::time::{Duration, Instant};
/// Search optimization mode for Lightning Strike
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub enum SearchMode {
/// Find the FASTEST acceptable solution (first solution with confidence > threshold)
Fastest,
/// Find the BEST solution (most accurate, comprehensive, high-quality)
Best,
/// BALANCED approach (reasonable speed + good quality)
Balanced,
}
/// Configuration for Lightning Strike cognitive integration
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct CognitiveConfig {
/// Search optimization mode (fastest vs best vs balanced)
pub search_mode: SearchMode,
/// Initial voltage (problem tension)
pub initial_voltage: f32,
/// Total cognitive budget per session
pub cognitive_budget: f32,
/// Maximum number of active reasoning branches
pub max_active_branches: usize,
/// Maximum number of paused branches to maintain
pub max_paused_branches: usize,
/// Resistance decay rate for successful paths
pub resistance_decay: f32,
/// Current threshold for pausing branches
pub pause_threshold: f32,
/// Revival threshold for reactivating paused branches
pub revival_threshold: f32,
/// Enable cross-branch resonance
pub enable_resonance: bool,
/// Enable adaptive exploration
pub enable_exploration: bool,
/// Solution confidence threshold (when to accept solutions)
pub solution_confidence_threshold: f32,
/// Maximum solving steps (when to give up)
pub max_steps: u32,
}
impl Default for CognitiveConfig {
fn default() -> Self {
Self {
search_mode: SearchMode::Balanced,
initial_voltage: 10.0,
cognitive_budget: 100.0,
max_active_branches: 8,
max_paused_branches: 32,
resistance_decay: 0.1,
pause_threshold: 0.1,
revival_threshold: 0.5,
enable_resonance: true,
enable_exploration: true,
solution_confidence_threshold: 0.8,
max_steps: 100,
}
}
}
impl CognitiveConfig {
/// Create configuration optimized for FASTEST solution finding
pub fn fastest() -> Self {
Self {
search_mode: SearchMode::Fastest,
initial_voltage: 15.0, // High urgency
cognitive_budget: 50.0, // Limited resources for speed
max_active_branches: 3, // Focused search, less branching
max_paused_branches: 8, // Minimal branch memory
resistance_decay: 0.3, // Rapid elimination of poor branches
pause_threshold: 0.3, // Aggressive pruning for speed
revival_threshold: 0.7, // High bar for branch revival
enable_resonance: false, // Skip complex cross-branch learning
enable_exploration: false, // No speculative exploration
solution_confidence_threshold: 0.6, // Lower bar for solution acceptance
max_steps: 50, // Give up quickly if no solution
}
}
/// Create configuration optimized for BEST (most comprehensive) solution
pub fn best() -> Self {
Self {
search_mode: SearchMode::Best,
initial_voltage: 10.0, // Steady, thorough exploration
cognitive_budget: 200.0, // Ample resources for quality
max_active_branches: 12, // Broad parallel search
max_paused_branches: 64, // Extensive branch memory
resistance_decay: 0.05, // Gradual, conservative pruning
pause_threshold: 0.05, // Lenient, keep more branches alive
revival_threshold: 0.3, // Low bar for branch revival
enable_resonance: true, // Full cross-branch learning
enable_exploration: true, // Aggressive speculative exploration
solution_confidence_threshold: 0.9, // High bar for solution acceptance
max_steps: 200, // Allow extensive search time
}
}
/// Create configuration for BALANCED speed and quality
pub fn balanced() -> Self {
Self::default() // Use the default balanced configuration
}
/// Get utility function weights for the configured search mode
pub fn get_utility_weights(&self) -> [f32; 9] {
// [correctness, info_gain, generalizability, explanatory_power,
// conceptual_depth, falsifiability, integration_potential, novelty, efficiency]
match self.search_mode {
SearchMode::Fastest => [
0.35, // correctness - need basic accuracy
0.10, // info_gain - minimal exploration
0.05, // generalizability - don't optimize for reuse
0.05, // explanatory_power - don't need deep insights
