use crate::error::GameResult;
pub struct Audio {}
impl Audio {
pub(crate) fn new(_: AudioConfig) -> GameResult<Self> {
Ok(Self {})
}
pub(crate) fn suspend(&mut self) {}
pub(crate) fn resume(&mut self) {}
}
#[derive(Debug, Clone)]
pub struct AudioConfig {}
impl AudioConfig {
pub fn new() -> Self {
Self {}
}
}