//! Render and compute pipelines backing the basic components.
//!
//! Register these pipelines once during renderer initialization before
//! rendering components.
pub(crate) mod blur;
pub(crate) mod checkmark;
pub(crate) mod contrast;
pub(crate) mod fluid_glass;
pub(crate) mod image;
pub(crate) mod image_vector;
pub(crate) mod mean;
pub(crate) mod pos_misc;
pub(crate) mod progress_arc;
pub(crate) mod shape;
pub(crate) mod simple_rect;
pub(crate) mod text;
mod compute;
mod draw;
/// Register all draw and compute pipelines required by this crate.
pub fn register_pipelines(app: &mut tessera_ui::renderer::WgpuApp) {
draw::register(app);
compute::register(app);
}