0.05, // conceptual_depth - surface-level is fine
0.05, // falsifiability - don't worry about testing
0.10, // integration_potential - some composability value
0.05, // novelty - prefer known approaches
0.20, // efficiency - CRITICAL for speed optimization
],
SearchMode::Best => [
0.25, // correctness - important but not everything
0.20, // info_gain - HIGH (comprehensive understanding)
0.15, // generalizability - HIGH (broadly applicable solutions)
0.15, // explanatory_power - HIGH (deep insights valued)
0.10, // conceptual_depth - MEDIUM (theoretical understanding)
0.05, // falsifiability - MEDIUM (testable results)
0.10, // integration_potential - MEDIUM (composable solutions)
0.05, // novelty - LOW (prioritize robustness)
0.05, // efficiency - LOW (speed not important)
],
SearchMode::Balanced => [
0.30, // correctness - primary requirement
0.15, // info_gain - good understanding
0.10, // generalizability - moderate reusability
0.10, // explanatory_power - some insights
0.08, // conceptual_depth - basic understanding
0.07, // falsifiability - some testability
0.10, // integration_potential - good composability
0.05, // novelty - limited value in production
0.15, // efficiency - moderate importance
],
}
}
}
/// A reasoning branch in the cognitive architecture
#[derive(Debug, Clone)]
pub struct CognitiveBranch {
/// Unique identifier for this branch
pub id: String,
/// Current resistance (inverse of effectiveness)
pub resistance: f32,
/// Current flowing through this branch
pub current: f32,
/// Reasoning strategy being used
pub strategy: ReasoningStrategy,
/// Backend being used for computation
pub backend: ComputeBackend,
/// Constraints being worked on
pub constraints: ConstraintIR,
/// Partial solution state
pub partial_solution: Option<SolutionResult>,
/// Branch creation time
pub created_at: Instant,
/// Last activity time
pub last_active: Instant,
/// Contribution metrics
pub metrics: ContributionMetrics,
/// Prerequisites this branch is waiting for
pub prerequisites: Vec<String>,
/// Discoveries made by this branch
pub discoveries: Vec<Artifact>,
}
/// Metrics for evaluating branch contribution
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct ContributionMetrics {
/// Correctness of the approach (0.0 to 1.0)
pub correctness: f32,
/// Information gain provided (0.0 to 1.0)
pub info_gain: f32,
/// Generalizability to other problems (0.0 to 1.0)
pub generalizability: f32,
/// Explanatory power of the solution (0.0 to 1.0)
pub explanatory_power: f32,
/// Conceptual depth and insight (0.0 to 1.0)
pub conceptual_depth: f32,
/// Falsifiability and testability (0.0 to 1.0)
pub falsifiability: f32,
/// Integration potential with other branches (0.0 to 1.0)
pub integration_potential: f32,
/// Novelty and uniqueness (0.0 to 1.0)
pub novelty: f32,
/// Efficiency and resource usage (higher is better)
pub efficiency: f32,
}
impl Default for ContributionMetrics {
fn default() -> Self {
Self {
correctness: 0.5,
info_gain: 0.5,
generalizability: 0.5,
explanatory_power: 0.5,
conceptual_depth: 0.5,
falsifiability: 0.5,
integration_potential: 0.5,
novelty: 0.5,
efficiency: 0.5,
}
}
}
/// A paused reasoning path stored for later revival
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct PausedPath {
/// Original branch ID
pub branch_id: String,
/// Stored voltage when paused
pub voltage: f32,
/// Stored resistance
pub resistance: f32,
/// Stored "charge" (potential energy)
pub capacitance: f32,
/// What this path is waiting for
pub waiting_for: Vec<String>,
/// Embedding of what this path needs
pub waiting_for_embedding: Vec<f32>,
/// When this path was paused
pub paused_at_tick: u64,
/// Potential discoveries that could enable this path
pub potential_enablers: Vec<String>,
/// Revival score (computed dynamically)
pub revival_score: f32,
}
/// Artifact produced by reasoning branches
#[derive(Debug, Clone)]
pub struct Artifact {
/// Unique identifier
pub id: String,
/// Type of artifact (lemma, proof, counterexample, etc.)
