text-layout
text-layout
provides algorithms for laying out text prior to rendering.
Features
no_std
support for constrained environments
Usage
Laying out a paragraph for display in a terminal:
use text_layout::{Item, KnuthPlass, ParagraphLayout};
fn layout_paragraph<'a, P: ParagraphLayout>(paragraph: &'a str, layout: &P, max_width: usize) -> Vec<&'a str> {
// Process the paragraph into its items.
let mut items = Vec::new();
for c in paragraph.chars() {
items.push(if c.is_whitespace() && items.len() != 0 {
Item::Glue { width: 1.0, stretch: 1.0, shrink: 0.0 }
} else {
Item::Box { width: 1.0 }
});
}
items.push(Item::Penalty { width: 0.0, cost: f32::NEG_INFINITY, flagged: true });
// Calculate the paragraph's breaks.
let breaks = layout.layout_paragraph(&items, max_width as f32);
// Render the laid-out paragraph using the break positions.
let mut cursor = 0;
let mut lines = Vec::new();
let mut start = 0;
for (i, _) in paragraph.chars().enumerate() {
if i == breaks[cursor].break_at {
lines.push(¶graph[start..i]);
start = i+1;
cursor += 1;
}
}
lines.push(¶graph[start..]);
lines
}
fn main() {
let text = " Far out in the uncharted backwaters of the unfashionable end of the western spiral arm of the Galaxy lies a small unregarded yellow sun. Orbiting this at a distance of roughly ninety-two million miles is an utterly insignificant little blue-green planet whose ape-descended life forms are so amazingly primitive that they still think digital watches are a pretty neat idea.";
let knuth_plass = KnuthPlass::new().with_threshold(f32::INFINITY);
let lines = layout_paragraph(&text, &knuth_plass, 80);
println!("┏{}┓", "━".repeat(80));
for l in lines {
let pad = 80 - l.chars().count();
println!("┃{}{}┃", l, " ".repeat(pad));
}
println!("┗{}┛", "━".repeat(80));
}