// use thanatos::geometry::{Circle, Difference, Point, Rectangle, translate};
// use thanatos::geometry::{BoundingBox, Frep, Primitive};
// use thanatos::mesh::mesh;
modtest_mesh{// use super::*;
#[test]fntest_mesh(){// let r = Rectangle::new(1., 1.);
// let c = Circle::new(0.25);
// let t = translate(c, Point::new(0.5, 0.5, 0.0));
// let left = r;
// let mut right: Vec<Box<dyn Primitive>> = Vec::new();
// right.push(Box::new(t));
// let d = Difference::new(left, right);
// let m = mesh(d);
}}