pub artifact_type: ArtifactType,
/// Content of the artifact
pub content: String,
/// Properties and tags
pub properties: Vec<String>,
/// Confidence in this artifact (0.0 to 1.0)
pub confidence: f32,
/// Branch that created this artifact
pub created_by: String,
/// When it was created
pub created_at: Instant,
}
#[derive(Debug, Clone)]
pub enum ArtifactType {
Lemma,
Proof,
Counterexample,
Insight,
Pattern,
Constraint,
Solution,
Heuristic,
}
/// Result of a Lightning Strike reasoning step
#[derive(Debug, Clone)]
pub enum StepResult {
/// Continue reasoning
Continue,
/// Found a solution
Solved(SolutionResult),
/// Need more resources or time
Stalled,
/// Encountered an error
Error(String),
}
/// Main Lightning Strike cognitive reasoning engine
pub struct LightningStrikeEngine {
/// Configuration
config: CognitiveConfig,
/// Current voltage (problem tension)
voltage: f32,
/// Current cognitive budget available
current_budget: f32,
/// Currently active reasoning branches
active_branches: Vec<CognitiveBranch>,
/// Paused branches waiting for revival
paused_branches: Vec<PausedPath>,
/// Main solution path being constructed
trunk_path: Vec<Artifact>,
/// All discoveries made so far
discovery_log: Vec<Artifact>,
/// Current reasoning tick
tick: u64,
/// Integrated components
meta_reasoner: MetaReasoningEngine,
optimizer: PerformanceOptimizer,
/// Session performance tracking
session_start: Instant,
/// Verbose output flag
verbose: bool,
/// Cached SMT backend for performance
smt_backend: crate::smt_stub::SmtBackend,
/// Cached tokio runtime for async operations
runtime: tokio::runtime::Runtime,
}
impl LightningStrikeEngine {
pub fn new(
config: CognitiveConfig,
meta_reasoner: MetaReasoningEngine,
optimizer: PerformanceOptimizer,
) -> Self {
Self {
voltage: config.initial_voltage,
current_budget: config.cognitive_budget,
active_branches: Vec::new(),
paused_branches: Vec::new(),
trunk_path: Vec::new(),
discovery_log: Vec::new(),
tick: 0,
meta_reasoner,
optimizer,
session_start: Instant::now(),
config,
verbose: false,
smt_backend: crate::smt_stub::SmtBackend::new(
crate::smt_stub::SmtBackendConfig::default(),
)
.expect("Failed to create SMT backend"),
runtime: tokio::runtime::Runtime::new().expect("Failed to create runtime"),
}
}
/// Main reasoning loop step
pub fn step(&mut self, constraints: &ConstraintIR) -> Result<StepResult> {
self.tick += 1;
if self.verbose {
println!(
"⚡ Lightning Strike Step {} (V={:.1}, Budget={:.1})",
self.tick, self.voltage, self.current_budget
);
}
// 1) Expand each active branch one step
let mut updates = Vec::new();
let mut solutions_found = Vec::new();
// First pass: collect branch data to avoid borrow conflicts
let branch_data: Vec<(usize, f32, f32, f32)> = self
.active_branches
.iter()
.enumerate()
.map(|(idx, branch)| {
let progress = self.compute_branch_progress(branch, constraints);
(idx, progress, branch.resistance, branch.metrics.efficiency)
})
.collect();
// Second pass: update branches and check for solutions
for (idx, progress, old_resistance, old_efficiency) in branch_data {
let branch = &mut self.active_branches[idx];
// Update metrics based on actual progress
branch.metrics.info_gain += progress * 0.1;
branch.metrics.efficiency = (old_efficiency + progress * 0.05).min(1.0);
// Check if this branch found a solution
// Check if branch has enough progress to generate a solution
// For NLA problems, try solving earlier since brute-force can be effective
let threshold = if constraints.theory_tags.contains(&TheoryTag::NLA) {
0.5 // Lower threshold for NLA - try solving earlier
} else {
0.9 // Standard threshold
};
if progress > threshold && branch.partial_solution.is_none() {
// Mark for solution generation (we'll do it later to avoid borrow conflicts)
solutions_found.push((idx, progress));
}
// Update resistance based on actual progress
let utility = (progress + old_resistance * 0.5).min(1.0);
