# Changelog
* `2.0.1 -> 2.0.2` -- set MSRV to 1.59, specs upgrade to 0.18
* `2.0.0 -> 2.0.1` -- dependency updates + clippy fixes
* `1.0.1 -> 2.0.0` -- major changes introducing SceneV2 and leaner base types
* `1.0.1 -> 1.1.0` -- `Sprite::apply_color` and `Sprite::fill_color` now properly add missing texels for given area. Add deprecation warning to `SceneV1` "selected" bool.
* `1.0.0 -> 1.0.1` -- fix `Sprite::is_empty()`