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//! Unified command system for rendering and computation.
//!
//! This module defines the `Command` enum that unifies draw and compute operations
//! into a single type, enabling seamless integration of graphics and compute pipelines
//! in the rendering workflow.
use Any;
use crate::;
/// Defines the sampling requirements for a rendering command that needs a barrier.
/// Padding values for all four sides of a rectangle.
/// Trait providing type erasure capabilities for command objects.
///
/// This trait allows commands to be stored and passed around as trait objects
/// while still providing access to their concrete types when needed for
/// pipeline dispatch.
/// Blanket implementation of `AsAny` for all types that implement `Any`.
/// Unified command enum that can represent either a draw or compute operation.
///
/// This enum enables the rendering system to process both graphics and compute
/// commands in a unified pipeline, with proper barrier handling for multi-pass
/// rendering scenarios.
/// Automatic conversion from boxed draw commands to unified commands
/// Automatic conversion from boxed compute commands to unified commands