let new_resistance = if progress > 0.5 {
(old_resistance * 0.8).max(0.01) // Reduce resistance on progress
} else {
(old_resistance * 1.05).min(10.0) // Increase resistance on stagnation
};
updates.push((idx, new_resistance, utility, progress));
branch.last_active = Instant::now();
}
// Apply updates and check for solutions
for (idx, new_resistance, _utility, progress) in updates {
self.active_branches[idx].resistance = new_resistance;
// Update voltage based on progress
if progress > 0.3 {
self.voltage = (self.voltage * 1.02).min(20.0); // Boost voltage on progress
} else {
self.voltage = (self.voltage * 0.98).max(5.0); // Reduce voltage on stagnation
}
}
// Generate solutions for successful branches
if !solutions_found.is_empty() {
let (branch_idx, progress) = solutions_found[0];
let winning_branch = &self.active_branches[branch_idx];
let solution =
self.create_solution_for_branch_with_details(constraints, winning_branch, progress);
self.active_branches[branch_idx].partial_solution = Some(solution.clone());
return Ok(StepResult::Solved(solution));
}
// 2) Recompute current flow with normalized budget
self.recompute_currents();
// 3) Handle pausing of low-current branches
self.consolidate_branches();
// 4) Check for surplus and probe paused paths
let total_active_current: f32 = self.active_branches.iter().map(|b| b.current).sum();
if total_active_current < self.current_budget * 0.5 {
self.probe_paused_paths()?;
}
// 5) Broadcast recent discoveries
if !self.discovery_log.is_empty() {
let latest = self.discovery_log.last().unwrap().clone();
self.broadcast_discovery(&latest);
}
// 6) Allocate resources optimally
self.allocate_resources()?;
// 7) Check for solution
if let Some(solution) = self.check_for_solution() {
return Ok(StepResult::Solved(solution));
}
// 8) Occasional exploration injection
if self.config.enable_exploration && self.should_explore() {
self.inject_exploration(constraints)?;
}
Ok(StepResult::Continue)
}
/// Initialize reasoning with the given constraints
pub fn initialize(&mut self, constraints: &ConstraintIR, verbose: bool) -> Result<()> {
if verbose {
println!("🧠 Initializing Lightning Strike reasoning...");
}
// Get meta-reasoning recommendation for initial strategy
let recommendation = self
.meta_reasoner
.recommend_strategy(constraints, verbose)?;
if verbose {
println!(
" Initial strategy: {:?}",
recommendation.recommended_strategy
);
}
// Get optimization recommendation for backend
let optimization = self.optimizer.optimize(constraints, verbose)?;
if verbose {
println!(" Recommended backend: {:?}", optimization.backend);
} // Create initial branches with different approaches
let initial_strategies = vec![
(ReasoningStrategy::Speculate, ComputeBackend::Neural),
(ReasoningStrategy::Verify, ComputeBackend::SMT),
(ReasoningStrategy::Hybrid, optimization.backend.clone()),
];
for (i, (strategy, backend)) in initial_strategies.into_iter().enumerate() {
let branch = CognitiveBranch {
id: format!("initial_{}", i),
resistance: 1.0,
current: 0.0,
strategy,
backend,
constraints: constraints.clone(),
partial_solution: None,
created_at: Instant::now(),
last_active: Instant::now(),
metrics: ContributionMetrics::default(),
prerequisites: Vec::new(),
discoveries: Vec::new(),
};
self.active_branches.push(branch);
}
if verbose {
println!(" Created {} initial branches", self.active_branches.len());
}
Ok(())
}
/// Solve the given constraints using cognitive reasoning
pub fn solve(&mut self, constraints: &ConstraintIR, verbose: bool) -> Result<SolutionResult> {
self.verbose = verbose;
self.initialize(constraints, verbose)?;
let max_steps = self.config.max_steps;
for _ in 0..max_steps {
match self.step(constraints)? {
StepResult::Solved(solution) => {
if self.verbose {
println!("✅ Lightning Strike found solution in {} steps!", self.tick);
}
self.record_session_performance(constraints, true)?;
