tetra 0.6.0

A simple 2D game framework written in Rust
Documentation
mod device_gl;
mod window_sdl;

pub use device_gl::{
    GraphicsDevice, RawFramebuffer, RawIndexBuffer, RawProgram, RawRenderbuffer, RawTexture,
    RawVertexBuffer, UniformLocation,
};
pub use window_sdl::{handle_events, Window};