Crate texel_types
source ·Structs§
- Bounds iterator that returns Position2D elements contained in given area
- 2D dimension of up to 16bit size
- 3D position
- 2D position
- Previous scene version == V1
- Current scene version == V2
- Sprite represents a 2D ASCII art picture with frame animation
- Previous version of the sprite for re-import in scene only
- Base building block, “textual pixel” consisting of coordinates, symbol, styles and colors
Enums§
- Two dimensional boundary consisting of
Position2D
andDimension
Bounds can be either free standing or binding - ColorMode enum for background/foreground selection
- Describes a direction
- Scene is the final serialization artifact for texel_types. As such it needs to be versioned explicitly so it can be known which version of the serialized scene we’re deserializing from files. This enum wrapper will hold any version of the scene object to provide forward compatibility.
- Symbol styles enum
- Describes the translation operation
- Generic “which” selector for selections etc.
Constants§
- Default background color for sprites
- Default foreground color for sprites
- 256 * 256 ascii chars maximum
Functions§
- Create a Texels vector from &str
- Writes given &str to Texels list starting at given position NOTE - does not expand the list, if EOL would be reached false it returned
Type Aliases§
- Set of
SymbolStyle
- Vector of Texels