return Ok(solution);
}
StepResult::Continue => continue,
StepResult::Stalled => {
if self.verbose {
println!("🔄 Lightning Strike stalled, trying exploration...");
}
if self.active_branches.is_empty() && self.paused_branches.is_empty() {
break;
}
}
StepResult::Error(err) => {
println!("❌ Lightning Strike error: {}", err);
break;
}
}
}
println!("⏱️ Lightning Strike reached max steps without solution");
self.record_session_performance(constraints, false)?;
// Return best partial solution if available
Ok(self
.get_best_partial_solution()
.unwrap_or_else(|| SolutionResult {
satisfiable: false,
assignment: HashMap::new(),
confidence: 0.0,
estimated_time_ms: self.session_start.elapsed().as_millis() as f64,
method: "LightningStrike-Partial".to_string(),
winning_branch_id: None,
winning_strategy: None,
winning_backend: None,
variable_ranges: None,
}))
}
#[allow(dead_code)]
fn expand_branch(
&mut self,
branch: &mut CognitiveBranch,
_constraints: &ConstraintIR,
) -> Result<()> {
// Placeholder for branch expansion logic
// In a full implementation, this would:
// 1. Apply the branch's strategy to the constraints
// 2. Use the branch's backend for computation
// 3. Generate new insights or partial solutions
// 4. Update branch metrics based on progress
// Simulate progress
branch.metrics.info_gain += 0.1;
branch.metrics.correctness = (branch.metrics.correctness + 0.05).min(1.0);
// Occasionally create discoveries
if self.tick % 5 == 0 && branch.discoveries.len() < 3 {
let artifact = Artifact {
id: format!("discovery_{}_{}", branch.id, self.tick),
artifact_type: ArtifactType::Insight,
content: format!(
"Branch {} made progress on {:?}",
branch.id, branch.strategy
),
properties: vec!["progress".to_string()],
confidence: branch.metrics.correctness,
created_by: branch.id.clone(),
created_at: Instant::now(),
};
branch.discoveries.push(artifact.clone());
self.discovery_log.push(artifact);
}
Ok(())
}
fn recompute_currents(&mut self) {
let total_resistance: f32 = self
.active_branches
.iter()
.map(|b| 1.0 / (b.resistance + 0.01))
.sum();
if total_resistance > 0.0 {
for branch in &mut self.active_branches {
let conductance = 1.0 / (branch.resistance + 0.01);
branch.current = self.current_budget * conductance / total_resistance;
}
}
}
fn should_pause_branch(&self, branch: &CognitiveBranch) -> bool {
branch.current < self.config.pause_threshold
|| branch.last_active.elapsed() > Duration::from_secs(10)
}
fn consolidate_branches(&mut self) {
let mut to_pause = Vec::new();
for (i, branch) in self.active_branches.iter().enumerate() {
if self.should_pause_branch(branch) {
to_pause.push(i);
}
}
// Pause branches in reverse order to maintain indices
for &i in to_pause.iter().rev() {
let branch = self.active_branches.remove(i);
let paused = PausedPath {
branch_id: branch.id,
voltage: self.voltage,
resistance: branch.resistance,
capacitance: branch.current * 10.0, // Store "charge"
waiting_for: branch.prerequisites,
waiting_for_embedding: vec![0.0; 64], // Placeholder embedding
paused_at_tick: self.tick,
potential_enablers: Vec::new(),
revival_score: 0.0,
};
self.paused_branches.push(paused);
}
// Limit paused branches
if self.paused_branches.len() > self.config.max_paused_branches {
self.paused_branches
.sort_by(|a, b| a.revival_score.partial_cmp(&b.revival_score).unwrap());
self.paused_branches
.truncate(self.config.max_paused_branches);
}
}
fn probe_paused_paths(&mut self) -> Result<()> {
// Recompute revival scores
for path in &mut self.paused_branches {
let potential_current = self.voltage / (path.resistance + 0.01);
path.revival_score = potential_current * path.capacitance;
}
// Sort by revival score
self.paused_branches
.sort_by(|a, b| b.revival_score.partial_cmp(&a.revival_score).unwrap());
// Revive top candidates
let revival_budget = self.current_budget * 0.2;
let mut revived = 0;
while let Some(path) = self.paused_branches.pop() {
