# texture-rs
> (...) I rejected those answers. Instead, I chose something different. I chose
> the (im)possible. I chose... texture
Port of the [texture](https://github.com/rmed/texture) Python library for Rust.
**Probably very unstable, bear with me**.
## Features
- Scenario based architecture
- Global game state
- Some utilities
- Main game loop (including command input)
That's it. This is only a (pretty simple) tool, and you are the artist. Want
your game to calculate x digits of *pi*? Well, go for it!