texture-cache 0.1.0

A LRU texture cache for caching many small textures in a single big GPU texture
Documentation
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[package]
name = "texture-cache"
description = "A LRU texture cache for caching many small textures in a single big GPU texture"
version = "0.1.0"
edition = "2018"
repository = "https://github.com/Rodrigodd/texture-cache"
readme = "README.md"
license = "MIT OR Apache-2.0"
keywords = ["cache", "texture", "atlas", "rendering"]
categories = ["caching", "algorithms"]

# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html

[dependencies]

[dev-dependencies]
rand = "0.8"