if revived as f32 * 10.0 > revival_budget {
self.paused_branches.push(path);
break;
}
if path.revival_score > self.config.revival_threshold {
println!(
" Reviving branch {} (score: {:.2})",
path.branch_id, path.revival_score
);
// Create new branch from paused path
// This is a placeholder - full implementation would restore complete state
revived += 1;
} else {
self.paused_branches.push(path);
break;
}
}
Ok(())
}
fn broadcast_discovery(&mut self, discovery: &Artifact) {
if !self.config.enable_resonance {
return;
}
// Collect resonance updates to avoid borrowing conflicts
let mut updates = Vec::new();
for (idx, path) in self.paused_branches.iter().enumerate() {
let resonance = self.compute_resonance(discovery, path);
let new_resistance = (path.resistance * (1.0 - 0.5 * resonance)).max(0.1);
updates.push((idx, new_resistance, discovery.id.clone()));
}
// Apply updates
for (idx, new_resistance, discovery_id) in updates {
self.paused_branches[idx].resistance = new_resistance;
self.paused_branches[idx]
.potential_enablers
.push(discovery_id);
}
}
fn compute_resonance(&self, discovery: &Artifact, path: &PausedPath) -> f32 {
// Placeholder resonance computation
// Full implementation would use semantic similarity between discovery and path needs
let base_resonance = if discovery
.properties
.iter()
.any(|p| path.waiting_for.contains(p))
{
0.8
} else {
0.2
};
base_resonance * discovery.confidence
}
fn allocate_resources(&mut self) -> Result<()> {
// Resource allocation is handled by current flow computation
// Additional logic could be added here for memory/compute allocation
Ok(())
}
fn check_for_solution(&self) -> Option<SolutionResult> {
// Check if any branch has found a complete solution
for branch in &self.active_branches {
if let Some(ref solution) = branch.partial_solution {
if solution.satisfiable
&& solution.confidence > self.config.solution_confidence_threshold
{
return Some(solution.clone());
}
}
}
// Check trunk path for accumulated solution
if self.trunk_path.len() > 3 {
// Placeholder - combine artifacts into solution
return Some(SolutionResult {
satisfiable: true,
assignment: HashMap::new(),
confidence: 0.7,
estimated_time_ms: self.session_start.elapsed().as_millis() as f64,
method: "TrunkPath".to_string(),
winning_branch_id: None,
winning_strategy: Some("TrunkPath".to_string()),
winning_backend: None,
variable_ranges: None,
});
}
None
}
fn should_explore(&self) -> bool {
// Inject exploration when system is stagnating
let entropy = self.compute_branch_entropy();
entropy < 0.5 && self.tick % 10 == 0
}
fn compute_branch_entropy(&self) -> f32 {
if self.active_branches.is_empty() {
return 0.0;
}
let total_current: f32 = self.active_branches.iter().map(|b| b.current).sum();
if total_current < 1e-6 {
return 0.0;
}
-self
.active_branches
.iter()
.map(|b| {
let p = b.current / total_current;
if p > 1e-6 { p * p.ln() } else { 0.0 }
})
.sum::<f32>()
}
fn inject_exploration(&mut self, constraints: &ConstraintIR) -> Result<()> {
println!(" Injecting exploration branch...");
let exploration_branch = CognitiveBranch {
id: format!("explore_{}", self.tick),
resistance: 2.0, // Higher resistance for exploration
current: 0.0,
strategy: ReasoningStrategy::Hybrid,
backend: ComputeBackend::Neural, // Fast exploration
constraints: constraints.clone(),
partial_solution: None,
created_at: Instant::now(),
last_active: Instant::now(),
metrics: ContributionMetrics {
novelty: 0.9, // High novelty for exploration
..Default::default()
},
prerequisites: Vec::new(),
discoveries: Vec::new(),
};
self.active_branches.push(exploration_branch);
Ok(())
}
/// Compute progress for a branch without mutable borrowing
fn compute_branch_progress(&self, branch: &CognitiveBranch, constraints: &ConstraintIR) -> f32 {
// Simulate actual constraint solving progress based on problem characteristics
let base_progress = match constraints.variables.len() {
1..=2 => 0.3 + (self.tick as f32 * 0.02), // Simple problems make steady progress
3..=5 => 0.2 + (self.tick as f32 * 0.015), // Medium problems slower
_ => 0.1 + (self.tick as f32 * 0.01), // Complex problems very slow
};
// Adjust based on theory complexity
let theory_multiplier = if constraints.theory_tags.contains(&TheoryTag::NLA) {
0.7 // Nonlinear arithmetic is harder
} else if constraints.theory_tags.contains(&TheoryTag::LRA) {
1.2 // Linear arithmetic is easier
} else {
1.0
};
// Add some randomness and branch-specific factors
let branch_factor = (branch.resistance * 0.5 + branch.metrics.efficiency * 0.5).min(1.0);
let randomness = (self.tick % 7) as f32 * 0.05; // Simple deterministic "randomness"
(base_progress * theory_multiplier * branch_factor + randomness).min(1.0)
}
/// Create a solution for a branch by ID
fn create_solution_for_branch_with_details(
&self,
constraints: &ConstraintIR,
winning_branch: &CognitiveBranch,
progress: f32,
) -> SolutionResult {
// Actually solve the constraints using cached SMT backend
let smt_result = self
.runtime
.block_on(self.smt_backend.solve(constraints))
.expect("SMT solving failed");
// Calibrate confidence based on branch strategy and progress
let strategy_confidence_boost = match winning_branch.strategy {
ReasoningStrategy::Verify => 0.10, // Symbolic verification is most reliable
ReasoningStrategy::Speculate => -0.05, // Neural speculation less certain
ReasoningStrategy::Hybrid => 0.05, // Hybrid gets moderate boost
};
// Higher progress indicates more exploration was needed (lower confidence)
let progress_penalty = progress * 0.1;
let adjusted_confidence = (smt_result.confidence + strategy_confidence_boost
- progress_penalty)
.max(0.0)
.min(1.0);
// Create solution with analytics-adjusted confidence
let mut solution = smt_result;
solution.confidence = adjusted_confidence;
solution.winning_strategy = Some(format!("{:?}", winning_branch.strategy));
solution.winning_backend = Some(format!("{:?}", winning_branch.backend));
solution.winning_branch_id = Some(winning_branch.id.clone());
// Return the analytics-adjusted solution
solution
/* OLD FAKE SOLUTION CODE - COMMENTED OUT
let mut assignment = HashMap::new();
// Generate reasonable assignments based on variable domains
for (var_id, variable) in &constraints.variables {
let var_name = format!("var_{}", var_id.0);
let value = match &variable.domain {
Domain::Boolean => crate::SolutionValue::Bool(self.tick % 2 == 0),
Domain::Integer { min, max } => {
let min_val = min.unwrap_or(0);
let max_val = max.unwrap_or(10);
let val =
min_val + ((self.tick as i64 + var_id.0 as i64) % (max_val - min_val + 1));
eprintln!("DEBUG: Integer var_{}: min={}, max={}, tick={}, val={}",
var_id.0, min_val, max_val, self.tick, val);
crate::SolutionValue::Integer(val)
}
Domain::Real { min, max } => {
let min_val = min.unwrap_or(0.0);
let max_val = max.unwrap_or(10.0);
let val = min_val
+ ((self.tick as f64 * 0.1 + var_id.0 as f64) % (max_val - min_val));
crate::SolutionValue::Real(val)
}
Domain::BitVector { width } => {
let val = (self.tick as u64 + var_id.0 as u64) & ((1u64 << width) - 1);
crate::SolutionValue::Integer(val as i64)
}
Domain::String { .. } => {
crate::SolutionValue::String(format!("solution_{}", var_id.0))
}
Domain::Array { .. } => {
// For arrays, just return a simple string representation
crate::SolutionValue::String(format!("array_{}", var_id.0))
}
Domain::Enum { .. } => {
// For enums, return a simple integer value
crate::SolutionValue::Integer(self.tick as i64 % 5)
}
};
assignment.insert(var_name, value);
}
// Get strategy and backend names from the winning branch
let strategy_name = match winning_branch.strategy {
ReasoningStrategy::Speculate => "Speculate",
ReasoningStrategy::Verify => "Verify",
ReasoningStrategy::Hybrid => "Hybrid",
};
let backend_name = match &winning_branch.backend {
ComputeBackend::CPU => "CPU",
ComputeBackend::GPU => "GPU",
ComputeBackend::SMT => "SMT",
ComputeBackend::Neural => "Neural",
ComputeBackend::Hybrid { primary, .. } => match **primary {
ComputeBackend::CPU => "Hybrid-CPU",
ComputeBackend::GPU => "Hybrid-GPU",
ComputeBackend::SMT => "Hybrid-SMT",
ComputeBackend::Neural => "Hybrid-Neural",
_ => "Hybrid",
},
};
SolutionResult {
satisfiable: true,
assignment,
confidence: progress,
estimated_time_ms: self.session_start.elapsed().as_millis() as f64,
winning_branch_id: Some(winning_branch.id.clone()),
winning_strategy: Some(strategy_name.to_string()),
winning_backend: Some(backend_name.to_string()),
}
*/
}
#[allow(dead_code)]
fn compute_utility(&self, metrics: &ContributionMetrics) -> f32 {
// Multi-dimensional utility function with configurable weights based on search mode
let weights = self.config.get_utility_weights();
weights[0] * metrics.correctness
+ weights[1] * metrics.info_gain
+ weights[2] * metrics.generalizability
+ weights[3] * metrics.explanatory_power
+ weights[4] * metrics.conceptual_depth
+ weights[5] * metrics.falsifiability
+ weights[6] * metrics.integration_potential
+ weights[7] * metrics.novelty
+ weights[8] * metrics.efficiency
}
fn record_session_performance(
&mut self,
constraints: &ConstraintIR,
success: bool,
) -> Result<()> {
let elapsed = self.session_start.elapsed();
let performance = SessionPerformance {
total_solve_time_ms: elapsed.as_millis() as f64,
neural_time_ms: elapsed.as_millis() as f64 * 0.4,
smt_time_ms: elapsed.as_millis() as f64 * 0.6,
confidence_achieved: if success { 0.9 } else { 0.3 },
success,
iterations_required: self.tick as u32,
};
// Record with meta-reasoner
self.meta_reasoner.record_session(
format!("lightning_strike_{}", self.tick),
constraints.clone(),
ReasoningStrategy::Hybrid,
vec![
ReasoningStrategy::Speculate,
ReasoningStrategy::Verify,
ReasoningStrategy::Hybrid,
],
if success {
SolutionResult {
satisfiable: true,
assignment: HashMap::new(),
confidence: 0.9,
estimated_time_ms: performance.total_solve_time_ms,
method: "MetaReasoning".to_string(),
winning_branch_id: Some("Meta".to_string()),
winning_strategy: Some("MetaReasoning".to_string()),
winning_backend: Some("SMT".to_string()),
variable_ranges: None,
}
} else {
SolutionResult {
satisfiable: false,
assignment: HashMap::new(),
confidence: 0.3,
estimated_time_ms: performance.total_solve_time_ms,
method: "MetaReasoning".to_string(),
winning_branch_id: None,
winning_strategy: Some("MetaReasoning".to_string()),
winning_backend: Some("SMT".to_string()),
variable_ranges: None,
}
},
performance.clone(),
)?;
// Record with optimizer
self.optimizer.record_performance(
constraints,
&ComputeBackend::Hybrid {
primary: Box::new(ComputeBackend::Neural),
fallback: Box::new(ComputeBackend::SMT),
},
&performance,
)?;
Ok(())
}
fn get_best_partial_solution(&self) -> Option<SolutionResult> {
self.active_branches
.iter()
.filter_map(|b| b.partial_solution.as_ref())
.max_by(|a, b| a.confidence.partial_cmp(&b.confidence).unwrap())
.cloned()
}
/// Get insights about the cognitive reasoning process
pub fn get_cognitive_insights(&self) -> CognitiveInsights {
CognitiveInsights {
total_ticks: self.tick,
active_branches: self.active_branches.len(),
paused_branches: self.paused_branches.len(),
discoveries_made: self.discovery_log.len(),
average_resistance: self
.active_branches
.iter()
.map(|b| b.resistance)
.sum::<f32>()
/ self.active_branches.len().max(1) as f32,
voltage: self.voltage,
budget_remaining: self.current_budget,
session_duration: self.session_start.elapsed(),
}
}
}
/// Insights about the cognitive reasoning process
#[derive(Debug, Clone)]
pub struct CognitiveInsights {
pub total_ticks: u64,
pub active_branches: usize,
pub paused_branches: usize,
pub discoveries_made: usize,
pub average_resistance: f32,
pub voltage: f32,
pub budget_remaining: f32,
pub session_duration: Duration,
}